This post just reminded me that I'm always mad it's not called RCPD but "RPD"He works in tandem with zombies and Lickers to punish you for lack of foresight when navigating the RPD. I don't have any complaints about him aside from the fact that there's no difficulty above Hardcore where he's entering save rooms and flipping tables over to get to you.
Something else that I don't like about Mr. X. He ruins the atmosphere of the game. Up until that point in the game you can really take in the sights and sounds of the game. As soon as he does show up all of that gets thrown out the window and you're running around completing objective after objective so you don't have to deal with him again.
There's a hallway on the third floor with an open window. The wind is blowing through it there's rain coming through it. It sounds and looks amazing. But Mr. X shows up and things like that get lost in exchange for an updated version of pac man (I love the post in this thread that brings up that comparison).
Play the game on Hardcore you cowards.
See how he's just kind of 'annoying' and 'not a big deal' when you can't just kill every zombie.
Plus, at a certain point in the game, you can calmy explore the police station and just take in the sights. That's what I did, anyway.
I'm actually doing the 2nd run with Claire now and when X shows up I actually enjoy how it forces me to find different routes to get around the station. It really highlights how well designed that level is.
I tend to agree - horror games are always more enjoyable with higher stakes. I'm not sure why I didn't start on Hardcore mode!
I really disliked the way they handled him and basically feel the same way you do. Whenever he appeared I would just lead him down some hallway long enough to buy me a minute or two to get back to what I was doing. I thought it was a really pathetic attempt at intimidating the player that fell totally flat.I love basically everything else about this game but his existence is such a profound negative mark against it that I've dropped it for now. I've never seen anything other than praise for the Mr X mechanic. Am I missing something? Has anyone else felt this way?
If you can easily give him the run-around, then why is he preventing you from going places?
Like literally run around him.
Yeah, that was the most challenging part to me. However, what I did to overcome that was bait him towards the upper part of the library so he jumps down. When he jumps and lands on the ground, that gives you some time to move a bookshelf. Rinse and repeat.The only time he's annoying is when you're trying to move bookshelves. Other than that, he can be walked around, or at the very least, kited into another room that you can walk around him in.
yeah hes in an out pretty quickly just progress the story - not really a big deal
That becomes more difficult when you're stuck in a small hallway with lickers on the ceilingI meant that there's no risk of being killed by him because I can easily give him the run-around.
If he was a one hit kill then he would be annoying. It'd be like Alien Isolation where the xenomorph is NOT a threat but a god damn reset button with legs.Just default/Normal. I figure he'd be scarier on whatever the higher difficulty is. In fact, I kinda feel like he should be a one-hit kill even on Normal just to make him even remotely threatening.
i hope this is a joke..I almost gave up the game as well when he showed up. Cheat Engine saved the day.
How long is he in the game for. Like as a percentage. This is one of the factors I'm weighing when considering whether to get the game. I don't like pursuer type enemies.