GDC isn't over yet and there are a number of AMD-sponsored sessions there: https://gpuopen.com/gdc-2019-presentations/
Nice. I hope the last 2 features will become RTFX instead and will be presented soon:
GDC isn't over yet and there are a number of AMD-sponsored sessions there: https://gpuopen.com/gdc-2019-presentations/
I told you 500 bucks is the reasonable price for late 2020 and many are expecting this too. If they aim for 400 bucks then no way the console would have amazing hardware and can be called true next-gen. They really shouldn't gamble with the power this time even if they have to increase the price.
The perfect timing would be 2021 for the best combo of price and power but I don't think neither Sony or Microsoft would wait that long. Even if someone waits till 2021 the otehr will take advantage and release his console in 2020.
exactly. im beginning to think that the 14.2 tflops Project Epsilon leak was real. thats definitely possible on a $499 console if Sony wishes to launch at that price. $399 10+ tflops should be a given at this point.That's actually a really good point. If I'm doing my math right, it's something like 30% bigger of a jump.
I'm wondering if system latency will be (or can be) a focus of the next gen. Knowing that streaming is a future state, anything that can be done to reduce latency is probably worth looking at,
There's:
Input Device latency (Dual Shock Bluetooth to PS4)
Latency in the hardware itself to take inputs and output to HDMI
game software latency
Display latency (not under their control)
I don't have a lot of visibility into if these items are material or even addressable.
13.8TF isn't too implausible. In the old thread there was someone with Bethesda contacts that said they were expecting 12-13TF from next-gen.
I suspect they will be a focus thanks to streaming. I expect Sony and Microsoft will be working to reduce latency across the board - both in-game via SDK on a software level, and on a hardware level. Moving to a focus on 60fps would help immensely, something Phil Spencer alluded to when talking about next-gen.I'm wondering if system latency will be (or can be) a focus of the next gen. Knowing that streaming is a future state, anything that can be done to reduce latency is probably worth looking at,
There's:
Input Device latency (gamepad bluetooth to system)
Latency in the hardware itself to take inputs and output to HDMI
game software latency
Display latency (not under their control)
I don't have a lot of visibility into if these items are material or even addressable.
13.8TF isn't too implausible. In the old thread there was someone with Bethesda contacts that said they were expecting 12-13TF from next-gen.
It is on the very high end. Something disruptive would need to happen to make 13.8TFLOPs happen at a reasonable price point (also I think expecting 13.8TFLOPs based on the 13F8 codename from AMD is pretty far fetched and wishful thinking) even on 7nm.
Of course I won't say it is impossible and I don't want to undermine other peoples speculation and expectations, but I think close to 14TFLOPs for a 399$ (maybe 499$) would be so high that I would be pants down impressed even if it came out in late 2020.
Could you link that? I don't remember.
Didn't Pete Hines tease he knew some next gen info?
Anything 12TF or above makes me a happy camper. Especially if Navi has a native 20-30% efficiency boost.
i cant remember exactly, but with the ps4, the GDC leak i believe it happened one week after GDC?
First ps4 leak was June 2012 .so no ,not one month after GDCi cant remember exactly, but with the ps4, the GDC leak i believe it happened one week after GDC?
checked it was 19 days after GDC
It's a pretty long article, but information was really scarce.checked it was 19 days after GDC
https://kotaku.com/the-next-playstation-is-called-orbis-sources-say-here-5896996
gdc 2012, march 5-9
i think thats the first one?
Lol why? Do you know something we don't, or is it just gonna be "those specs are fake and impossible cuz I say so"?Not shading the poster I'm quoting, but every time someone posts or references this post, the internet gets a little dumber.
I think June 2012 was the first time we got something concrete (gpu specs), but the RAM was rumored to be 2 with the potential to be upped to 4, and 7 months later was upped to 8. The cpu was something else too(steamroller), probably a very early ps4 dev kit http://vgleaks.com/world-exclusive-ps4-in-deep-first-specs/checked it was 19 days after GDC
https://kotaku.com/the-next-playstation-is-called-orbis-sources-say-here-5896996
gdc 2012, march 5-9
i think thats the first one?
