The Witcher 3 or Forza Horizon are GaaS, means literally shit.
The Witcher 3 or Forza Horizon are GaaS, means literally shit.
The Witcher 3 or Forza Horizon are GaaS, means literally shit.
If it is GaaS, rip NT. Holy crap that would be some major downgrade. NT are best at single player story driven games. I doubt it is GaaS though. MS is smarter than that.
+1000.Data analytics doesn't imply gaas, and the job offer don't say anything about monetization.
They will just track the consumer behaviour and that is a common thing used in all industries understand what they users, they could use this info for put microtransactions ( i'm a gaas) or they could use it as a feedback for a new game . So i think the title of the thread is a little alarmist xD.
While it's true that even singleplayer games that are one-and-done use analytics and telemetry, it's not super common to do "daily KPI reports" to "drive improvements for the project" (which sounds like the same project that just got launched) on a wholly traditional game.Data analytics doesn't imply gaas, and the job offer don't say anything about monetization.
They will just track the consumer behaviour and that is a common thing used in all industries understand what they users, they could use this info for put microtransactions ( i'm a gaas) or they could use it as a feedback for a new game . So i think the title of the thread is a little alarmist xD.
I expect every Xbox exclusive to h e gaas features, literally the only reason game pass exist.
some people wonder why some people get annoyed at microsoft buying up developers
well, this is why, lol
some people wonder why some people get annoyed at microsoft buying up developers
well, this is why, lol
because of the fear of microtransactions and GaaS
some people wonder why some people get annoyed at microsoft buying up developers
well, this is why, lol
Aye, because we've had this before in previous Microsoft First Party games, right?
because of the fear of microtransactions and GaaS
it may be unfounded, of course; we can't know until the game launches
Not at all. Experience boosts is something I haven't seen in a Microsoft First party game. Unless you mean VIP pass for Forza?
It kinda basic to have user behavior analysis these days, does't mean it will be service type game.
Not at all. Experience boosts is something I haven't seen in a Microsoft First party game. Unless you mean VIP pass for Forza?
Yes, my grand history of playing and posting about Games as a Service games and modern business trends definitely shows my strong bias against Games as a Service titles, along with my well defined history of painting Microsoft as cartoon villains.Congrats to the OP jumping to a conclusion knowing what the result would be. The title was successful, and somehow not only jumped to a conclusion but is trying to make GaaS into something bad...
The Witcher 3 or Forza Horizon are GaaS, means literally shit.
Yes, my grand history of playing and posting about Games as a Service games and modern business trends definitely shows my strong bias against Games as a Service titles, along with my well defined history of painting Microsoft as cartoon villains.
There's definitely no way I just happen to look at tons of job postings and notice specific trends about this stuff emerging. For example, I was super far reaching with all my early Bethesda job postings from 2-3 years ago suggesting that almost all the ZeniMax studios would be transitioning to online and/or Games as a Service titles.
And you would have gotten away with it too! If it wasn't for some clever posters in this thread.Yes, my grand history of playing and posting about Games as a Service games and modern business trends definitely shows my strong bias against Games as a Service titles, along with my well defined history of painting Microsoft as cartoon villains.
There's definitely no way I just happen to look at tons of job postings and notice specific trends about this stuff emerging. For example, I was super far reaching with all my early Bethesda job postings from 2-3 years ago suggesting that almost all the ZeniMax studios would be transitioning to online and/or Games as a Service titles. As we all know, they're singleplayer and singleplayer only from each and every one of them.
I am curious what ppl think what gaas really is. Because it seems that ppl have a very different understanding of it.
Youd think the people who talk about games all the time would know about what they mean at least.GaaS primarily means ongoing support (ideally with the hope of building player engagement post-launch). It's also a pretty ideal model for longer-term job security for a studio. No, it doesn't inherently mean gatcha or micro-transaction mechanics. It's more common, but it doesn't even need to be multiplayer. I really hope more hobbyists get a grip on these terms.
Lets be honest, we all knew how this thread would turn out, and id be surprised if you didnt think it would.
Lets be honest, we all knew how this thread would turn out, and id be surprised if you didnt think it would. You saw a job posting, came to a conclusion, and you chose to title it something that would induce immediate reactions.
c'mon son
publishers always say this stuff, even EA. you can say "our developers is free to do what they want" and then simultaneously design bonus schemes and studio targets in a way to very clearly incentivizes certain business modelsIsn't there a post somewhere about Ninja Theory having creative control over their games?
Youd think the people who talk about games all the time would know about what they mean at least.