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Consoles
The Famicom Disk System was released exclusively in Japan in February 21, 1986 as a peripheral for the Famicom console. The Famicom Disk System used Disk Cards (proprietary floppy disks), which, at the time, offered a rather high capacity compared to cartridges and allowed true saving.Nintendo Entertainment System (abbreviated as NES), released in Japan as the Nintendo Family Computer (simply abbreviated as NFC), and known in Korea as Hyundai Comboy (Korean: Hyeondae Keomboi) is a Nintendo console that is considered the successor to Nintendo's Color TV Game series, and is Nintendo's first home console with interchangeable cartridges.
It is the 8-bit console that introduced various iconic franchises to the world such as: the Mario series, The Legend of Zelda series, the Mega Man series, and Final Fantasy.
Super Nintendo Entertainment System (officially abbreviated as Super NES and SNES), commonly known as Super Nintendo, is a 16-bit video game console developed by Nintendo. (which is special, because Nintendo practically skipped the whole 32-bit era, which was the era in which the SNES was released in).
Released by Nintendo in North America, Brazil, Europe, and Australia. In Japan, it is known as the Super Famicom. In South Korea, the Super Nintendo was distributed as the Super Comboy by Hyundai Electronics. Unlike the Hyundai Comboy, which is a renamed American NES, the Super Comboy is a renamed Japanese/European model.
The Virtual Boy was a failed portable video game console released in 1995 by Nintendo. The system used a monochromatic (red and black) visor that simulated a 3D view on its games. It is noteworthy for being one of the few failed products of Nintendo. It was the last product former veteran Nintendo-designer Gunpei Yokoi had developed.
Nintendo 64 (often abbreviated to N64 and stylized as NINTENDO⁶⁴) is Nintendo's third major home video game console. "Project: Reality" was the code-name of the console being worked on by Nintendo and Silicon Graphics (SGI) in April of 1993 to create a next-generation 3D console. In South Korea, the console was called Comboy 64 and was distributed by Hyundai, instead of Nintendo.
The Nintendo GameCube is a sixth generation video game console initially released on September 14, 2001 in Japan. It was developed and manufactured by Nintendo.
Nintendo first mentioned a successor to the Nintendo 64 on March 3, 1999, a day after Sony's announcement of the PlayStation 2, the successor to the Sony PlayStation One.
Two months later, on May 12, 1999, Nintendo of America's former chairman Howard Lincoln officially announced the console, which would be codenamed "Dolphin". Nintendo remained quiet for over a year about "Dolphin," preferring to focus on the Nintendo 64 and Game Boy Color at E3 2000. It wasn't until August 24, 2000, a day before Spaceworld 2000, that the company officially unveiled the GameCube, the end result of the "Dolphin" project.
The Wii is a seventh generation video game console created by Nintendo, and a successor to Nintendo's previous console, the GameCube. It is Nintendo's fifth major home console.
The console was initially released on November 19, 2006 in North America, and was released shortly thereafter in other countries, and eventually became the leading console in the U.S.A., Europe and Japan. With over 100 million units shipped worldwide, it is Nintendo's best-selling home console, and the 3rd best-selling home console of all time. Later on, the Wii was remade into the smaller Wii Mini.
Wii U, codenamed as Project Cafe, is an eighth generation video game console, the successor to the Wii, and Nintendo's sixth home console. It is the first Nintendo console capable of displaying up to 1080p high definition (HD) visuals, and utilizes a more robust online experience than its predecessor.
The system's main controller, dubbed the Wii U GamePad, features a 6.2-inch touch screen which can stream content from the console, allowing for playing away from TV, as well as asymmetrical gameplay.
Nintendo Switch is a ninth generation dedicated game platform developed by Nintendo.
During the reveal of their partnership with DeNA, Satoru Iwata revealed the new console. The Nintendo Switch is a portable system which can be docked for home play, effectively hybridizing home consoles and handhelds.
Joy-Con Controllers can attached to the system to work like a GamePad or used separately for multiplayer. The system is cartridge-based, storing physical copies of games on Game Cards like the Nintendo DS and Nintendo 3DS lines; while continuing this tradition for handhelds, it notably breaks the trend of home consoles storing games on discs.
