Next gen PS5 and next Xbox launch speculation - Secret sauces spicing 2019

When will the first 'next gen' console be revealed?

  • First half of 2019

    Votes: 593 15.6%
  • Second half of 2019(let's say post E3)

    Votes: 1,361 35.9%
  • First half of 2020

    Votes: 1,675 44.2%
  • 2021 :^)

    Votes: 161 4.2%

  • Total voters
    3,790
  • Poll closed .
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Justsomeguy

Member
Oct 27, 2017
488
UK
It was speculation based on "If Microsoft is doing it, then Sony must be doing too." That's where the "SonyToo" meme came from back on gaf. There has never really been any concrete information indicating that they were doing it too and only backed off because of the backlash Microsoft was receiving. Or that they changed their E3 conference to reflect that.
Didn't Sony have a patent to embed information on the Blu-ray, potentially to prevent resale?

Edit: yes: https://www.giantbomb.com/forums/playstation-4-8451/sony-s-ps4-drm-plans-detailed-in-january-2013-pate-1439755/

Literally to control used game sales, says that article.
 
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bane833

Member
Nov 3, 2017
3,022
In what world are features more important than the core reason a console exists?

I want power, not features.
The core of a console certainly isn´t raw power. I mean we have plenty of examples that prove otherwise. PS2 vs. Xbox/Gamecube, DS vs. PSP, Wii vs. PS3/360, PSX vs. N64, 3DS vs. Vita, Switch. And it´s not like a 9TF PS5 would be outlandishly underpowered anyway.
 
Jan 21, 2019
424
The core of a console certainly isn´t raw power. I mean we have plenty of examples that prove otherwise. PS2 vs. Xbox/Gamecube, DS vs. PSP, Wii vs. PS3/360, PSX vs. N64, 3DS vs. Vita, Switch. And it´s not like a 9TF PS5 would be outlandishly underpowered anyway.
I can't wait for pong in 4k. /s

I have high hopes for Sony since they will be pushing VR, I expect them to push the power envelope farther than we think.
 

III-V

Member
Oct 25, 2017
3,007
I think just about everyone would choke if the next gen systems were under 10.2 TF at this point, so in my view it’s a safe bet we can expect at least 12.
 

cooldawn

Member
Oct 28, 2017
668
Well, let's look at sales of the Switch for starters.
Which isn't PlayStation i.e. a low powered Switch-like PlayStation 4 wouldn't have sold.

The core of a console certainly isn´t raw power. I mean we have plenty of examples that prove otherwise. PS2 vs. Xbox/Gamecube, DS vs. PSP, Wii vs. PS3/360, PSX vs. N64, 3DS vs. Vita, Switch. And it´s not like a 9TF PS5 would be outlandishly underpowered anyway.
The PlayStation platform, as your examples show, is expected to be powerful. True, there are clever ways to show power.

9TF's would be fine if that's near the upper limit of possible capabilities. If it's significantly higher, Sony would need to move along to compete.
 
Jan 21, 2019
424
Kinda off topic but not really.

The least we are expecting is zen2 with 8 cores at 3.2gh with an 8tf gpu.

Let's say Sony pays 150$ for the Apu.

That is an insane amount of power inside an Apu. I am very interested if there will be an equivalent to buy on PC. Obviously, it would not have 16gigs of gddr6 but with sufficient ram, wouldn't it kill any mid tier PC competitor with even dedicated graphics cards for like 220$? Or will the ram set up void this idea?
 

vivftp

Member
Oct 29, 2017
2,672
Hmm, a question regarding Stadia. Say for a moment that next gen consoles are much more powerful than most expect, say 15TF or so, if a multi-plat game is made for those consoles that pushes them to their limits how would that work on Stadia? Would it be more likely the game would be toned down to run on one 10.7TF Stadia instance or more likely they'll just toss it on there and let 2 instances run it? I guess it'd be up to the dev when porting it over, but I wonder if that might be something that crops up. Not to mention what if next gen consoles have 24 or 32GB of RAM, and even more powerful CPUs than a single Stadia instance? If the dev isn't willing to pay for 2 Stadia instances for their title does that mean Stadia will wind up with a lesser version of the game? Or if they are willing to pay for 2 instances does that mean the cost might be shifted to the consumer?
 

Screen Looker

Member
Nov 17, 2018
1,177
Those are all magnificent questions Google did not really answer because Stadia is still basically just an idea for them to profit from the large gaming base on YouTube.

That said, I don’t think it’s any different than running a game at lower settings until devs make requirements higher for games. At which point, they have to upgrade server instances to keep up anyway.

I don’t expect too many games are going to require nothing but high-end GPUs of today for a few years.
 

Saint-14

Member
Nov 2, 2017
11,296
Where are my leaks? I was promised leaks after GDC, seriously though why the fuck no one knows anything about the PS5?
 
