Nintendo 2DS Super Mario Maker Edition. New bundle, old hardware.
$79.99, launch on Nov 23. Super Mario Maker comes pre-installed (digital preload).
https://www.bestbuy.com/site/nintendo-2ds-super-mario-maker-edition/6304056.p?skuId=6304056
Great system, great game. Not sure if I'm a fan of the color scheme.
Edit: The big draw of this edition of Super Mario Maker is the Super Mario Challenge, a 100 level assortment of new courses designed by Nintendo in what basically amounts to a completely new 2D Mario game. Read the thread for some praise of this mode, including this quote by Nabbit.
$79.99, launch on Nov 23. Super Mario Maker comes pre-installed (digital preload).
https://www.bestbuy.com/site/nintendo-2ds-super-mario-maker-edition/6304056.p?skuId=6304056
Great system, great game. Not sure if I'm a fan of the color scheme.
Edit: The big draw of this edition of Super Mario Maker is the Super Mario Challenge, a 100 level assortment of new courses designed by Nintendo in what basically amounts to a completely new 2D Mario game. Read the thread for some praise of this mode, including this quote by Nabbit.
Massive love for this incredible game for an unexpected reason. The game contains 17 worlds of Super Mario levels, 4 levels apiece. These are all levels made by Nintendo, so essentially a new very lengthy SMB game. The levels are across all the styles from the different games (SMB, SMB 3, SMW and NSMB) and whole some are very short they are bursting with creativity and feature entirely different kinds of lives than mainline 2D Mario games.
The main thing though is that these levels are not made just to he beaten. Each level has two medals, earned by completing level specific challenges. You earn a Goomba coin by beating the level under a specific criteria told to you when you first play the level. After completing that medal, the Bowser medal criteria is revealed and often much more difficult. But as I think a pretty decent Mario player, I have to say these are really tough to complete. They ask of you fairly high level Mario stuff, similar to that found in the NSMBU challenge mode. Stuff like "hold the right side of the d-pad the whole level" or utilize a power-up in an unusual or complicated way.
I still have a ton of the game to go, but from a SP perspective it's been an joy to play. Thanks again to my exceptionally generous friend here on ERA who got the game for me for Christmas 2016. As a 2D Mario fan I'm thrilled with it.
Also, just FWIW some of the levels, while creative, are fairly quick or simple just to beat. The main meat is in the included two challenges with each level which are immensely fun and challenging to complete.
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