Instead of professional voice actors, Ninja Theory and Neon Giant have allegedly opted to use AI voice acting in their games.
A new report from Good Luck Have Fun reveals that multiple triple-A game developers are using an AI program for voice acting in lieu of human talent. The company behind the technology is Altered AI, which contains a library of vocal performances, including around 20 professional voice actors.
Though it shares similarities with text-to-speech, which reads sentences back in audio, AI voice acting is considered more ethically dicey. As there are tools that can change a voice actor's tone and voice type, there have been concerns that the technology could be used to supplant voice actors entirely.
NDAs mean that only two developers are explicitly named in the report: Hellblade developer Ninja Theory allegedly has a partnership with Altered. Additionally, Neon Giant reportedly used Altered for the voice acting in its 2021 game, The Ascent.
"These new technologies offer exciting new opportunities but can also pose potential threats to performers' livelihoods. It is crucial that performers control exploitation of their digital self, be properly compensated for its use, and be able to provide informed consent," wrote SAG-AFTRA.
What does AI mean for voice actors and their image?
For Lowenthal, the worry is expressly about software like this being used to exploit actors' talents in games that they otherwise wouldn't be compensated for performing in.
"I know an actor who does a lot of performance capture and voice work and she has seen her very specific movement show up in games she never even worked on," he said. "This is a scary precedent that has already been set, and I want to start a conversation with AI companies about how we could protect actors, and again, the ecosystem of storytelling."
The technology is typically used for prototyping purposes, according to Altered CEO Ioannis Agiomyrgiannakis, who argued that his company was doing for voice acting what YouTube has done for video.
"When you have a dialogue, you have a level of imagination. But when you take the dialogue to the voice actors, it comes back and doesn't sound as dynamic as you wanted it to," explained Agiomyrgiannakis. "We provide an intermediate step where they can prototype the dialogue and have a checkpoint before they hit the studio."
More at the link: https://www.gamedeveloper.com/busin...rtedly-using-ai-voice-acting-tech-over-people
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