Most disappointing graphical downgrades of this gen?

Oct 25, 2017
2,528
I understand people saying Witcher 3 had the most significant downgrade, but the posts calling it ugly or comparing it to a late gen game are completely silly.

Only B&W had some graphical improvements that weren't in the original game, but the size of textures for example was the same as vanilla game
Hearts of Stone looked just as good as the main game without any enhancements made to that expansion pack
The green/yellow filter over Blood and Wine did it no favors. Looks significantly better with that modded out.
 
Jul 10, 2018
497
There's no denying that TW3 was downgraded, but calling the game ugly is straight crazy talk - this screens are of course without any mods



These are mine own screenshots from vanilla version of TW3 with the majority of them with Medium graphic settings.. somehow I still don't see an ugly game





jesus christ I wish more games were downgraded to this level.
 
Nov 8, 2017
428
for me its TW3 and it aint even close

That comparison is disingenuous. The "after" pic quality is terrible, and either the weather isnt as clear as it could be, or it isnt ultra. Here is a decent pic of that area.
Crows perch is clearly visible, they added the mist to cover up the low res background mountains, foliage looks better in the after-shot, etc. Sure, there is still a downgrade, mainly to the lighting, but they also reduced the aggressive sharpening, which is a plus.
 
I understand people saying Witcher 3 had the most significant downgrade, but the posts calling it ugly or comparing it to a late gen game are completely silly.


The green/yellow filter over Blood and Wine did it no favors. Looks significantly better with that modded out.
This is true.. first time I played B&W I left it as it was, because I don't like to play with mods for the first time and I mean they didn't put in the game to let the game look better, but because Toussaint is based on mediterranean regions in Italy, Spain, and southern France which can look like this:



But yeah, I like to play B&W now with a mod that takes away the yellow filter from the game
 
Oct 25, 2017
3,572
I think the Witcher downgrade was more severe than Watch Dogs downgrade. Witcher 3 (as the Devs have mentioned) had its entire pipeline changed, to a point where it looks like a different engine. Watch Dogs had worse lighting, NPC density and particles but the render pipeline seemed to have been the same and despite the downgrade it still distinctively looked like it was the same engine, just inferior.
 
Oct 29, 2017
1,589
Are we considering Scholar of the First Sin, and by extension vanilla Dark Souls II, part of this gen? If so, then it's that, no doubt. Got downgraded so severely that entire new game mechanics were pretty much gutted as a result.

Thankfully, there are plenty of ENBs on PC that help the visuals quite a bit, but console players aren't so lucky.
 
Oct 25, 2017
3,309
This is true.. first time I played B&W I left it as it was, because I don't like to play with mods for the first time and I mean they didn't put in the game to let the game look better, but because Toussaint is based on mediterranean regions in Italy, Spain, and southern France which can look like this:



But yeah, I like to play B&W now with a mod that takes away the yellow filter from the game
hey, whats the mod called?
 
Oct 26, 2017
974
Watch Dogs And Witcher 3 (also dishonorable mentions to Crackdown 3, Anthem, and the AC Origins patch that trashed the LoD/draw distance).
I loved how it look like Spider-man might have been downgraded but then when it actually came out it had been upgraded in many ways.

Like, half of the released Dark Souls 2 doesn't actually have any lighting.





More like Not Shaded Woods amirite
These look like someone created some kind of negative injector that removes RTX. That sure is something.
 
Oct 25, 2017
2,032
Like, half of the released Dark Souls 2 doesn't actually have any lighting.





More like Not Shaded Woods amirite
I'm convinced that the torch system shown in the early demos was planned to be a massive part of the game. These areas were never intended to be shown like this (take a look at the lack of texture variation), but the devs overestimated console hardware* and they made some quick, drastic changes to backtrack. God, those screenshots are almost fullbright.


*or they decided that the torch system wasn't fun in the end. I doubt it, though. If that were the case, they'd have kept the lighting system and placed other light sources into the world so that you weren't forced to carry around a torch all the time.
 
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Oct 28, 2017
3,455
EU
I would agree that the console version on Witcher 3 looks ugly at times. Played it on PS4 and was very disappointed. The LOD for trees and vegetation was bad, shadow distance as well.
I got the PC version for free with my new GPU and it was a completely different story. With some .ini tweaks, the game looked gorgeous.
 
Oct 27, 2017
53
Witcher 3 is my favorite game, so the downgrade was really disappointing.

