2:20
"When we launch Project Scarlett you'll be able to play all of the Xbox One games you own, but in fact four generations of games, this has never been done before,And you'll get all the benefits of the speed and graphical performance upgrades that come with project scarlett"
Did he just confirm enhanced backwards compatibility on the Scarlett?
4K@60fps remasters of 4 generations of Xbox games perhaps?
I believe they confirmed they're talking about the games in the current BC programme, rather than universal BC.
It's how it already works on the X. If a game has variable resolution it will max out on the X. If it has an unlocked frame rate it will max out.
You get benefits depending upon the game.
How easy is RT to do in games for devs? Compared to how they do lightning now
Define advanced? Those rops lack features found in the Pro(and there's half of them), and while I'd attribute that to design goals(not pursuing 'advancement') the question still stands.
TSMC To Commence 2nm Research In Hsinchu, Taiwan Claims Report
anyone saw this? 2nm research is starting soon
I expect 1080ti level of performance in next-gen consoles, is that too much of expectation?
Did he just confirm enhanced backwards compatibility on the Scarlett?
4K@60fps remasters of 4 generations of Xbox games perhaps?
So basically it's not running on Scarlett and talked around the performance / specs. Given he said "in game" (provided that means in real time) then it's high end PC.
They said Hardware Ray Tracing. That might be cores, that might be specifically engineered hardware outside of the core that just do RT, who knows! It's Hardware Based, therefore it's the best option for high performance RT.
Has Richard discussed his info from his meeting with AMD re: PS5 (and maybe Scarlett)?
Lets prey to god then that Sony releases some info around PSX as like you imply it will just be the same conversations repeated every 3 days at least until next E3. The main problem as it seams are "insiders" are just mudding the waters.
He indeed said he would put out info about it after the DF Direct! So should be soon.
I wouldn't go that far, but it is telling they already moved the BC team on. Scarlett should be able to equal the Xbox One X out of the box because of the shared architectures. They can just brute force it. If they're working on BC now, it's to enhance performance beyond equalling X1X IMO.2:20
"When we launch Project Scarlett you'll be able to play all of the Xbox One games you own, but in fact four generations of games, this has never been done before,And you'll get all the benefits of the speed and graphical performance upgrades that come with project scarlett"
Did he just confirm enhanced backwards compatibility on the Scarlett?
4K@60fps remasters of 4 generations of Xbox games perhaps?
Has Richard discussed his info from his meeting with AMD re: PS5 (and maybe Scarlett)?
Yeah but even software accelerated ray tracing has to run on HARDWARE too.They said Hardware Ray Tracing. That might be cores, that might be specifically engineered hardware outside of the core that just do RT, who knows! It's Hardware Based, therefore it's the best option for high performance RT.
I am a bit puzzled cause he said he will talk with AMD PR people about next gen consoles,or something like that,right?
I wonder what makes him think AMD will discuss those things publicly...it's odd. Lisa & co. were very careful with their next gen console statements.I can't believe they will suddenly go into tech details without Sony/MS talking first about it.
NopeI'm pretty sure MS is Digital Fountry's source for PS5 rumors. Same FUD was getting filter through them about the PS4 last year.
I would highly question my source if that's what came out of their mouth.I remember Digital Foundry mentioned hearing a rumor that PS5 would use Jaguar again. I wonder if MS heard the same thing and that was the basis of their confidence regarding hardware. 🤔
I wouldn't go that far, but it is telling they already moved the BC team on. Scarlett should be able to equal the Xbox One X out of the box because of the shared architectures. They can just brute force it. If they're working on BC now, it's to enhance performance beyond equalling X1X IMO.
I'm ready for those too. They should be coming in the second half of this year.So next gen leaks Eurogamer, Kotaku? It's about time we get some trusted ones.
Yes it is. That's why TF shouldn't be measure for console game performance completely.
I think it's pretty clear most of the hangups are not technical but licensing (in terms of number of available titles). On tech side the uprez method doesn't look to work in a generic manner, but I guess people wouldn't mind giving that up on most titles if it meant access to the whole library?I guess the eDRAM+ROPs arrangement of the 360 may inject some timing inconsistencies that might still cause issues in some games? I dunno
Some posters convinced themselves that 14 to 16 TFLOPS consoles were not only possible but very likely for next-gen.
So of course the AMD reveal shattered those dreams.
Imagine auditioning for X-factor after convincing yourself you're gonna be the next beyonce, and then Simon Cowell tell you to "go home, you can't sing!".... imagine the mental trauma lol
I think it's pretty clear most of the hangups are not technical but licensing (in terms of number of available titles). On tech side the uprez method doesn't look to work in a generic manner, but I guess people wouldn't mind giving that up on most titles if it meant access to the whole library?
