Kolx Can you please add the PS Blog article to your OP: https://blog.us.playstation.com/201...next-gen-playstation-5-launches-holiday-2020/ ?
It has more details about the DS5 feedback.
I like how the writer in wired article asked: is that a microphone? And he talked after about the voice assitant. this is what I hoped for: an integrated microphone in the DS5 so everyone could use voice chats in games and not just 1% of players, also this could be used even in SP gameplay and devs could target their games with it.
From the description of DualShock 5, this will be like the HD rumble from Switch + the trigger rumble from Xbox One.
I don't know how this would be possible to be felt on some surrounding pieces of plastic envelopping the inner rumble motors unless it's this:
My read on that is that the 'feel' of the analog sticks can be affected - perhaps somehow feedback can directed at and through the analog stick, or maybe even there are specific per-stick motors. They talk about 'texture' there in the context of motion, and the Wired article talks about a sensation of walking on ice vs plodding through mud. So I think it is something to do with the analog stick specifically and its relationship with the rumble, and how that can be used to change the feel of motion under control of the stick (rather than the sense of what your other fingers are feeling on the pad).
That and the 'actual' force feedback/programmable resistance in the triggers sound like the two biggest departures from what we've had to date.