Translated by reddit user u/Zelda_2017.
Some possible spoiler info-
More at the link- https://www.reddit.com/r/Sekiro/comments/albvoh/tapei_gameshow_2019_hidetaka_miyazaki_interview/
Original Source
It will be possible to get resurrected at the place where one died via the "Kaisei" system (respawn), but will there be any penalty?
We haven't included major penalties in the Kaisei system itself. This game is an extremely difficult one. In the fights between ninjas as we imagine it, there will always be the risk of death and players will be sitting at the edge of their seat each time and go from one thrilling fight to the next, so in order to realize this, we ended with a game in which players die a lot (laughs). If you die too often, the tempo of the game gets bad. Because you cannot maintain an appropriate tempo if players have to restart on and on, so in order to realize both ninja fights that will have you sit at the edge or your seat and a game with a pleasant tempo, we have introduced the Kaisei system which allows to restart on the spot where you died.
It goes without saying that there is no tension if you can respawn as much as you want, so we've set a certain limit to the number of times you can respawn by making players use a certain amount of resources to do so, you also won't be able to respawn for a certain time right after you respawned, so for example, even if you still have Kaisei points left, you won't be allowed to keep dying at the same place. So in this sense, we've been careful not to let the game become meaningless by using Kaisei at will. We actually use that system to our advantage, and it gives us an excuse: we've given you the Kaisei system, so we're allowed to make the game difficult, amirite? (laugh)
Will the ending change depending on the conditions as in previous games?
Yes, SEKIRO has multiple endings. It is like in previous games if you want, but this time it's even more rooted in the story.
Will there be anything to look forward to in the second run?
Yes, we have included replay value and each run through will get harder.
Some possible spoiler info-
Regarding the sword "Fushi-giri", of course it will be possible to fight using it, but it will more act as a key item from a narrative point of view. SEKIRO itself has two character variations, the basic sword skills and the skills. Then for the show-off and surprising effect, the players will be able to choose variations using the prostethic arm.
More at the link- https://www.reddit.com/r/Sekiro/comments/albvoh/tapei_gameshow_2019_hidetaka_miyazaki_interview/
Original Source
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