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Mute Link Needs to Go

In Zelda games with voice acting, does Link need to speak too?

  • Hell yes

    Votes: 384 26.5%
  • Keep him mute

    Votes: 1,065 73.5%

  • Total voters
    1,449

TreadTalks

Avenger
Oct 28, 2017
1,969
United States
I just finished Breath of the Wild (wonderful game) with all the memories.

The game has one glaring issue for me: Link as a mute does not work where there is actual voice acting. You can get away with it when it’s just text, but it’s so damn weird to watch everyone, especially Zelda, effectively talking to themselves while Link stares blankly at them.

Do you agree? Does Link in a Zelda game with voice acting need to speak as well?

Edit: And I’ve only felt this way with Breath of the Wild.
 

Umbrella Carp

Member
Jan 16, 2019
2,215
Nah, because by giving him a voice, you're giving him more of his own personality, and in that regard I'm just too concerned about Nintendo screwing it up.
 

Stopdoor

Member
Oct 25, 2017
2,147
The Breath of the Wild cutscenes made it super awkward and weird. There's a journal where Zelda says he's actually just a quiet, reserved guy, and that seems like it would be fine and faithful vs. making him straight up mute in key moments. Could've even been a climax moment you know, when Zelda asks if he recognizes her at the end - all he'd have to say is "yes".
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
34,597
Yeah. Either cut the dialogue or let Link participate in it. This awkward dead zone where Link stands around like a mannequin while people talk at him is just...bad. Worst of both worlds.
 

Arthoneceron

Member
Oct 27, 2017
2,169
Minas Gerais, Brazil
Mute Link needed to go two generations ago. These days people just assume that this limitation is something envisioned that helps the immersion and they probably would fight to make the things like that forever.
 
Oct 27, 2017
3,432
Get rid of voice acting all together again tbh. Playing link's awakening made me realize how much nicer it is compared to botw's voice acting.
 

Jakenbakin

Member
Jun 17, 2018
812
Wind Waker ironically showed that the reason Link is no longer mute is outdated. He was a distinguished character with a personality, not at all meant to be an empty avatar for the player to inhabit. It was also ironic in that, in a Mario RPG way, his miming and expressions were perfectly suitable as a voice in that game.

However, in any other rendition it hasn't worked. TP/SS/BOTW Link being a silent protagonist didn't work anymore. He's now just a weird creepy stilted character that doesn't make sense in the environment anymore.

Dude needs to talk.
 

DeuceGamer

Member
Oct 27, 2017
2,532
There is no incentive for Nintendo to change Link and start having him talk at this point. BotW made Zelda as big as the franchise has ever been and making changes just opens the door for Nintendo to make mistakes, upset fans with how they I nterpretate Link would act, or otherwise alienate the fan base.

I just don’t see any real benefit and a lot of risk. Personally, I don’t feel the need in Link speaking in a game. If they ever decided to do a TV Series or movie, then I may feel different, but it would be very difficult for them to handle IMO.
 

Aadiboy

Member
Nov 4, 2017
1,596
If there going to go the mute route, at least go the Persona route where the character actually talks and sometimes even has voiced lines.
 

AJ_Wings

Member
Oct 31, 2017
792
it would help with the shit cutscenes I guess. Don’t see how mute Link add to the experience but you still have the problem of the game’s utterly nothing writing.
 

Watershed

Member
Oct 26, 2017
2,211
On one hand, I don't like the idea of Link talking as I think it would give him too much characterization (and I don't think Nintendo would do it well), on the other it is really awkward the way he just looks at people in BOTW while everyone else is talking. It feels like the worst of both worlds in BOTW.
 

Fanuilos

Avenger
Oct 27, 2017
1,098
Na, I'm good. I'm fine with there being games where the player character doesn't talk, particularly in open world games.
 

petethepanda

Member
Oct 25, 2017
3,693
only in theaters
Agreed. I can't stand it when games imply that your character is speaking and arbitrarily choose to not let you in on it.

If they want to have him largely silent and go with the BOTW diary kind of explanation? Absolutely, it's great. But at least have a bit of dialogue here and there. It's entirely out of place now that others are occasionally voiced.
 

Parallaxe

Member
May 25, 2019
29
He's a self-insert with occasional dialogue options. Even if he wasn't mute, it wouldn't dramatically make the games any better.
 

_zoipi

Member
Nov 23, 2017
899
Madrid
remember that people loved Isaac Clarke in Dead Space because he didn'rt talk but hated him in Dead Space 2 when he started talking?
 

Mr-Joker

Member
Oct 25, 2017
6,323
It's not that mute Link needs to go, it's that Link should have not been playable at all in Breath of the Wild. It's clear that this was meant to be Zelda's story and thus it would have been much better if she was playable.