If you could give a percentage, what is the chance an sku of the next Xbox will be more powerful than ps5?
Imho, despite releasing X a year later, Microsoft has to be more in a hurry to release the next box than Sony, judging by the NPD numbers.
If you could give a percentage, what is the chance an sku of the next Xbox will be more powerful than ps5?
A bit too blurry in some places, but it's damn impressive. I wonder if it's indeed realtime, and if it is, what sort of hardware was it running on. (guessing a 2080)
Back in 2013 after finding out the PS4 was 1.8TF and seeing what was possible on it. If I told you the PS5 would be 10TF to 14TF 6-7yrs later what would you have thought?
If Ms release 2 sku's and Sony 1 ...is like 100% or you think that Sony follow Ms just in the premium market?
If Ms release 2 sku's and Sony 1 ...is like 100% or you think that Sony follow Ms just in the premium market?
If they release 2 and 2 sku's or 1 & 1 ...sure more than 50% is wishful thinking as you said
Also Xiaomi and HuaweiApple finally cave in to the multiple product models and Samsung followed suit with the Apple way by introducing 3 Galaxy S10 models this year instead of their usual 2. Its working out for them and offers good alternatives for consumers.
I really do think in 2020, Sony and Microsoft will follow suit with 2 models. Times are changing.
I actually want MS to do this, just so we can finally put the whole idea to bed when the discless console fails to sell.Or blur the lines between this gen and next. That rumored disk-less Xbox One S might be a super cheap way to boost #s of not just h/w but GP.
TheThreadsThatBindUs is completely correct. We have no information, therefore it is indeed 50/50.If Ms release 2 sku's and Sony 1 ...is like 100% or you think that Sony follow Ms just in the premium market?
If they release 2 and 2 sku's or 1 & 1 ...sure more than 50% is wishful thinking as you said
I believe the optical drive for the PS4 Pro cost around 20-25$, I imagine it will be at least 30-35$ if they decide to upgrade to a Ultra HD Blu-ray drive on the next-gen consoles.The discdrive doesn't cost anything at all really. Any belief that it would be much cheaper, doesn't add up with reality. But we have had this argument already many times, so I will leave it at that.
TheThreadsThatBindUs is completely correct. We have no information, therefore it is indeed 50/50.
You assume that in the case of 2 Xbox SKUs, the upper one MUST outperform the PS5 specs-wise. However, there is no evidence for that to be a given.
It is equally likely that they will have an indistinguishable performance envelop. There is also no credible reason why the possibility that both will fall below the PS5 should be entirely discounted.
XB Pro>PS5>XB Arcade
XB Pro>PS5=XB Arcade
PS5>XB Pro>XB Arcade
PS5=XB Pro>XB Arcade
Given what we know, which is fuck all because all the rumors have been weak and since our conjecture is still severely limited due to the fact that we need Navi performance figures (which they wouldn't actually solve this part of the mystery and only tell us about the achievable performance range)... The scenarios above are all equally possible.
Depends. If the ps5 is $400 and the xbox one x 2 is $500, xbox probably will be a little more powerful assuming they don't pull any more kinect nonsense. What really matters is the games and ps has the best selection except racing games.
Depends. If the ps5 is $400 and the xbox one x 2 is $500, xbox probably will be a little more powerful assuming they don't pull any more kinect nonsense. What really matters is the games and ps has the best selection except racing games.
Sony isn't going to make 2 SKUs, they will just follow that PS4 had by copying what worked before.If Ms release 2 sku's and Sony 1 ...is like 100% or you think that Sony follow Ms just in the premium market?
If they release 2 and 2 sku's or 1 & 1 ...sure more than 50% is wishful thinking as you said
I believe the optical drive for the PS4 Pro cost around 20-25$, I imagine it will be at least 30-35$ if they decide to upgrade to a Ultra HD Blu-ray drive on the next-gen consoles.
A regular Blu-ray drive today would probably cost them around 10-15$.
Wikipedia says that the biggest UHD BluRay discs are 100gb.. I thought for sure they were bigger than that :/Do UHD BluRay discs have larger capacity?
We probably need 200gig discs next gen.
