1. D.Lo


    That's an excellent point. The Famicom/NES had a much, much bigger impact worldwide than Nintendo's sales show - due to it being the most pirated and clones system of all time by far. Famiclones dominated Asia, South America and Eastern Europe for at least a decade. No way to ever know but I'd be guessing Famiclones sold well over 100 million, they were everywhere.
  2. Aquamarine

    Resident Novelist Member

  3. D.Lo


    Dude, you said it was a TINY FRACTION, not 'somewhat smaller'.

    Reality is, the NES dominated America more than anything else since and in absolute terms sold in the ballpark of every leading console since, and in relative to population terms sold more than most of them.
  4. Aquamarine

    Resident Novelist Member

  5. requiem


    I always forget how well the GBA sold relative to its time on the market.
  6. Marufuku


    And the Color TV Game and Game & Watch lines.
  7. patapon


    Absolutely amazing. Congrats nintendo.
  8. hussien-11


    This is what I always thought, NES and Super Mario Bros were cultural phenomenons everywhere and Nintendo's official numbers don't cover the whole picture with how much Famiclones sold around the world.

    same thing happened with Pokemon on GBA, a huge amount of copies were sold here, but they were not authentic.. they were fakes. almost every cartridge sold here was fake at least from a certain point going forward. the popularity of Pokemon was much higher than what official numbers show... you can tell this is the case with the way Pokemon GO exploded everywhere around the world.
  9. NHarmonic.


    Switch in one year made even more than Wii U's LTD? Damn that's harsh.

    What the fuck was the Wii U, man.
  10. Vermillion


    The Switch is a home console.
  11. UltraMagnus

    Banned Member

    The GameCube's attach rate still blows me away when you consider that Nintendo had all but stopped supporting it by second half 2005.
  12. catpurrcat


    Wow, totally did not know this. PS1 games were significantly cheaper than N64 so I’m legit shocked by this.
  13. D.Lo


    No, you don't get to try and re-frame and claim I'm being the one getting caught up in semantics. The NES' USA sales would be considered very very successful even today. There's no 'relative to the industry' element necessary.
  14. Phantom Thief

    Phantom Thief
    Member OP

    N64 was ridiculously popular in North America, even in the US, N64 vs PS1 was more like Genesis vs SNES than the total blowout it was in the rest of the world.
  15. Kenai


    Wii and DS were such monsters
  16. D.Lo


    Also final figures often don't tell the 'on the ground' story during the generation proper.

    Due to Sony owning the factories and being able to cost cut better than anyone ever before, and using CDs which could be pressed for pennies, Sony got the PSOne down to a really cheap price, and a third of its total after the PS2 was out along with $10-20 budget software. Among the PS1's highest sellers are budget games like Frogger which sold in gas stations for $10, and the ~$20 Platinum/Greatest Hits versions of many many games vastly outsold their original prints. They managed the same trick again with the PS2.

    So the while it was more competitive while the generation was running, final fugues look more blown out than that.
  17. Phantom Thief

    Phantom Thief
    Member OP

    That too, a significant portion of the PS1's sales came after the PS2 had launched. Now, of course, I don't hold this against Sony, their long term support for their consoles needs to be lauded over all else, but it does mean that, as you said, the full picture of how the marketshare was distributed in the actual generation can often get muddied in retrospective assessments.
    PS1 had 53% of the market; N64 had 37%. It wasn't as ridiculously mismatched as it was in the rest of the world, N64 managed to do remarkably well in NA.
  18. P-Switch

    Alt Account Member

    Like once was when?

    How are you defining market leader?
  19. GCN only had “strong” third party support in comparison to the Wii U and late-stage Wii. GCN missed out on several huge hits and a bunch of various other titles. Western support dropped off a cliff from N64, with GTA and most FPS titles skipping the system, and while Japanese support was better, it wasn’t nearly enough of a recovery to compensate and the Japanese audience further contracted. Throw in the lack of multimedia features that made PlayStation a household brand and the Xbox excelled at, no online features in a gen where Battlefront and Halo were making huge waves, and the “kiddie” design and reputation and it’s not particularly shocking.
  20. Ehoavash


    It lacked GTA and of course DVD playback.

    So.many people I knew used PS2 as their DVD
  21. Yeah, the N64 had some really strong western support and a shitton of great multiplayer titles. Some standout technical showpieces that gen too. It was a very NA-oriented machine ultimately. Japanese developer support didn’t so much fall off a cliff as it did strap itself to a bolder rocket-boosted straight to the bottom of a ravine. Losing the favor of Square in particular proved quite bad for them.
  22. D.Lo


    Sony's always been in a position to milk products better. As they already had offices in every country in the world from TVs/stereos/music/movies they could easily set up Playstation everywhere quickly and easily. And being a massive electronics company owning the factories for chips AND media allowed them to scale up/down and cost-cut much more efficiently.

    PS3 is the first console that couldn't be cost cut as well as the others - and it dropped off very rapidly after a successor was released and got no more big exclusives, even its later big games were essentially made cross-gen like TLOU. Then again it and PSP were also the first time Sony lost so I guess they were on curves somewhat more like losing consoles, which typically peter out more rapidly.
  23. Phantom Thief

    Phantom Thief
    Member OP

    Yeah, Square jumping ship over all else precipitated a mass exodus of Japanese third parties from the N64 (sort of like EA and Dreamcast, or EA and Wii U).