Lol why? Do you know something we don't, or is it just gonna be "those specs are fake and impossible cuz I say so"?
I think June 2012 was the first time we got something concrete (gpu specs), but the RAM was rumored to be 2 with the potential to be upped to 4, and 7 months later was upped to 8. The cpu was something else too(steamroller), probably a very early ps4 dev kit http://vgleaks.com/world-exclusive-ps4-in-deep-first-specs/
Wasnt the 8GB GDDR5 a huge surprise when they announced it?Lol why? Do you know something we don't, or is it just gonna be "those specs are fake and impossible cuz I say so"?
I think June 2012 was the first time we got something concrete (gpu specs), but the RAM was rumored to be 2 with the potential to be upped to 4, and 7 months later was upped to 8. The cpu was something else too(steamroller), probably a very early ps4 dev kit http://vgleaks.com/world-exclusive-ps4-in-deep-first-specs/
It was. Well, at least it was to me haha. I wasn't really following specification related leaks by then but it was one of the things that caught most people off guard.
To be fair, I can't imagine the CPU situation changing that much this time. Zen2 really is the only option here, unlike back then when Steamroller just wasn't right for a console. The RAM change was also very last-minute - would be hilarious if that happened again.
Steamroller wasn't ready, not that it wasn't going to be right for the console.
Steamroller was planned and then got delayed. AMD instead offered 8 jaguar cores and the assumption was that asynchronous compute could make up the difference to a certain extent - i.e. offloading as much parallelizeable traditionally CPU work onto the GPU as possible.
MS also went further to bake in the SHAPE sounds processor to further offload the CPU.
Sony added the small ARM processor in the southbridge for backup OS tasks, again as a bit of a remedy for Jaguar's modest performance.
Steamroller wasn't ready, not that it wasn't going to be right for the console.
Steamroller was planned and then got delayed. AMD instead offered 8 jaguar cores and the assumption was that asynchronous compute could make up the difference to a certain extent - i.e. offloading as much parallelizeable traditionally CPU work onto the GPU as possible.
MS also went further to bake in the SHAPE sounds processor to further offload the CPU.
Sony added the small ARM processor in the southbridge for backup OS tasks, again as a bit of a remedy for Jaguar's modest performance.
Source on this?Moreover, Steamroller was only 10% faster than Jaguar. It would have a lot higher TDP too.
Steamroller wasn't ready, not that it wasn't going to be right for the console.
Steamroller was planned and then got delayed. AMD instead offered 8 jaguar cores and the assumption was that asynchronous compute could make up the difference to a certain extent - i.e. offloading as much parallelizeable traditionally CPU work onto the GPU as possible.
MS also went further to bake in the SHAPE sounds processor to further offload the CPU.
Sony added the small ARM processor in the southbridge for backup OS tasks, again as a bit of a remedy for Jaguar's modest performance.
Moreover, Steamroller was only 10% faster than Jaguar. It would have a lot higher TDP too.
for the reasons you're stating I'm hoping MS just eats the loss on one sku and I honestly think that will be better for them. Keep it simple and you can still be most powerfulNope. im in the same boat. i think releasing a weak so-called lite xbox two will hurt the more expensive SKU. Not only that, it will hurt PS5 multiplats AND PC games because like you said it will effectively hold back next gen. i really hope MS doesnt do this.
Moreover, Steamroller was only 10% faster than Jaguar. It would have a lot higher TDP too.
Thrashroller was already bad. Using Jaguar made the Celeron in OG Xbox look like a powerhouse.
Iso-clocks?
Surely Steamroller would have been able to clock much higher?
I know Steamroller underwhelmed though, since it was a derivative of Bulldozer.
Sorry, what now?
Jaguars are much faster than the OG Xbox CPU. It's not even close.
Could it be that consoles have pricing and thermal requirements that require such work and collaboration? Naaahhhhhh let's get wild. 17.8tf, 16c32t CPU, 64gb gddr6, cooled by Borg technology, 299.99.
Haha HBM2 ram