Yes! Exactly this! 100%!I get where OP is coming from. It's one of my biggest glaring issues with Breath of the Wild. Mute protagonists work when you do something aching to dialogue choices ala rpg where even if your character doesn't talk when you have folks talking at them there are lines you can choose to keep the conversation going. Cutscenes are limited and tend to just be for setting up a situation where dialogue from the lead is not necessary. Think showing the bad guy walking in, a battle scene, or something else where the lead talking is not necessary.
If you're going to keep Link mute, you need to either not have characters talk to him in such a manner that a back and forth is necessary, or when responses are naturally expected give text based dialogue options to choose from such as when the Owl or deku tree asks you something.
If you had text based options to have more natural conversations with folks when needed in some of these bigger Zelda titles, then for the most part you avoid the issue even if you can't really create Link to your preferred image like a character creator. But you get to dictate their personality to a degree like supposedly Nintendo wants.
Breath of the Wild outside of cutscenes did a decent enough job. Link is supposed to be a man of few words but has plenty of personality with his emotes and even with the text dialogue choices you have here and there. It isn't much but there are times you can make him sound hilariously impatient or rude, such as demanding the glider from the old man over and over again.
The cutscenes on the other hand were plenty awkward. Characters directly talking with you, with full voice acting, and Link staring back blankly. Nintendo tries to excuse it by having a journal entry say that linkbut that's them conveniently side stepping the issue which didn't solve it. You can solve the issue for the most part by having cutscenes not expect Link to respond to a degree to people talking to him and any conversation he might have keeping it to text boxes with others.took a vow of silence or something
Voice acting is nice but it isn't like a game changer and I'd rather have more consistent dialogue choices than voice acting any day of the week.