    I think a lot also as to do with the PS3 and PSP using exotic proprietary parts that, especially in the case of the former, never quite reached the economies of scale that would have been necessary for miniaturization and cost cutting (also why a true small PS3 Slim never came along, or why PS3 hardware level BC is so difficult even now). In the case of the PSP, the system itself had lost most of its momentum long before its successor strutted on to the scene, not unlike Wii and Wii U.
  24. Fanuilos


    I'm kinda surprised the cumulative home console number isn't further behind the portables. It's going to be really interesting to watch them the next couple years. The dual home console/portable approach has been their business plan for decades but the 3DS seems to be slowly fading.
  25. gogojira


    I know I bought the shit out of some GameCube games, lol.
  26. Nemesis162


    Yeah. 64 problem was in Japan where it bombed and had pretty much a rejection and it also did less in Europe. In other words, the 64 was the Xbox of Nintendo.
  27. hussien-11


    Xbox had much better third party support than the GC, and the biggest console multiplayer game in the world at that time (Halo) with the best online connection, and still only sold a little better than the GC.

    I genuinely believe the GC deserved better for the games it had.

    Luigi's Mansion
    Metroid Prime
    Super Smash Bros Melee
    Super Monkey Ball
    Star Wars
    Eternal Darkness
    Resident Evil

    the system really had a fantastic library of games
    if only word of mouth was as strong as it is today with social media..

    the PS2 crushed the competition that gen and other systems never had a chance. there was unbelievable number of games releasing on that system, it was crazy...
    I remember IGN even doing something like... game of the month, due to the huge number of releases..

    and the marketing was dishonest for it with a lot of talks about how it is more powerful than a Super Computer
    and even crazy things like this:

    and how this or that game use only 70% of the processing power...

    how did i believe that crap at the time... ~___~
  28. Maxina


    800 Million here we go! I give it 4 years tops.
  29. The Xbox had a whole host of problems itself that led to it being stillborn in Japan and weak in Europe. It still beat the GCN by over 25% in the US, where the Xbox’s strengths (western support, specs, multiplayer - essentially everything the N64 excelled at) were actually most relevant. And that was with a mere 4 years on the market before the 360, and a substantially higher price.
  30. NeoZeedeater


    Back then they generally didn't count computer games in video game stats so it would be larger than that.
  31. shauntu


    This doesn't count NES Classic etc right?
  32. fiendcode


    Also Pokémon mini.
  33. MysticGon


    Yep, it’ll only take 100 years if the trend stays the same.

    But right now both seem happy with selling 20 million a year.
  34. christocolus


    Wow. Congrats Nintendo. That's an amazing achievement.
  35. mazi


    man, wiiu was not a good time for nintendo. i'm glad they dropped it and recovered so well.

    they stopped production too soon, while ps2 was still being sold in a lot of markets years after ps3 came out. if they continued production if would have passed ps2 for sure.
  36. Hesemonni


    Sony: "Over 500 Million units sold!"

    Nintendo: "Hold my beer."
  37. Nolbertos


    Reading this makes me sad for the GC. I loved the GC to pieces but it was never meant to be for them to survive :’(. Alot of great titles that have never seen the green light in sequels to todays age like Baten Kaitos Origins, Skies of Arcadia, Killer 7, Viewtiful Joe, Eternal Darkness, and a true successor to Super Mario Sunshine.
  38. Paxton25


    So only another 100 years


    Nintendo, where is the red translucent switch with dock?
  40. foxuzamaki


    I remember when it was 99 dollars, people would leap to pick up any system today at that price and yet it only sold that much
  41. mazi


    it was really big here in iran too, my memories of it aren't super clear, but we had one (it was called "micro" here) that didn't look like the official NESes i've seen so it must have been a clone. there were shops that sold bootleg cartridges, they were the size of japanese NES cartridges, not US ones. they each had like 10 games in them and were very colorful.
  42. Ninjadom


    Nintendo’s home consoles before the NES. Japanese only and released in the 70’s.

  43. TheAvatar


    im not sure if i agree with that, nintendo has been pretty consistent with their handhelds, the switch included as well. home consoles not so much, sony is the complete opposite though with their home consoles being steady and the handhelds..well no
  44. oni-link


    Nintendo should re-launch a few million DS systems packed with a "best of" of first party titles just to sell another few million and take the PS2s crown
  45. Imagine seeing these sales totals, seeing how grossly more consistent Nintendo's handhelds have performed vs. their home consoles, knowing the Switch functions as a bog standard handheld out-of-the-box, and still believe it's their handheld business that they killed off going the hybrid route.

    Hopefully one day people will put their home console-centric biases aside and realize Nintendo's handheld business is alive and well with the Switch.
  46. Yep, because clearly its been Nintendo's handheld business that needed to be killed off based on these numbers and recent performances of prior gen devices.....
  47. Beegeous


    Wonder what it'd look like with Game and Watch thrown in.
  48. Richardi


    10 years of advantage, I think Sony ain't doing that bad.
  49. Wii and DS account for over a third of the total here. That is just insane.
  50. Celine


    It's more than Xbox 360 was a very successful console (though the entity of the success vary depending on the market) in a age when console gaming reached an apex.
    For instance Xbox 360 is among the 5 top selling console of all time in USA:

    1) DS
    2) PS2
    3) XB360
    4) Wii
    5) GBA

    NES was an all-conquering console in Japan and US but in a time when console gaming was much smaller than today (couldn't be otherwise).