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Next Q&ERA! Submit your questions for Image & Form Games (SteamWorld Dig 2, SteamWorld Heist)
I enjoyed Heist and Dig (yet to play 2). Great games. When you have a winning formula for your games, how do you handle the pressure of trying something completely new compared to just creating more of the same with some tweaks here and there? Do you think developers should stick to one or two genres or should they constantly explore as many as possible?