what if there was a mythical pokemon based on a dad? *thinking emoji*Or its Turffieldshirehampton
There are less dads in pokemon than mythical/legendary pokemon
So no
what if there was a mythical pokemon based on a dad? *thinking emoji*Or its Turffieldshirehampton
There are less dads in pokemon than mythical/legendary pokemon
So no
Sound types makes no sense. Everything that makes noise is a sound type. There are no Sound type mechanics.
All the sound stuff in the games are based on stuff in real life and exaggerated to fit Pokémon.
There are even abilities to block Sound moves and a move that prevents the opponent from using it.
There are 2 abilities and almost 30 moves that can support a sound type. If not an actual type they could theoretically evolve sound based moves and other wave based moves into a 3rd category to complement physcial and special moves.
but why?
There are 2 abilities and almost 30 moves that can support a sound type. If not an actual type they could theoretically evolve sound based moves and other wave based moves into a 3rd category to complement physcial and special moves.
everything makes sound, but not everything weaponizes it. it doesn't seem any less abstract than Fairy which incorporates stuff like Psychic and GrassSound types makes no sense. Everything that makes noise is a sound type. There are no Sound type mechanics.
All the sound stuff in the games are based on stuff in real life and exaggerated to fit Pokémon.
Kalos made its city names sound French, and Alola Hawaiian, so this makes perfect sense to me- plenty of British towns and cities have field in their names (Sheffield, Huddersfield, Lichfield etc.)I realized there is a little detail no one pointed out yet, we might just have our first official city name indirectly revealed:
4th image showing the exp gain, its from a company called Turffield Orchards. This company also endorses Milo. So from that, we can come to the conclusion that this city is likely called Turffield City. Or perhaps they drop the City and Town nomenclature and its just called Turffield. I dunno if I hate it, but I definitely don't love it. Turffield sounds like a boring trying to sound British style and its boring after Kalos and Alola had some flair.
There are 2 abilities and almost 30 moves that can support a sound type. If not an actual type they could theoretically evolve sound based moves and other wave based moves into a 3rd category to complement physcial and special moves.
Super Effective: Water, Rock, FightingSound as a type doesn't really work with the type chart that we have.
I agree that it makes a ton of sense, but it just feels a bit boring is all. Like turffield sounds like land-land, if that makes any sense. It would be like calling the water gym city Wavepool.Kalos made its city names sound French, and Alola Hawaiian, so this makes perfect sense to me- plenty of British towns and cities have field in their names (Sheffield, Huddersfield, Lichfield etc.)
Wouldn't be at all surprised if we got some -chesters, some -pools, some -inghams and some -hamptons to match.
Yeah, I totally get it, but I'd also argue that's because you're familiar with the language- Alola's islands literally translate as Yellow, Pink, Red and Purple Islands!I agree that it makes a ton of sense, but it just feels a bit boring is all. Like turffield sounds like land-land, if that makes any sense. It would be like calling the water gym city Wavepool.
Super Effective: Water, Rock, Fighting
Ineffective: Ground, Flying
Zero Damage: Psychic, Ghost
Weak Against: Psychic, Electric, Ground
thunderbolt attacks with electricity, not audioWhy isn't
Thunderbolt a sound type move? It makes noise
Snore? Really? I was Snoring my ass off last night and that's....
No, none of that supports Sound types. Anyone who believes it does is just a fan wanting to see something that's not there.
That sounds like something that would please exactly no one at all.Idea for a spinoff Pokemon game
So the recent trailer for Sword and Shield that revealed the Galarian forms got me thinking of how to implement these remixed Pokemon. I also felt Alolan forms from Sun and Moon weren't as well implemented and I felt they didn't embody the spirit and culture of Hawaii. I also feel like Sword and Shield will get a lot of the same flak XY and Sun and Moon got for not adding enough new Pokemon.
So here is my idea
New Region
Roughly 275-300 Available Pokemon to obtain
At least 40% of the available needs to be regional remixes of older pokemon
Only 11 new pokemon (Starters + Starter evos + two main legendaries)
I have probably lost some of you but hear me out. I think the regional forms are the most exciting and innovative thing they have done post Gen 5. Remixing older pokemon breathes a lot of life into older generations of pokemon. I think it'd be really cool to focus on that. Tie those regional forms to the culture and customs of the region. If they set a game in Egypt, I want those regional forms to reference Egyptian gods and pharaohs.
For this to really work, a significant amount of the available to catch Pokemon would need be a regional remix. They would need to commit HARD to this.
I know a lot of people would be pretty skeptical and outright angry at this since their favs might change or even be excluded from the game and I get that but I think making this kind of shift in the paradigm would add so much.
For those who think 275-300 Pokemon is too few, it allows them to focus on creating regional remixes and tailoring them to the region.
Fair enough, those island names in question do sound cool because of the Hawaiian Language. We'll see though, they could have some cool naming for stuff like the caves routes and forests.Yeah, I totally get it, but I'd also argue that's because you're familiar with the language- Alola's islands literally translate as Yellow, Pink, Red and Purple Islands!
Sound travels faster in water and a lot of martial arts deals with being in tune with your surroundings, so a sound type can potentially disorientate the Pomemon. Meanwhile its ineffective to ground and flying types as ground types can feel the attack coming and absorb the damage while flying type Pokemon as avians and other flying creatures aren't as sensitive to sound. Meanwhile Psychic and Ghost types are more ephemeral meaning that the attacks won't work on them at all. As for the weaknesses, psychic types are stronger against it to balance out the previous point, electric and ground can damage them in the same way that psychic can be SE against Poison, they just do.None of the weaknesses and strengths makes any sense. Like what's the inherent logic to sound being super-effective against fighting and water?
