They wouldn't put dash infront of 199 and basically confirm 199 price and cause the sales to collapse till price drop .it's a dash infront of 2019 meaning it's not set yet like solid lines of last yearsLook at how the price goes down on the 2016 dot to 299, yea i am pretty sure it confirms no msrp drop in 2019
Umm, those prices are too high for consoles...
They wouldn't put dash infront of 199 and basically confirm 199 price and cause the sales to collapse till price drop .it's a dash infront of 2019 meaning it's not set yet like solid lines of last years
"Sapphire also confirmed that AMD's Navi does not have specialized ray-tracing hardware on the silicon, but such technology will debut with "next year's new architecture"."
Umm, those prices are too high for consoles...
And no hardware raytracing
Or software RT"Sapphire also confirmed that AMD's Navi does not have specialized ray-tracing hardware on the silicon, but such technology will debut with "next year's new architecture"."
"They also suggested that AMD is unlikely to scale up Navi for the enthusiast segment, and that the Vega-based Radeon VII will continue to be the company's flagship product."
Both tie in with the rumours about Xbox. Especially the rumour relating to the use of "next gen" AMD hardware/architecture (for RT).
Could also mean MS had to use Vega for their high end console requirements.
The information about RT hardware is the most interesting though, if this is the case what would it mean for Sony's RT solution?
I dont disagree with that, but the ps4 used a gpu that launched at 250$ iirc.The price of what AMD sell them for don't really matter .
It's about how much it cost to manufacture .
What I was thinking.
It seems his "sources" have been incorrect about Navi once again.) If we look into the AdoredTV table I think we can say good bye to those RTX 2080 level cards if the story in the article is true
2) Price points seems to be higher than alleged too (by a lot). Not as disruptive as rumored IMO.
Or software RT
I dont disagree with that, but the ps4 used a gpu that launched at 250$ iirc.
I won't say that .
What I was thinking.
It seems his "sources" have been incorrect about Navi once again.
Truth but i think us not knowing Navi specs makes it harder to compare .
I won't say that .
Once again Sony talk about RT and we have that ND dev saying it's hardware .
I don't think we will get hardware RT but i not ready to rule it out completely.
I don't know if his sources told him any price points or the price points were his own expectation. I think it was the latter.It seems his "sources" have been incorrect about Navi once again.
Document says ps5 will be best place to play the games just like that MS document said .so should we take that as confirmation that ps5 will be stronger than Anaconda since we did the same when the supposed document of MS said it will be the best place to play the games ??LTTP to Sony Investor Meering news:
a) Loading times, I am really looking forward to it
b) "Further improved computational power" looks to me as a statement on the conservative side of things. Emphasis/Focus clearly not on computational power I would say. For me personally an indicator we won't see a doubling of the Xbox One X performance by Sony.
About the latest Navi News by TechPowerup.com:
1) If we look into the AdoredTV table I think we can say good bye to those RTX 2080 level cards if the story in the article is true
2) Price points seems to be higher than alleged too (by a lot). Not as disruptive as rumored IMO.
3) CU count maybe different to the table provided, unsure about the CU count for the remaining top SKU because they talk about a "fully-fledged SKU" in the article
4) No fixed function RT support for Navi (PC) seems plausible
5) The mentioning of fixed hardware RT support for their NEXT-GEN architecture may lead to a scenario that console hardware could incorporate this feature into their GPUs as early adopters
6) Power consumption targets are still open, makes it harder to derive console specifics from the story
The information about RT hardware is the most interesting though, if this is the case what would it mean for Sony's RT solution?
And as for RT support, they can add int32 support in each SM. It's already a huge improvement over regular gpu compute rendering. And i absolutely can't see them adding RT cores.
With heavy use of ray tracing voxel and SDFs instead of triangle intersection, it could still give really good results in RT.
https://www.nvidia.com/content/dam/...-rtx-gtx-dxr-one-metro-exodus-frame-850px.png
Oh man, I sense another apology video from AdordTV like the one after AMD's CES keynote. We've been taking AdordTV leaks so seriously but he basically got nothing major right in the past 8 months. Can we at least start to ignore the "Navi is a hot mess" video he made a few weeks back? Or at least take it with a HUGE grain of salt?LTTP to Sony Investor Meering news:
a) Loading times, I am really looking forward to it
b) "Further improved computational power" looks to me as a statement on the conservative side of things. Emphasis/Focus clearly not on computational power I would say. For me personally an indicator we won't see a doubling of the Xbox One X performance by Sony.
About the latest Navi News by TechPowerup.com:
1) If we look into the AdoredTV table I think we can say good bye to those RTX 2080 level cards if the story in the article is true
2) Price points seems to be higher than alleged too (by a lot). Not as disruptive as rumored IMO.
3) CU count maybe different to the table provided, unsure about the CU count for the remaining top SKU because they talk about a "fully-fledged SKU" in the article
4) No fixed function RT support for Navi (PC) seems plausible
5) The mentioning of fixed hardware RT support for their NEXT-GEN architecture may lead to a scenario that console hardware could incorporate this feature into their GPUs as early adopters
6) Power consumption targets are still open, makes it harder to derive console specifics from the story
Document says ps5 will be best place to play the games just like that MS document said .so should we take that as confirmation that ps5 will be stronger than Anaconda since we did the same when the supposed document of MS said it will be the best place to play the games ??
I did not make any statement about power differences between next gen consoles in my observations you responded to, I just said I expect that a PS5 will not double the performance of a Xbox One X by Sony's wording. Something I expect to be true for Anaconda too if you look into my prediction.Document says ps5 will be best place to play the games just like that MS document said .so should we take that as confimetion that ps5 will be stronger than Anaconda since we did the same when the supposed document of MS said it will be the best place to play the games ??
