Hmm, okay I guess I'll keep that in mind. I guess I was looking for someone along the lines of Sadowick or something but I'll just search topics as I think of them or something. Thanks anyway
Thanks so much will keep that in mind! You would likely be good at that you give good explanations to people in hereIf you need some help getting started in Pro Tools feel free to fire some questions my way on here. I'm an AVID Certified User Professional. I do keep toying with the idea of doing a step by step 101 for beginners on PT on YouTube with some tips in my spare time.
I hear you there, right now I'm really just interested in a poly synth and maybe getting into modular at some pointwell get whatever you feel fills the void the best
when I look for new synths I always ask myself: "What sounds can this particular synth produce that I can't reproduce with other synths" because in my opinion it's unnecessary to own 20 different analog, subtractive synths that all do the same stuff 99% of the time anyway.
So the reason I'm thinking of using two DAWs is because to be honest, Ableton isn't the best for live recording in general even though it's capable of it. I would really like to get my hands dirty with recording a lot of live audio, not just MIDI sequenced stuff. That said there are added benefits to using Pro Tools like a superior mixing workflow so I figured there are multiple reasons why it'd be beneficial to use both.Aomber My only real suggestion in this is to have a good reason to use two DAWs. If you're working with other people and they all already use ProTools, that'd be a good reason. Or if you've already bought a bunch of ProTools hardware. But if it's just you, you could do all your mixing in Ableton. You don't even have to make stems before mixing, just mix right in your project. Make a duplicate of it you really want to keep the old unmixed version. You'd only need to make stems if the project is too much for your computer to play smoothly. Or to accomplish certain effects that are easler on an audio file.
Pretty sure you can record into Ableton too. It's a full DAW.
Anyway, I'm sure you'll get plenty of help with doing what you've asked from the other people here, I just like to chime in with the way I do things since it always seems to be against the grain on music production forums.
So since I'm only 200 posts into the thread so far (and not in the discord), not sure if this happened/ is happening, would definitely be interested in doing something along these lines.I was thinking, I know this topic is small atm and there are a wide variety of genres here, but would anyone be up for production contests? Something I always enjoyed were sample flip contests, where everyone turns the same sample into their own track. Cool seeing so many different spins on the same content.
Just slightly changed the layout of mine but it's in a bit of a tip so here's the last good photo. Living at home currently - going to move into an apartment this summer with a dedicated studio room.So far haven' t seen many set ups, hope to see more. Maybe even post mine along with a song or two (would just be some I posted from a thingy at the old place [weird saying old place, like it's an old girlfriend]). Give my wife a reason to use that fancy camera of her's cause my photo skills suck! Not that my musicing is any better 0_o
If those effects are part of the sound design (not the mixing) then I'd bounce them. I guess you are probably satisfied with how they sound in Ableton Live? If yes, why wouldn't you want to bounce them?The one part I'm not 100% sure about are other effects such as distortion, phaser, chorus, etc. Just from a workflow standpoint, I can't decide if those kind of things are better left on when bouncing
That's what I was thinking too.If those effects are part of the sound design (not the mixing) then I'd bounce them. I guess you are probably satisfied with how they sound in Ableton Live? If yes, why wouldn't you want to bounce them?
Or what about recording in Pro Tools, then exporting the stems to Ableton?
Oh I completely agree, I'm well aware that there are other DAWs that do as much as Pro Tools if not more, and that the things Pro Tools is particularly excellent at are beyond the needs of an average home studio producer.ProTools is the industry standard by virtue of being first to market, not because it's actually the best at anything. I'd say you should learn it only if you have to use it. Otherwise, stick with what you actually like.
Hey Aomber, just working on a tut for you which I'll write up here.Actually have a question already, or rather asking for advice to see if this is the best way to go about it. I'm gonna be starting a project that is gonna be partly electronic/midi, partly acoustic/audio based, not necessarily 50/50 but somewhere there. My plan is to create the electronic parts within Ableton and import those stems into Pro Tools.
I've never really worked between two DAWs before, but from everything I've seen, most people bounce stems from Ableton into a DAW like Pro Tools instead of doing something like rewiring, right?
Assuming that I'm correct about that, when I bounce stems, it seems obvious to me to leave off the main mixing tools like EQs and compressors when bouncing out of Ableton and taking care of that in Pro Tools. The one part I'm not 100% sure about are other effects such as distortion, phaser, chorus, etc. Just from a workflow standpoint, I can't decide if those kind of things are better left on when bouncing, or saving the presets and bringing the effects over to Pro Tools onto the raw wav forms. The biggest issue would obviously be that I'd be using some Ableton built in effects which won't be in Pro Tools... Not sure what the best answer is to this one.