I actually want MS to do this, just so we can finally put the whole idea to bed when the discless console fails to sell.
The discdrive doesn't cost anything at all really. Any belief that it would be much cheaper, doesn't add up with reality. But we have had this argument already many times, so I will leave it at that.
Right now I would say nope. Not possible, but a lot can change in about 12 years, which if the status quo remains is how far we are away from a 1nm chip. But there are other suggested solutions to going around the issue so who knows? But by the time 3nm goes into mass production we will be talking PS6 release. Ideally 1nm should come in about 3 to 4 years after that.
I personally don't think 8k will ever be as important as 4k is. 8k is in that weird place where its almost impossible to tell it apart from a great 4k image. And as such not worth the resources. Kinda like how adding 5M polygons to a 1M polygon ball won't make it any rounder.
Furthermore, if say they could fit a 360CUs in an APU on 3nm to get 60TF, I see them instead only putting like 280CU for like 40TF and using the rest of the space for RT specific cores or something. Ray tracing would do way more for an image in 4k than upping the rez to 8k.
But lets not get ahead of ourselves....
Wikipedia says that the biggest UHD BluRay discs are 100gb.. I thought for sure they were bigger than that :/
Let's hope so, but one thing I'd like as a lay person is a list of things that could be expected that actually improve graphics instead of just refining what we have. I mean, as you said, player character models like Kratos are amazing already. Games are already featuring amazing sparks! Ok, slight dig at the Shadow Fall trailer, but I *do* like them. PBR on many objects is already damn impressive in games. Looking at some of the games we're getting and many of the games out already I wonder what next-gen will even have that is really impressive for people who don't see differences between AA solutions, HDR, are not that sensitive to framerate etc.
Its not though..... its really straight forward.Probably believed you, 30-40 TF's just seems.....much bigger of a jump, I don't know.
SourceAccording to TSMC Semiconductor Engineering said:A 28nm device has 40 to 50 mask layers. In comparison, a 14nm/10nm device has 60 layers, with 7nm expected to jump to 80 to 85. 5nm could have 100 layers. So, using today's lithographic techniques, the cycle times are increasing from roughly 40 days at 28nm, to 60 days at 14nm/10nm, to 80 to 85 days at 7nm"
A layer is said to take between 1 and 1.5 days at a 16nm process and given additional weeks for shipping, packaging, and testing it could easily be about 4 months before the chips being produced get in the hands of consumers.
If Sony were to release just one sku and it were under the upgraded MS one, would it be possible for them to one up MS two years later? As we've seen this gen people forget what base models power is when there's an upgraded console because every YouTube and Facebook comments section is littered with "XBOX IS MOAR POWERFUL!" Comments. People don't care what devs program for (base models) they care about numbers
Whichever the case I think ms would be stuck with not being able to have a THIRD console on the market and Sony will have seen their hand and probably outsold them anyway
This is a speculation thread so all information posted here is 50/50 unless we get anything confirmed and can deal with it as a fact.
EVERYTHING WILL CHANGE with a new base spec for third parties to target once the cross gen time frame ends. The entire geometric make up of games will increase exponentially when developers target that new base spec which is currently a 1.3tflop GPU inside Xbox One and will probably rise to around 10tflops next gen.
People really aren't prepared for next gen console visuals if they think it's just going to be current gen games at native 4k with graphical fidelity going from 'Normal' PC settings to 'Ultra'.
I doubt Microsoft/Sony would lower the prices on digital games.I should reply to the other dude but the reason it would be cheaper is nothing to do with the cost of the drive. It's because you'd have to buy all your games digitally.
With Embark studios talking a bit about their game, and showing off an environmental test, it got me thinking about what we can expect from next gen games. The test video reminded me a lot of the brief footage we've seen from Elder Scrolls VI as well as footage from late current gen (potentially cross gen) games in Halo Infinite and Death Stranding.
I think we'll see photogrammetry, weather, time of day, and advanced GI together as the status quo next gen (rather than being featured sporadically). I'm also expecting much more variation in terrain, including elevation (which already was improved this gen), much higher density of vegetation, higher geometry surfaces, etc.