Handhelds
The Game & Watch series are a total of 60 handheld video games that were released between 1980 and 1991. The games were released a year before Donkey Kong, three years before the Famicom, and a whopping nine years before the Game Boy was released. While not Nintendo's initial entry into the video game market, it was one of their most successful products in the early 80's.
After Nintendo started to develop popular series such as Donkey Kong, Mario and The Legend of Zelda, they constructed games based on these titles, and even made games that starred popular characters such as Mickey Mouse and Snoopy. The idea of the Game & Watch was conceived by Gunpei Yokoi.
The Game Boy (DMG-001 model) is a Nintendo manufactured portable handheld released initially in 1989. It was the first dedicated 8-bit handheld system from the company using interchangeable cartridges to play many different titles. It featured a 2.6" 4-shade LCD, stereo sound through headphones, and interchangeable cartridges. The button layout was based on that of the Nintendo Entertainment System controller.
It used 4 AA batteries, but could also be used with an AC Adapter to power the system from a wall socket. Of the many handheld systems to use ROM cartridges, the Game Boy was the most popular of its time.
The Game Boy Color is the successor to the Game Boy, Nintendo's third handheld system, and in some ways, the handheld counterpart of the Nintendo 64. It is similar to its predecessors, the most notable differences being that it is lighter, capable of displaying multiple colors and that the processing power is twice as fast. It is the final handheld to feature 8-bit graphics.
Some games made for the original Game Boy display more colors if played on a Game Boy Color. Other games were made exclusively for the Game Boy Color. The older versions could not play these, but the Game Boy Advance, the Game Boy Advance SP and the Game Boy Player could. It also had the shortest lifetime of a Nintendo handheld, as it was discontinued in 2003, and the last game was released later the same year.
The Game Boy Advance is a handheld game system created by Nintendo. It is the third and final system in the Game Boy series and is Nintendo's fourth handheld system. It has backwards compatibility with the Game Boy and Game Boy Color. The palette options are exactly the same as they are on the Game Boy Color. The Game Boy Advance line has sold 81.50 million units worldwide according to Nintendo, and it was discontinued in 2008.
The console's button configuration inherits the A Button , B Button , Start Button , and Select Button buttons as well as the +Control Pad from the original Game Boy and Game Boy Color, but introduces two additional buttons: the L Button and R Button buttons. Unlike its successor, the standard Game Boy Advance does not have a backlit screen, so the player cannot see the screen in the dark without the use of external devices.
The standard Game Boy Advance is the last handheld to require two AAs and it is also the last Nintendo handheld until the Nintendo 2DS to not have a clamshell design (with the exception of the Game Boy Micro). The home console to the Game Boy Advance was the Nintendo GameCube. Its graphical capability could be likened to the Super Nintendo Entertainment System.
The Nintendo DS is a handheld game system released by Nintendo in 2004. The Nintendo DS is Nintendo's fourth handheld system; its predecessor is the Game Boy Advance. It features two 3-inch screens. "DS" stands for "Dual Screen" (though, at its conception, it was intended to stand for "Developer's System").
The system introduces many new features to the Nintendo handheld lineup, including a resistive touchscreen, visible operating system GUI (in the form of the main menu), stereo sound output/audio input via microphone, and wireless connection capabilities. It is also the first Nintendo handheld to support 3D polygonal graphics as opposed to only sprites.
As with previous major Nintendo handhelds, the DS and DS Lite provides backwards compatibility for Game Boy Advance games (though this does not work with the Nintendo DSi family), although only limited to single player experiences as the link cable and wireless adapter support are missing. The charger provided with the First Generation DS is the same connection as the Gameboy Advance SP. It is also the handheld counterpart of the Wii.
It was released in Japan on February 26th, 2011, Europe on March 25th, 2011, the United States on March 27th, 2011, and Australia on March 31st, 2011. It costs $169.99 in North America, €169,99 in Europe and £169.99 in the United Kingdom as a result of an August 2011 price drop. It is the handheld counterpart of the Wii U, with graphical capabilities likened to that of the Nintendo GameCube, but not on par with the Wii.
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