I think I read final devkits will be sent to devs around E3 2020, correct?
If so then what are the chances the final devkit will be >9TF?
Halo Infinite has to be good. If it's great I can see MS getting a lot of their fans back that switched this gen. Halo is one of those games.What an odd couple of days. I know we're extrapolating potential PS5 specs from tiny tidbits and things don't add up right now, but but the recent PS5 info has put me on a downer. I'm platform agnostic, but this is the first gen where I didn't pick up an MS box because both the hardware and software went in a different direction to what I enjoy, whilst Sony doubled down on what I love in console gaming. If MS has the better box and Halo: Infinite manages to encapsulate the best of the genre then I'll pick it up at launch, but will be sad Sony won't be at the forefront of my path onto the next gen.
Ah i see. Thanks.It won't since it's a separate chip .
Cerny words were There is ray-tracing acceleration in the GPU hardware .
So you saying the integrate the chip into the GPU part of the APU .
These are there latest chips.
Mind you all i finding on them is for lower power stuff like mobile for eg .
MS invented vapor chamber exotic liquid cooling. They know how the xsx needs to look in order to dissipate 'bout 350w of heat.
Yeah final kits from around July but if Sony follow what they did with PS4 the APU/RAM won't change or will only be tweaked. I'd imagine if the reveal is in February then they'll want demos to be on final spec hardware?
So do folks arguing 12 TF GCN also insist Lockhart is 4 TF GCN too?
What was the bandwidth on Flute? I just remember it had a 155% benchmark score or something but not any specific numbers.Ah i see. Thanks.
Yet another thing that doesn't add up. Remember the ram bandwidth leak doesn't line up with the flute leak either.
Went looking and found it https://m.imgur.com/gallery/i3TnTKk
Except it does. When AMD announced Navi they said RDNA is 1.25x GCN. 2x One X is 12TF GCN.
It stinks from a mile away. Team 14 TF stay tru2da gameAh i see. Thanks.
Yet another thing that doesn't add up. Remember the ram bandwidth leak doesn't line up with the flute leak either.
*crickets*So do folks arguing 12 TF GCN also insist Lockhart is 4 TF GCN too?
big oof at those studio acquisition rumors. Looks like much of this has been accurate tho.Went looking and found it https://m.imgur.com/gallery/i3TnTKk
I believe this was the first time Lockhart was brought up, anyone else know?
Halo Infinite has to be good. If it's great I can see MS getting a lot of their fans back that switched this gen. Halo is one of those games.
Bogus rumor from RedditWhat the hell did I miss?
I see talk of a PS4 Pro 2. Is this Sony's answer to the 4TF Lockhart?
The fuck is going on.
big oof at those studio acquisition rumors. Looks like much of this has been accurate tho.
So do folks arguing 12 TF GCN also insist Lockhart is 4 TF GCN too?
This is part that has seemingly gone unanswered...So do folks arguing 12 TF GCN also insist Lockhart is 4 TF GCN too?
So do folks arguing 12 TF GCN also insist Lockhart is 4 TF GCN too?
Friend, sources that said the XSX is 12TF also said Lockhart is 4TF. Both are either RDNA or GCN figures. Y'all can't mix and match....I think you're missing the fact that MS hasn't announced anything regarding Lockhart. (Right?)
Friend, sources that said the XSX is 12TF also said Lockhart is 4TF. Both are either RDNA or GCN figures. Y'all can't mix and match....
Right but seeing how this devkit doesn't contain HW RT, I think the final devkit will be a lot different.
With maybe higher TFs, idk Im trying to make sense how Klee and Jason Schrier said the 2 consoles are practically the same.
So do folks arguing 12 TF GCN also insist Lockhart is 4 TF GCN too?
Just catching up with the thread but if PS5 is only 36CU then it is damn disappointing.
They went from 18 cu (PS4) to 36 cu (PS4 Pro) and their next gen machine has the same number of cu? Couldn't they have continued with the butterfly design and added a third wing, so you have 18cu, 18cu, 18cu so you could have full 54CU in PS5 mode and then deactivate 18cu for each Bc mode?
What was the point of all the r&d with design and breaking through the 64cu GCN limit if you were just sticking with 36CU?
Real bizarro twist. This has been some ride so far!
We really need to find this out.
Hmmm. Nope, I will deny that reality and substitute my own. 13tf PS5 for me. If it comes in under that I'll be fine with it. I'm too old to be freaking out about this shit.
Why would you need more than 4 GCN TF for 1080p gaming on a budget console below 400€ ? Just use proven cheaper technology to reach that low entry price.So do folks arguing 12 TF GCN also insist Lockhart is 4 TF GCN too?
You lot are all fucking crazy.
The two consoles will be somewhat similar in power because console wars just aren't that interesting at the end of the day.
Navi10 doesn't have RT. This ain't what we'll be seeing in the reveal next year.Well it isn't referenced in that Github source apparently but it doesn't actually mean it isn't there at all. In any case I'm going into the reveal thinking <10TF and then can come out grinning if >10TF.
Yes. It makes sense for a 1080P GPU to be 4X less powerful than a 4K GPU. (however we are measuring the power)So do folks arguing 12 TF GCN also insist Lockhart is 4 TF GCN too?
Maybe it's 36 WGP (Workgroup Processor) and thus, 72cu.
That makes more sense. PS4 18cu, PS4 Pro 36cu, PS5 72cu