Not quite for me but thanks for that! I went back and noticed she also voices Elika from POP and Jill in MVC3 which is where I recognise her from. Thanks
Dude, I still can't get over the texture and colors of her new costume.That might be my favourite intro for a fighting game character.
So much characterisation in such a quick few seconds. The chair. The people keeping their heads bowed. The laziness as she gets up. The sneering look of condescension.
Yep they showed an exoskeleton for Dvorah. Now I'm thinking when Cetrion does her fatality we will see the entire planet of outworld.What an excellent redesign. D'vorah looks gnarly as hell, too.
Also, is it just me, or did that krushing blow show D'vorah's exoskeleton shatter, instead of her bones? IIRC, in MKX she was given a skeleton like everyone else, but if the tech has progressed so much that NRS can have an exoskeleton deform instead, I'm totally cool with that.
Don't care about Kitana but goddamn, D'vorah looks cool. Never liked her in MKX but goddamn does she look creepy now !
Her eyes looks like empty sockets where the bugs can look out from.
Awesome character model; Kitana looks great and so do the graphics; still can't believe they can't competently animate martial arts moves, though.
Same. I really like her MKX look.The character is definitely the best she has looked but I can't decide if I like the theme of the previous costume and hairstyle a tad more.
It's not, though. Mileena's missed out on a number of games (original MK3, original MK4, Deadly Alliance, MK vs DC). Sonya and Sub-Zero make it 99%/100% of the time.Kitanq looks amazing!! I have a feeling Millenia is going to be DLC no doubt about it. She's just too iconic.... It's like having no Sub Zero Or Sonya.
Man I really don't like the way she animates. I really felt they had generally improved but she moves weird. And her neutral pose looks like she has a backache.
Looks great but her idle pose and overall animation is so silly.
The other char animation is much better and that insect gameplay looks dope.
Yeah. That's NetherRealm games in general anymore. Decided to watch this and my exact thoughts were "Damn, it looks nice, but why do they insist on making everyone still fight in a herky-jerky robot fashion? It's not the 90s anymore."
What! I thought they've moved to UE4MK11's graphics are insanely good. I have no idea how they're pulling all this off on UE3.
you guys are weird ;p
I'm not a big MK fan, but I admit that I like what I'm seeing in this game with the facial animation and the diversity of characters. That insect thing is creepy.
By the way, is there a reason instory on how people can fight after getting fatally injured during the killing blow? That could almost justify the overkill nature of fatalities.
ikr she dopeThat spider character looks like someone from the Killer Instinct cast.