'PS5' codename reportedly leaked as PlayStation 5

vivftp

Member
Oct 29, 2017
2,672
Where are my leaks? I was promised leaks after GDC, seriously though why the fuck no one knows anything about the PS5?
Well I was gonna wait a while to share, but you twisted my arm... I've heard from top sources that the PS5 is in fact short for PlayStation 5.

You heard it here folks!
 

VX1

Member
Oct 28, 2017
3,678
Europe
A bit off topic but i fully agree with Mat here,Sony should give up on new VR with PS5:

Mass market VR gaming is just not gonna happen.
 
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DudleyBoi

Member
Oct 27, 2017
899
ATL
The positive by product of Stadia is that will be a larger emphasis on Vulkan support/adoption in game engines. More games might even get native Linux support.

One thing I wonder though is if Stadia and the push for distributed computing for games will ultimately change the paradigm of game engine development to be multi-gpu/cpu aware?

Anyway, I hope next-gen will bring Nvidia Flow like volumetric particle effects to games. I'm ready for games to completely leave 2D billboards and sprites behind!

I guess I shouldn't have joked about not getting new next-gen info after GDC...
 

VX1

Member
Oct 28, 2017
3,678
Europe
I get that moreover, Sony's fiscal year isn't over and Matt doesn't get any privilege to see that info ahead of time. I think Matt is coming out pre-maturely with his absolute statement. :p
Why should we care about Sony's fiscal year? Mat is an analyst:he sees and analyzes VR sales numbers since that thing was launched few years ago and he just confirmed what lots of us suspected already: VR gaming is not gonna happen,it's just a waste of resources at this point.
 

Marsy

Member
Dec 4, 2018
85
Why should we care about Sony's fiscal year? Mat is an analyst:he sees and analyzes VR sales numbers since that thing was launched few years ago and he just confirmed what lots of us suspected already: VR gaming is not gonna happen,it's just a waste of resources at this point.
So Matt can't be wrong? Matt is the absolute point of view because of NPD? I think it’s ridiculous to put Matt on a pedestal. Moreover Sony's numbers matter because you commented:


A bit off topic but i fully agree with Mat here,Sony should give up on new VR with PS5:

Mass market VR gaming is just not gonna happen.
In regards to Sony, if they're happy with their VR sales numbers in their fiscal report, why kill their own VR efforts. VR gaming is happening and it's not going away any time soon, at least not over night.
 
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Oct 25, 2017
5,232
United Kingdom
If Oculus and HTC continue to improve and release new VR headsets, no reason why Sony shouldn't continue to improve PSVR with a new headset.

PSVR hardware sold decent enough, especially compared to Rift and Vive and they also sold a lot of VR games too, so definitely no reason to quit now.
 

BreakAtmo

Member
Nov 12, 2017
3,118
I don't find any reason to agree with this as a gamer. I am not Sony to care about sales and money.
As a gamer, I hope that they will continue investing in the best thing happened in gaming, since ps1/saturn/M64 era.
Agreed. VR owns, is growing, and will only continue to grow with the advent of cheaper wireless solutions, foveated rendering, etc that make it more accessible. We're in the 'giant eighties brick phones' era right now.
 

Hudsoniscool

Member
Jun 5, 2018
966
Because not even the hardware maker was expecting such a thing from it?
The hardware manufacturers likely thought their sales would start slow and pick up. Seams to me that sales arnt picking up, and Matt’s data show that they likely never will. Nothing weird in the slightest by his statment. IMO VR will always be very niche and never have mass market appeal.
 

Cthulhu_Steev

Member
Oct 27, 2017
818
The hardware manufacturers likely thought their sales would start slow and pick up. Seams to me that sales arnt picking up, and Matt’s data show that they likely never will. Nothing weird in the slightest by his statment. IMO VR will always be very niche and never have mass market appeal.
Even if it does remain 'niche', I'm glad Sony are still prepared to fund it.
 
Feb 23, 2019
228
A bit off topic but i fully agree with Mat here,Sony should give up on new VR with PS5:

Mass market VR gaming is just not gonna happen.
I completely DISAGREE.

VR is not some massive investment on Sony's part. They aren't selling it at a loss. It really doesn't tie up any major resources for the company. Saying VR is never going to be mass market is completely short sighted. It's like saying Electric Vehicles will never be mass market circa 2010 or now. In both cases, there are hurdles to overcome, but once they are...hold tight. It will definitely change the industry. Right now, I think the major hurdles are:

1) Quality - needs improved resolution / horsepower.
2) Ease of use -- too many things to set up.

Next gen we will see a big improvement in both areas. The upside to VR is that if you're not continually invested you will get left behind by whoever takes it mainstream. By the PS6 gen, it could very well replace traditional TV screens for gaming.
 
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