We shall see how it plays out . interesting times aheadmuch like dynamic 4k, best place to play has been one of sonys marketing slogans after Microsoft took the power crown back. it really means nothing in the grand scheme of things when it comes to power.
If true that would only confirm that off the shelf Navi won't have hardware RT, but we already expected this by the way MS were only talking about DirectX RT (so software RT). Leaks were only talking about a custom hardware RT done only for PS5 GPU. Like the ID Buffer was and is still exclusive to Sony consoles."Sapphire also confirmed that AMD's Navi does not have specialized ray-tracing hardware on the silicon, but such technology will debut with "next year's new architecture"."
"They also suggested that AMD is unlikely to scale up Navi for the enthusiast segment, and that the Vega-based Radeon VII will continue to be the company's flagship product."
Both tie in with the rumours about Xbox. Especially the rumour relating to the use of "next gen" AMD hardware/architecture (for RT).
Could also mean MS had to use Vega for their high end console requirements (referring to the 64 CU/4096 Arcturus engines leak - though this is heavy speculation)
The information about RT hardware is the most interesting though, if this is the case what would it mean for Sony's RT solution?
much like dynamic 4k, best place to play has been one of sonys marketing slogans after Microsoft took the power crown back. it really means nothing in the grand scheme of things when it comes to power.
That's actually True .MS keeps emphasising but Sony isn't . I expect between 10 to 13 TF for both anaconda and ps5.15%-20% in favour of anacondaI did not make any statement about power differences between next gen consoles in my observations, I just said I expect that a PS5 will not double the performance of a Xbox One X. Something I expect the same to be true for Anaconda if you look into my prediction.
There is also a subtle but important difference between the messaging between Sony and MS here because MS is talking about performance leadership and Sony does not, thus the believe by many Anaconda could end up (slightly) more powerful in computational power. I think that qualifies for a good reasoning.
If true that would only confirm that off the shelf Navi won't have hardware RT, but we already expected this by the way MS were only talking about DirectX RT (so software RT). Leaks were only talking about a custom hardware RT done only for PS5 GPU. Like the ID Buffer was and is still exclusive to Sony consoles.
Our architecture, containing patented specialist hardware blocks, enables either faster full ray tracing, or an efficient hybrid rendering approach that combines traditional rasterisation techniques together with ray tracing. ...The highly efficient nature of PowerVR Ray Tracing makes it an ideal choice to deliver cinematic quality visuals to gaming consoles
Regarding HW RT:
But, I thought next year's new AMD GPUs would be Navi 20, no?Sapphire also confirmed that AMD's Navi does not have specialized ray-tracing hardware on the silicon, but such technology will debut with "next year's new architecture".
Brought to you by Microsoft : )
oh, there it is then.
"Plan to expand through organic growth or acquisitions"
Interesting...please tell us more Jim!
You know who I think would be a good studio for Sony to acquire?
Beat Games.
Sony's size and connections could be really useful for getting a larger influx of new song DLC at a quicker pace.
I doubt what is in a dev kit in early 2019 that is probably not final should be used as any confirmation of what is in the final console. Should be used more as a guideline. That leak suggests there are 2 1TB SSDs in the dev kit? Has it occurred to anyone that those SSDs are set up in a RAID configuration to increase their speeds? I could be mistaken, just saying that's all not enough to go on.The rumor is dead no custom SSD. This is official the SSD solution inside PS5 is custom...
I strongly doubt Sony will be talking publicly about how by the end of the year they will officially drop the PS4 price to $199..... in May.So, it seems like the hbm rumor finally got a contradiction.
In the ir presentation you can see the ps4 wont lower its MSRP this fy, which means no super slim. In the hbm leak it was said that sony will release later this year a 199$ ps4 super slim on 7nm.
Let's not forget that these "Navi GPUs" are being released almost 18 months before they make their console debut.Yeah,these Navi cards sound expensive: $399 Pro and $499 XT model...makes me wonder how "lite" that "Navi 10 lite" in Gonzalo actually is.
Btw,AMD 7850 (what we got in PS4,more or less) had a launch price of $249.
which rumor is that lol.I am a fan of the Fox Mulder rumor, especially after the infos from the Sony investor meeting ...
I think they should own Blue Point and Insomniac.You know who I think would be a good studio for Sony to acquire?
Beat Games.
Sony's size and connections could be really useful for getting a larger influx of new song DLC at a quicker pace.
Except it hasn't been 'normal' in years.Its also normal for dev kits to have twice the RAM found in the final unit.
Devkits are the least ambitious portion of the console hardware - what extra features they get are things that can be bolted on with minimal effort and cost, even to the detriment of reliability (devkits are frequently less reliable/durable than retail units). The idea they'd ship one with double-bandwidth(and size at this point) of the retail unit, with a configuration that isn't at all common(and apparently wouldn't work in a retail unit) - 'because devkit' is highly unlikely.And the only thing exotic about the dev kit here is the clamshell config..... which isn't even exotic at all albeit suspect.
much like dynamic 4k, best place to play has been one of sonys marketing slogans after Microsoft took the power crown back. it really means nothing in the grand scheme of things when it comes to power.
Well, games do load faster when you replace your hdd with an ssd on current gen, so i dont see why not.How likely do you think is a SSD boost mode for PS4 games on PS5.
First game I am going to play on my PS5 will be Bloodborne, just to see what happens.