Sound is one of those types where if you argue that it's SE against fighting types because of hearing, then what about other Pokemon of different types but still being able to hear? It just doesn't work as a viable type.
thunderbolt attacks with electricity, not audio
it's pretty dang obvious
thisThe real reason sound as a type doesnt work is because the meta doesnt need a shake up on the types atm. If you add a new type it needs to curb stomp the strong shit and bring the weaker stuff up a bit
Yep. Fairy did a lot to shake up the meta for the better. Sound would be cool, but it's not necessarily something we need.The real reason sound as a type doesnt work is because the meta doesnt need a shake up on the types atm. If you add a new type it needs to curb stomp the strong shit and bring the weaker stuff up a bit
I've thought about something like this before, but I think it'd work best if it was a healthy mix of both regional forms and cross gen evolutions, so there'd still be a lot more than just those 11 new Pokemon for people to get excited about. Regional rodent can be like what we're getting here by introducing Obstagoon. Regional bug could be a Kricketune evolution. Regional bird a Noctowl evolution. Give more single stage Pokemon the Roselia treatment, so the first wild Grass type you catch is a Maractus or Carnivine pre-evo. Stuff like that.Idea for a spinoff Pokemon game
So the recent trailer for Sword and Shield that revealed the Galarian forms got me thinking of how to implement these remixed Pokemon. I also felt Alolan forms from Sun and Moon weren't as well implemented and I felt they didn't embody the spirit and culture of Hawaii. I also feel like Sword and Shield will get a lot of the same flak XY and Sun and Moon got for not adding enough new Pokemon.
So here is my idea
New Region
Roughly 275-300 Available Pokemon to obtain
At least 40% of the available needs to be regional remixes of older pokemon
Only 11 new pokemon (Starters + Starter evos + two main legendaries)
I have probably lost some of you but hear me out. I think the regional forms are the most exciting and innovative thing they have done post Gen 5. Remixing older pokemon breathes a lot of life into older generations of pokemon. I think it'd be really cool to focus on that. Tie those regional forms to the culture and customs of the region. If they set a game in Egypt, I want those regional forms to reference Egyptian gods and pharaohs.
For this to really work, a significant amount of the available to catch Pokemon would need be a regional remix. They would need to commit HARD to this.
I know a lot of people would be pretty skeptical and outright angry at this since their favs might change or even be excluded from the game and I get that but I think making this kind of shift in the paradigm would add so much.
For those who think 275-300 Pokemon is too few, it allows them to focus on creating regional remixes and tailoring them to the region.
yes. would be the best place to show off Meowth and Fat Pikachu
yes. would be the best place to show off Meowth and Fat Pikachu
100 percent.
The real reason sound as a type doesnt work is because the meta doesnt need a shake up on the types atm. If you add a new type it needs to curb stomp the strong shit and bring the weaker stuff up a bit
World Championships
Asking here as it seems to be the most recent SwSh discussion thread: has there been indication of how big the regional dex will be?
My concern is actually it will be too big for my liking rather than too small. Playing through Y again and remembering how bloated that region felt in terms of different Pokemon found on any given route. B2W2 hit my regional dex sweet spot, but with there being "no national dex" ~300 would probably be too low to expect right?
It's anyone's guess for now. We have 210 confirmed Pokémon so far, who knows how much they've yet to show.Asking here as it seems to be the most recent SwSh discussion thread: has there been indication of how big the regional dex will be?
My concern is actually it will be too big for my liking rather than too small. Playing through Y again and remembering how bloated that region felt in terms of different Pokemon found on any given route. B2W2 hit my regional dex sweet spot, but with there being "no national dex" ~300 would probably be too low to expect right?
As someone who also disliked XY's huge dex, I don't think it'll be annoying here thanks to Pokémon being visible. Much less of a pain to find what you wantAsking here as it seems to be the most recent SwSh discussion thread: has there been indication of how big the regional dex will be?
My concern is actually it will be too big for my liking rather than too small. Playing through Y again and remembering how bloated that region felt in terms of different Pokemon found on any given route. B2W2 hit my regional dex sweet spot, but with there being "no national dex" ~300 would probably be too low to expect right?
It's anyone's guess for now. We have 210 confirmed Pokémon so far, who knows how much they've yet to show.
Oh wow, didn't realize we were already up to that many. 400+ seems like a safe bet then (and what I assume most would want)I think it'll roughly get to 400-450.
We're at 210 with few Galar Pokémon revealed and almost no evolutions. The number will quickly grow.
True, shouldn't feel as bad this time thanks to no random encounters. Could also end up being that a good chunk of Pokemon are wild area exclusivesAs someone who also disliked XY's huge dex, I don't think it'll be annoying here thanks to Pokémon being visible. Much less of a pain to find what you want
The thing is they didn't really need fairy type in the first place. The dragons being overpowered could've been rectified with a strong BST nerf (Garchomp with a significant speed drop and some attack drop would be enough to hurt its usage rate. I know pseudo rule and all but balance > arbitrary tradition). I like the inclusion of fairy types, but they've quickly become one of the best attacking types.
And before people say that GF can't do it. Look at Gengar getting an ability nerf in Gen VII. So GF isn't really above editing Pokemon if need be.
If you have to heavily nerf a bunch of Pokemon of one type then clearly it's a problem with the typing itself and not the Pokemon. Adding Fairy type also helped out poison and steel types, which the former especially needed.The thing is they didn't really need fairy type in the first place. The dragons being overpowered could've been rectified with a strong BST nerf (Garchomp with a significant speed drop and some attack drop would be enough to hurt its usage rate. I know pseudo rule and all but balance > arbitrary tradition). I like the inclusion of fairy types, but they've quickly become one of the best attacking types.
And before people say that GF can't do it. Look at Gengar getting an ability nerf in Gen VII. So GF isn't really above editing Pokemon if need be.