Thanks in advance for any comments!
Thank you!
It could be both. Chris Metal will be able to chime in more but soundcloud can screw things up for your master if you don't compensate for its 128 kbps mp3 quality. I don't have time to explain this in detail but basically the compression of the low quality creates peaks post-limiter so you have to create a bit of headroom by pulling the level back by roughly -1 dB or so on the limiter, could be more or less depending on your mix. It took me longer than it should have to know about that so it's something to keep in mind and research a bitAnybody want to help me mix my band's latest song (or any of them really). This specific one is kind of alt. rock/funk song with lots of moving parts:
The Worst Case Scenario - Drag Queen
I've been told the mix sounds "flat" but I don't know if that's SoundCloud's fault or mine and either way I don't know how to fix it haha.
I actually don't know the quality of soundcloud, isn't it like 128kbps AAC? well just upload to a different service then...I've been told the mix sounds "flat" but I don't know if that's SoundCloud's fault
Well it really depends on the music, a classical or jazz piece would be appropriate for -16 as it requires lots of dynamic range, EDM I'd aim for around -11/-10 at a stretch depending on the track, where as rock/pop I try to put it around -12 to -14, depending on how punchy and Dynamic I want it... But with everything my peaks hit level has -1dB headroom. As every streaming service has different loudness normalisation standards you could print a mix/master for each one or settle on an average and let the service do its thing if it needs to turn down a track and if you try to maintain a good level of dynamics you don't lose too much.Thanks...lots of great info. So I have been aiming my loudness at -9, which sounds like the worst possible thing to do huh. I should aim for -16? I was always concerned about how low my track volume is compared to other people's stuff so I was aiming for a higher loudness.
Could anyone give me ideas on recording d.i.y rock? (Elliot Smith, Alex g 'ish') I play guitar, piano, bass and sing. I have a microphone, MacBook Pro, Logic Pro X, and can plug my instruments/microphones (electric guitar, bass guitar, piano/midi keyboard) in so I can record pretty much everything at home.
At the min I'm just plugging my piano/midi keyboard in and laying down some piano then laying down guitar and bass and finally some vocals all on Logic Pro X.
1.I'm looking for recording ideas, better to record live (using a microphone) or should I plug my instruments in to my MacBook?
2. Again, better to record guitar and bass live or plug into my MacBook?
3. My piano is also a midi so I can use that for various other sounds etc, My question is for normal piano, better live or plugged in to MacBook?
4. Drums, I could use the piano as a midi with Logic Pro X and lay down drums. But Im thinking I might find it easier to use a drum pads that are usable with drum sticks? (if that's possible/any recommendations)?
5. If I'm using a guitar with various pedals, is there a way to get that exact sound by plugging in and recording or does it have to be recorded live using a microphone?
6. any ideas/tips on recording rock?
7. any tips at all concerning recording in general? programs, youtubers, equipment etc etc?
Thanks in advanced, I'm honestly so out of my depth with all this stuff. Just any advice would be much appreciated. Thank you.
I have no experience with either of those softwares but as far as buying an older version of software directly from a company that's usually a no-go (IME). You may be able to find a code online/retail or if the company allows resale, perhaps second hand?Trying to purchase a code for mixcraft 6 is frustrating the hell out of me. I keeps redirecting me to version 8 when I don't want it. I'm also trying Magix Music Maker, but the fucking keyboard confuses the hell out of me. It's like I have to click on it every time I need to use it which makes it weird and awkward especially when I have to record, so when I record I have to click off click on the red button, click back on the keyboard and then type. The keyboard setup is also weird compared to mixcraft's. I end up hitting shit that does nothing. I would deal with Magix and buy the full version since it's cheaper, but I need to be able to use it efficiently first. Do y'all know a way I can actually buy Mixcraft 6 or 7?
I'm supposed to have a song finished by now, but just trying to download something is a problem.
Is there a specific reason you want to buy mixcraft 6? Why not version 8 or another DAW?Trying to purchase a code for mixcraft 6 is frustrating the hell out of me.
Music Maker sucks and is a waste of time and money. I tried it once, saw how terrible the gui scaled and had graphical artifacts and shit. Then the only reason I even tried it was because I got it on humble bundle and it had this 80s synth pack I wanted. It said there are dozens of samples in high quality WAV and I was like "cool I just download that and get the wav samples to use for my DAW". Then it turns out: You can't download the wav samples, they are in a proprietary lossless format only Musik Maker can read. I then kindly asked on the support forums where I could get those because WAV files because they were advertised to me but some guy said "why do you want wav files, you got the other ones already?" and fuck this... It's a garbage DAW with terrible customer support and you should never use it and the people who do are not musicians but people who like to click through presets and copy and paste pre made loops.
