Forza Motorsport and Days gone were scale up not scale down. Stop the bullshit...Man, where are you reading any of this? I have stated it severally that Mark Cerny talked about a single developer porting Days Gone. I even quoted that very statement from the Eurogamer interview. I also gave a quote from Eurogamer where they stated that porting Forza's engine took two days, and the game (Forza Horizon 4) was made on higher spec then scaled down. I really struggle to see how these statements are being used liberally in an interchangeable manner.
If you have an issue with that, take it with the equipment manufacturers that also tend to have some top of the tier development houses that produce better work on their platforms than anyone else. Or are they armchair too?
You really need to stop looking at this from 'games might be downgraded' if there is a low hanging fruit because this is what game development has always been about, even more so this generation.
Forza Engine - 2 days to port.
Days Gone - Ported by a single developer.
Forza Horizon 4 - Made on Xbox One X as lead platform and ported down.
All simple statements that can be easily counter checked. Why they are being confused despite being common knowledge is really beyond me.
So, an extension of what we have seen happen this generation cannot be something that platform holders and developers can learn from? Tools cannot get better?
There is only Forza Horizon 4 scaling down in the hundreds of game improve on midgen consoles. All other games are scale up like Forza or Days Gone.