RDR2, AC: Odyssey, and Forza Horizon 4 are the best looking open world games I've played this gen, yet (to me) the footage from Embark (or even the ES6 teaser) looks a generation ahead.
Ok....?This is a speculation thread so all information posted here is 50/50 unless we get anything confirmed and can deal with it as a fact.
It's cheaper for them, not for you.I doubt Microsoft/Sony would lower the prices on digital games.
I haven't bought a single blu-ray since the PS3 launched and the digital prices have been either the same or worse since then.
Did the same with the emotion engine and the same with the PS3 and the famous 2 teraflops .....the problem is that times they was also lying....PS4 was the most powerful at least ...I think is just PR I expect the same next gen for who come out with the most powerful
Ahahah Amazing...btw I was just pointing out that isn't just sony or Ms doing that...both of them do when they canJust to refreshen the memory, here's what Major Nelson proclaimed last gen...
...and as far as I remember, they also combined the bandwidth numbers of eSRAM and DDR3 to represent the total memory bandwidth at the start of this gen.
This is why Fall iPhones have chips with manufacture dates in the summer of that year.Found this very insightful information I personally wasn't aware of. The info also explains why each new process node increases cost for manufacturing and why launching the next gen console will also take more time for manufacturing the silicon.
Source
This is why Fall iPhones have chips with manufacture dates in the summer of that year.
Very good points and this is what most people forget about or don't even understand to begin with.
A lot of people only think 4K 60fps! 4K 60fps! 4K 60fps! 4K 60fps! when it comes to defining next gen.
IKR? Lol.
IKR? Lol.
For what its worth those are just numbers though. I can promise you no one here is ready for what gaming with a great CPU+10TFish GPU will offer. Like someone else said, its like most people seem to not know that the games we have been playing since 2013 till now were designed to run on a platform with a jaguar CPU and a 1.3TF GPU. And games like GOW (generally sony first party/exclusives) were designed for the base PS4.
Next gen is going to be awesome. Its easy to look at games running on the PC with 10TF+ GPUs and great CPUs and think thats what next gen is aiming to match, but in truth that is the dumbest thing anyone can say or think with regards to next gen.
I think I have said it earlier. But I will say it again. Just look at what was possible with GOW running on a jaguar CPU + 1.8TF GPU + 5GB of RAM. Now imagine what will be possible on a zen CPU + ~10TF GPU + 16GB of RAM. People talk only numbers and TF not because its what that matters, but because its easier t compare and contrast. You can't compare and contrast imagination.
While I enjoy hardware speculation and the thought of cool next generation consoles, the platform features are definitely an underappreciated topic for next generation. Platform game "modding" support is an area that I believe Xbox could have a serious selling point if they execute it well for next generation, and they would seem to be the best equipped to do so given their presence on the PC side. My three boys have grown up in the age of "modding" of Minecraft and things like Garry's Mod and such, and we all know how huge modding has been over the years with Skyrim and Fallout games for example.
Windowscentral wrote something last summer based on some internal documents about possible work or plans in this area - https://www.windowscentral.com/how-microsoft-exploring-bringing-mods-xbox-one
And just yesterday they announced with Paradox Interactive that they will be supporting the 'Paradox Mods' platform on Xbox with full support initially for Surviving Mars and plans for other games too (they do Cities: Skylines and such also) - https://news.xbox.com/en-us/2019/02/20/paradox-mods/. I know that this isn't Xbox platform level support, but it does show once again that they are interested in this topic.
There are 128GB BluRay XL discs but idk how that differs from UHD.Wikipedia says that the biggest UHD BluRay discs are 100gb.. I thought for sure they were bigger than that :/
Are 100gb blu ray discs even going to be enough for next gen, didnt RDR2 this gen release at over 100gb? how are they going to solve that next gen.
Ship the game partially on disc, offer a 150gb day-one patch. :)Are 100gb blu ray discs even going to be enough for next gen, didnt RDR2 this gen release at over 100gb? how are they going to solve that next gen.
Are 100gb blu ray discs even going to be enough for next gen, didnt RDR2 this gen release at over 100gb? how are they going to solve that next gen.