When people earlier this generation were like, "video games can't look any better" I would always laugh. I got to see the machines the Houston Rockets use for their promotions a while back, and they showed me this model of James Harden they use for their promos. I learned that many of the "videos" they show on the giant screen at games aren't actually videos, they're 3D models with insane animations. They are, without hyperbole, photorealistic models, well beyond the uncanney valley, that are essentially indistinguishable from actual, real video. It blew my damn mind. And we could preview them in real time. These were running on super computers, computers with like 10 GPUs inside, doing crazy raytracing, that were the size of refrigerators. But the point still remained -- there is so much room for growth as technology increases.