Dark Souls downgrade in lighting sucked as well.

I play both of these on PC, so mods have fortunately helped substantially.

Didn't care about the Watchdogs, Anthem or Ubisoft downgrades as those games sucked compared to Souls and Witcher.
 
Oct 27, 2017
1,451
A lot of Ubisoft games. I totally get why the downgrades happen; they target something entirely different in the vertical slice than what was practical in the final build, and make changes in the final product to account for that. That said, they're easily the worst offenders when it comes to vertical slices not being representative of the game when it ships.

Perhaps the most interesting instance of a downgrade, however, is Assassin's Creed: Unity, which was plagued with technical issues at launch, and saw patches released for the game actually downgrade the visuals (such as the complexity of NPCs and dramatically reduced LODs on cloth physics) in order to improve performance. It's certainly not the first time it's happened, but it's not common when there is a visually noticeable difference in graphics between a game at launch, and post-release.

Most disappointing about these changes to Unity post-release is that there were never any toggles re-introduced to allow for better LODs on cloth physics, and other downgraded effects, meaning to this day, even on the best PC hardware, the coattails and dresses of NPCs will pop straight up as Arno approaches, giving the appearance of him creating a slight updraft as people come into his vicinity.
 
Oct 27, 2017
2,935
Spain
This is true.. first time I played B&W I left it as it was, because I don't like to play with mods for the first time and I mean they didn't put in the game to let the game look better, but because Toussaint is based on mediterranean regions in Italy, Spain, and southern France which can look like this:



But yeah, I like to play B&W now with a mod that takes away the yellow filter from the game
I'm pretty sure nowhere in Southern France, Italy or Spain has those puke garish colors, or a yellow/green filter applied to everything.
 
Jan 14, 2019
258
I played Witcher 3 on 1440p/ultra and it looks heavily downgraded compared to that demo.

Anthem might be even worse though judging by the comparison gifs, I haven't played it myself.
 
Oct 25, 2017
2,787
The Witcher 3 and Dark Souls 2 were deeply disappointing compared to the initial reveals.
What was most disappointing with Dark Souls 2 is that it didn't even look like a game that was impossible on last gen consoles.

That combined with how ugly and lifeless some parts ended up looking, definitely the most disappointing thing to me.
 
Oct 27, 2017
4,144
Dark Souls 2 was the only gut punch for me. looked like a completely different game pretty much. even a whopper downgrade like Watch Dogs, you still kind of have a proof of concept feel in that early footage

should've known better though. no that would've been a workable 7th gen game. not sure even DS3 looked that good
 
Oct 28, 2017
1,306
I think Watch Dogs was the most obvious downgrade. The Witcher 3's looked glaringly obvious as well, but the final product still looks great. However, Dark Souls 2 takes the cake when talking about a final product that wound up looking like shit. So downgrade wise I'd rank them Watch Dogs > Witcher 3 > Dark Souls 2 and disappointment wise: Dark Souls 2 > Watch Dogs > Witcher 3. Special shoutout to Anthem, but like The Witcher 3 the final product still looks pretty good.
 
Jan 7, 2018
861
Slovakia
I'm pretty sure nowhere in Southern France, Italy or Spain has those puke garish colors, or a yellow/green filter applied to everything.
LOL yeah, I live in Italy and it isn't a place that exist in a parallel universe with oversaturated colors, those pictures are awful X'D
Oh my god people, of course not - but CD Projekt RED took the inspiration for Toussaint from those places, mainly in culture and architecture and put a yellow filter because they wanted to make it seem almost like fairytale land, a land where knight fight for the hands of princesses, to make it more distinct from all other places/maps in the game which were more realistic/depressive looking
Of course no real place has such a yellow filter over the land, but you don't wanna leave the new map, which should look way different then the other maps that already in the game, the same when the new land has such a different culture .. I don't like the yellow filter that they went with but I understand why they chose him and what they created is pretty much how the land was descripted in the books - does it look cheesy or cliché? Well yeah, that's precisely how Toussant should look
 
Oct 27, 2017
30
This topic only makes me think you guys complain a lot hahaha. Some are even dishonest trying to downplay a game using some of the worst pics you can find about it.

Breath of the Wild and The Witcher 3 are among the best games this generation and the teams made various sacrifices on the graphics for other qualities.

I think that kind of changes only hurts when it's something like the first Watch Dogs where nothing was improved by the graphical downgrade.