Sure it's fine, why wouldn't it be? Just remember you'll have to get an audio interface too if you want to record guitar.
When I look at 8 I'm confused. Where's the bar on the left where I insert tracks? I know Fruity Loops is free, but it's ugly and cheap looking to me. I have used Finale before I think, but that confused me too and it looks like you make tracks by writing out the notes than using the keyboard like with mixcraft. I made a thread a few months ago and someone recommended me Reaper, but I was super confused about it and YouTube tutorials bored me to death. I think reaper is much higher too.Is there a specific reason you want to buy mixcraft 6? Why not version 8 or another DAW?
Thanks for letting me know about Magix. I won't buy it.Music Maker sucks and is a waste of time and money. I tried it once, saw how terrible the gui scaled and had graphical artifacts and shit. Then the only reason I even tried it was because I got it on humble bundle and it had this 80s synth pack I wanted. It said there are dozens of samples in high quality WAV and I was like "cool I just download that and get the wav samples to use for my DAW". Then it turns out: You can't download the wav samples, they are in a proprietary lossless format only Musik Maker can read. I then kindly asked on the support forums where I could get those because WAV files because they were advertised to me but some guy said "why do you want wav files, you got the other ones already?" and fuck this... It's a garbage DAW with terrible customer support and you should never use it and the people who do are not musicians but people who like to click through presets and copy and paste pre made loops.
Sure it's fine, why wouldn't it be? Just remember you'll have to get an audio interface too if you want to record guitar.
I've never used mixcraft, but I just looked at some screenshots of version 6 and 8 and I don't see a huge difference. I mean the people who used 6 most likely upgraded to 7 and 8 and it makes no sense to change the DAW so much that your existing customers don't like it anymore.When I look at 8 I'm confused. Where's the bar on the left where I insert tracks?
It is not free, who told you that? Also it's been called FL Studio for over 10 years and ugly... You don't like their redesigned GUI?I know Fruity Loops is free, but it's ugly and cheap looking to me.
You can do both in any decent DAW? You can type in notes by hand or record them. Ableton Live, Pro Tools, Logic, FL Studio, Reaper, Reason, Cubase etc. all of them can do it.it looks like you make tracks by writing out the notes than using the keyboard like with mixcraft
How do you determine what makes someone a musician? I'm actually surprised to say that... To be a musician you just need to be able to make music.
How do you determine what makes someone a musician? I'm actually surprised to say that... To be a musician you just need to be able to make music.
There is really no reason to, unless you want to. It's all "worthless" anyway, everything is subjective and if you ARE a professional your consumer doesn't give a shit what you used to make the song as long as they like the song. So if you do it for fun, use whatever makes you happy and can afford lol.My studio is so different compared to that lol... Basically I have my PC, studio monitors, headphones and mic and that's it. I don't use any hardware besides that.
Apart from what Hamst3r said (;)), I guess that if you say you are then you are? Buutttt... I am not a plumber if I change a toilet, even if I tell my wife that later :PHow do you determine what makes someone a musician? I'm actually surprised to say that... To be a musician you just need to be able to make music.
Makes sense and touches the point I made at the beginning of that tl;dr post. Whatever it was about that period I've been chasing that, knowing a far greater amount about the process and knowing there is more learning to do that I will not finish. I think once you accept that, even for life in general, you should be able to rebuild a confidence of sorts... is not really giving a fuck the same? :PC'mon, let the dude be cheeky and self-deprecating. :P
That said, I do feel something like the "Dunning–Kruger effect" is certainly applicable to making music. That after you get past your initial confidence spike from making a handful of good tracks, over time you'll develop this awareness of just how much you know you don't know. I'm not so sure the confidence curve ever truly recovers from that.
I know, I didn't make it clear that that's what I was meant to say I guess.
Haha. Well you have to "know what you are doing", that means not doing random things I guess? But if it just comes down to making noise then everybody is a musician.Apart from what Hamst3r said (;)), I guess that if you say you are then you are? Buutttt... I am not a plumber if I change a toilet, even if I tell my wife that later :P
I got to thinking if, say Wesley Willis was a musician then...Well you have to "know what you are doing", that means not doing random things I guess? But if it just comes down to making noise then everybody is a musician.
I love the fact you have a Distressor rack unit.
As for the musicians debate above, it's hard to make binary distinctions about who is or is entitled to be. For instance, Brian Eno (big idol of mine) always said he could barely play an instrument.
Some people are creative, others mathematical, others good theorists, others good 'doers", and so on. As long as you make good sounds, I don't care how people label themselves or get there or what tools they use.