I don't think it looks bad. While obviously it is leaning heavily into COD-territory in terms of player design and in-your-face cutscenes of somebody kicking your ass, it looks perfecly functional. I'm curious if some of the behaviors we saw (imps crawling, the summoner) were supposed to be scripted sequences or they'd actually do that sorta thing in gameplay (like they do in the games we got). Like, the team obviously has great chops, the demon designs aren't that bad--this would've been a perfectly fun FPS.
Like I think we'd have gotten a fun game out of this pitch.
But...
I still think we dodged a bullet there--this looks fine, but Doom 2016 was amazing.