I'm sure you already know this.
But ppl wanting 14tflops were talking about GCN tflops.
The 5700xt is more powerful then an RTX 2070 which trades blows with a vega 7 which is a 13.82TFLOP gpu.
So if we do get a 5700 or 5700xt gpu in next gen we will be getting 12 - 14 gcn tflop performance.
So basicly, they did it, sony + ms are going for the high end of most predictions here.
People should be very happy.
Doubt they could reveal concretely something more about the ps5 if not just some of their presumptions.From what Richard said right at the end of the last DF Direct, he and others poured over the slides and how they relate specifically to PS5 and maybe Scarlett.
My immediate thoughts went back to the rumours of Navi being made for PS5. I've always thought that was wrong and more think it was confused because Sony simply started work with AMD on PS5 first.
Hopefully later today we get the video.
I don't know, certain people were still having meltdowns even with the 5700/5700 XT benchmarks staring them right in the face. I think some are just married to the idea of having double digit TFLOP numbers, otherwise I don't know why anyone would be upset with getting ~2070 performance in a next gen console.I'm sure you already know this.
But ppl wanting 14tflops were talking about GCN tflops.
The 5700xt is more powerful then an RTX 2070 which trades blows with a vega 7 which is a 13.82TFLOP gpu.
So if we do get a 5700 or 5700xt gpu in next gen we will be getting 12 - 14 gcn tflop performance.
So basicly, they did it, sony + ms are going for the high end of most predictions here.
People should be very happy.
I don't know, certain people were still having meltdowns even with the 5700/5700 XT benchmarks staring them right in the face. I think some are just married to the idea of having double digit TFLOP numbers, otherwise I don't know why anyone would be upset with getting ~2070 performance in a next gen console.
All you got to do is put into perspective the games we got this gen with the flops from this gen.I don't know, certain people were still having meltdowns even with the 5700/5700 XT benchmarks staring them right in the face. I think some are just married to the idea of having double digit TFLOP numbers, otherwise I don't know why anyone would be upset with getting ~2070 performance in a next gen console.
Some posters convinced themselves that 14 to 16 TFLOPS consoles were not only possible but very likely for next-gen.
So of course the AMD reveal shattered those dreams.
Imagine auditioning for X-factor after convincing yourself you're gonna be the next beyonce, and then Simon Cowell tell you to "go home, you can't sing!".... imagine the mental trauma lol
I don't know, certain people were still having meltdowns even with the 5700/5700 XT benchmarks staring them right in the face. I think some are just married to the idea of having double digit TFLOP numbers, otherwise I don't know why anyone would be upset with getting ~2070 performance in a next gen console.
In AMD terms its between Vega 64 and their top end Radeon VII, probably closer to Radeon VII. In console terms, let's say ~7x base PS4.All you got to do is put into perspective the games we got this gen with the flops from this gen.
Just think about it.
But just out of curiosity, what is ~2070 performance wise?
It's why if folks are waiting on Sony/MS to give them a TFLOP number, they might be waiting quite awhile. I expect Sony to talk in terms of performance multipliers as well.So people would rather have 12 gcn tflops then 8.5 RDNA tflops?
Because that is incredibly stupid, I cant believe people here don't understand RDNA tflops are significantly superior to gcn tflops.
So people would rather have 12 gcn tflops then 8.5 RDNA tflops?
Because that is incredibly stupid, I cant believe people here don't understand RDNA tflops are significantly superior to gcn tflops.
If they can hit an approximation of 13 'GCN TFs' but can't come out and say 13TF because it isn't technically, then they can use a nice clean 10x previous gen, using XB1 as the baseline measure. 10x GPU is a pretty great jump
If they can hit an approximation of 13 'GCN TFs' but can't come out and say 13TF because it isn't technically, then they can use a nice clean 10x previous gen, using XB1 as the baseline measure. 10x GPU is a pretty great jump
Well, 8.5 RDNA Tflops is equal to around 10.625 GCN Tflops, so yes, I would rather have 12 GCN Tflops.
Doubt they could reveal concretely something more about the ps5 if not just some of their presumptions.
GCN evolved a lot over the course of consoles. Vega may not be great, but it's a lot faster than early GCN. They should be able to easily claim 10X X1S.If they can hit an approximation of 13 'GCN TFs' but can't come out and say 13TF because it isn't technically, then they can use a nice clean 10x previous gen, using XB1 as the baseline measure. 10x GPU is a pretty great jump