Yeah, on Twitter too. He's saying he used the wrong word, "revoked," in his tweet about his invite...and that because of that *and* him previously discussing names on stream, which were guesses not certainties, people assumed he had insider info and was reprimanded as a result.
Wasn't Joel listed for the rumored animated movie?After seeing Ronda's tweet with the invite it seems like she's probably in the game.
That and the presence of Joel McHale are enough for me to seriously cancel my pre-order.
Nothing against those two, I actually like them both a ton. It's just the thought of owning a video game with them as voice actors. I don't know why, but, ew.
I hope we get some gear system explanations. I'm going into it blind, having not played Injustice 2.
I hope we can
color individual clothing/gear pieces, and not have to pick a color swatch for the entire costume? Is it cosmetic only or is there damage stats applied? Is the gear system for appearance parts only, or are moves included? Can you "create a moveset", so to speak? Having certain moves tied to only certain variations in mkx was crap.
In Injustice 2, you pick a color swatch but they are generally really well done. The gear system is not just cosmetic, it applies bonuses to health/damage/specials/defense. Some epic gear pieces/sets do grant modifications to special moves. Special moves are included but independent of the actual gear itself; there's a separate two slots where you can assign bonus special moves (which are found in loot boxes sparsely). Once you've unlocked a few for a character you can mix and match them, although some are "strong" enough that they take both slots and can't be used in conjunction with others. Based on the name of the Kustom Variation thing, I would imagine the MK11 special move system has been changed/expanded on a bit though
Potential partial roster leak here (obviously, spoilers):
https://testyourmight.com/threads/n...ing-playable-characters-at-mk11-reveal.67724/
So I guess this could be the rumored Krushing Blows?
It's amazing how dumb some people are.
So what is this like third strike type universal overheads? The mk+mp move.So I guess this could be the rumored Krushing Blows?
It's amazing how dumb some people are.
So what is this like third strike type universal overheads? The mk+mp move.
4 and a half till the pre-show.
I assume Krushing Blows are just the new X-Ray moves. They didn't do any X-Ray style visual in the trailer, but had similar moves (Scorpions foot into chain into Raidens face). Maybe not though?
The punch in the MK11 gif already looks more meaty than this one. This one feels weightless in comparison.
After seeing Ronda's tweet with the invite it seems like she's probably in the game.
That and the presence of Joel McHale are enough for me to seriously cancel my pre-order.
Nothing against those two, I actually like them both a ton. It's just the thought of owning a video game with them as voice actors. I don't know why, but, ew.
The MK11 gif is a CG cinematic trailer, not actual gameplay.The punch in the MK11 gif already looks more meaty than this one. This one feels weightless in comparison.
I know?
Dial a combo doesn't have anything to do with quarter circle motions. I am sure specials are still back forward motions like previous mksWhat would it mean exactly for MK to get rid of dial a kombo? I can't do SF "rotate thumb quarter down-forward + punch" kind of crap to save my life.
Dial a combo doesn't have anything to do with quarter circle motions. I am sure specials are still back forward motions like previous mks
I bet there's hella hit stop now.Yes but maybe they repurposed them, I dunno, we'll see in a few hours
Hit stop is love. Hit stop is life:
I guess I just think of the way it is implemented in a lot of fighting games with the action doing a complete pause at every hit. Looks like frame stutter to me.Hit stop is love. Hit stop is life:
https://www.polygon.com/videos/2018/5/29/17405294/god-of-war-leviathan-ax-animation
Hit stop is love. Hit stop is life:
https://www.polygon.com/videos/2018/5/29/17405294/god-of-war-leviathan-ax-animation