No Koizumi no buySNES Controllers found in filing for Nintendo Switch accessories.
SNES controllers for Switch Thread
This means... HYPE IS READY TO LAUNCH!
CHOO CHOO!!!
That was 10 years ago almost, the game launched at 50$ I think and it was a big revival for a beloved series. Nowadays even NSMBUD is struggling to sell several millions and I see that the market is very hesitant to support a full priced 2d platformer. The series have the potential, the genre hasn't unless they can somehow expand the experience with maybe online multiplayer or some party games - remember how the DS Mario games both had mini games?
If we get another Donkey Kong Country like TF & Returns I can see it selling around 3-4 millions, maybe 5 in the very long run.
You need to stop bring facts into arguments, that will get you into trouble. /sNSMBU DX - a slight enhanced port sold 4.2M in five and a half months. It's going to outsell it's Wii U counterpart in less than a year. How is that struggling?
DKC TF - a slight enhanced port sold 2.25M. Outsold it's Wii U counterpart in 9 months.
Yoshi's Crafted World - basically tied Woolly World lifetime sales in 3 days.
Super Mario Maker 2 - Will surpass Super Mario Maker in slightly more than 3 months on the market.
The Wii U games suffered immensly from being on thre Wii U not because of them being 2D platformers. A brand new entry of DKCTF would definately be a good seller. Games doesnt have to hit peak Wii/DS sales (30M) for a 2D platformer to be considered succesful or not struggling.
You need to stop bring facts into arguments, that will get you into trouble. /s
Those sale numbers are the reason I want a port of TMS #FE on the Switch.
Those are some strong numbers.NSMBU DX - a slight enhanced port sold 4.2M in five and a half months. It's going to outsell it's Wii U counterpart in less than a year. How is that struggling?
DKC TF - a slight enhanced port sold 2.25M. Outsold it's Wii U counterpart in 9 months.
Yoshi's Crafted World - basically tied Woolly World lifetime sales in 3 days.
Super Mario Maker 2 - Will surpass Super Mario Maker in slightly more than 3 months on the market.
The Wii U games suffered immensly from being on thre Wii U not because of them being 2D platformers. A brand new entry of DKCTF would definately be a good seller. Games doesnt have to hit peak Wii/DS sales (30M) for a 2D platformer to be considered succesful or not struggling.
I think the Switch a great platform for bringing great games out to people who might not have gotten the chance to play them on the WiiU.Yeah even going outside of the 2D platform genre that game would also certainly improve on Wii U numbers. Maybe tenfold. I think this game and Paper Mario - despite the mixed feelings towards it - deserves to get another chance. They were absolutely crushed by getting a release so late in to the Wii U lifespan when the console was in an absolute sorry state.
I really don't think most people think like that when buying a game.If they want to 10 million then the next DKC has to be a long though. Give me 10 worlds with at least 6 levels each.
1 dollar per level.
Guys, guys, guys relax, I'm with you my point was that a 2D platformers game at this point can't reach the really big numbers.NSMBU DX - a slight enhanced port sold 4.2M in five and a half months. It's going to outsell it's Wii U counterpart in less than a year. How is that struggling?
DKC TF - a slight enhanced port sold 2.25M. Outsold it's Wii U counterpart in 9 months.
Yoshi's Crafted World - basically tied Woolly World lifetime sales in 3 days.
Super Mario Maker 2 - Will surpass Super Mario Maker in slightly more than 3 months on the market.
The Wii U games suffered immensly from being on thre Wii U not because of them being 2D platformers. A brand new entry of DKCTF would definately be a good seller. Games doesnt have to hit peak Wii/DS sales (30M) for a 2D platformer to be considered succesful or not struggling.
In Europe most Nintendo Wii games sold for 50€ back then, maybe it had to do the euro being much stronger at that point.
I feel the same: Astral Chain, Link's Awakening, Daemon X Machina and the DQ XI port will be released during the days between August 30 and September 27 (less than 1 month), I don't see Nintendo releasing info during these days as they want the attention to be focused on the weekly big releases.Can someone explain to me why they would have a September Direct when Nintendo is publishing no less than three games that month? I don't see how it doesn't cause mixed messaging in their marketing. "You know those games coming out in 2-3 weeks? Well, forget about those and look at all these 2020 titles!" October feels like a more logical choice.
Can someone explain to me why they would have a September Direct when Nintendo is publishing no less than three games that month? I don't see how it doesn't cause mixed messaging in their marketing. "You know those games coming out in 2-3 weeks? Well, forget about those and look at all these 2020 titles!" October feels like a more logical choice.
The only real smoking gun is SNES games due for the NSO anniversary, but honestly, they could just announce that on Twitter.
i agree. i honestly think a september direct is just bad marketing and would hurt those september games.I feel the same: Astral Chain, Link's Awakening, Daemon X Machina and the DQ XI port will be released during the days between August 30 and September 27 (less than 1 month), I don't see Nintendo releasing info during these days as they want the attention to be focused on the weekly big releases.
With the exception of specific gamse direct like Smash directs, Splatoon directs etc, more directs are aimed at the short future, what comes in the next 3-6 months. September would probably reveal some October-February games, some Wii U ports, a completely secret game, some eshop stuff etc - also Town is supposedly coming in 2019. Also if SNES games are coming it would be a good opportunity to announce them.Can someone explain to me why they would have a September Direct when Nintendo is publishing no less than three games that month? I don't see how it doesn't cause mixed messaging in their marketing. "You know those games coming out in 2-3 weeks? Well, forget about those and look at all these 2020 titles!" October feels like a more logical choice.
The only real smoking gun is SNES games due for the NSO anniversary, but honestly, they could just announce that on Twitter.
for the people who were already sold, yeah it won't make a difference. but consider how, for marketing a game these days, it's important to get people to talk about a game online. for both mario maker 2 and fire emblem, i would say the hype and social media buzz lead to a lot of sales, people see others talking about a game, sharing their gameplay or all the news articles and that gets them hyped, and that leads to sales. announcing a bunch of new games in a direct (as well as some shadow drops which are in every direct now) will just reduce the buzz for new games that are coming out.A September Direct is highly plausible given that both Dragon Quest XI and Link's Awakening have a built-in audience that will buy those games no matter what. It's not like a September Direct will cause people to rethink purchasing one of these games because of new game announcements.
A September Direct is highly plausible given that both Dragon Quest XI and Link's Awakening have a built-in audience that will buy those games no matter what. It's not like a September Direct will cause people to rethink purchasing one of these games because of new game announcements.
I see your point, especially with The Hero in Smash, perhaps they'll want to capitalize on the buzz surrounding the character.for the people who were already sold, yeah it won't make a difference. but consider how, for marketing a game these days, it's important to get people to talk about a game online. for both mario maker 2 and fire emblem, i would say the hype and social media buzz lead to a lot of sales, people see others talking about a game, sharing their gameplay or all the news articles and that gets them hyped, and that leads to sales. announcing a bunch of new games in a direct (as well as some shadow drops which are in every direct now) will just reduce the buzz for new games that are coming out.
at least that's how i see it, maybe i'm wrong.
I feel the same: Astral Chain, Link's Awakening, Daemon X Machina and the DQ XI port will be released during the days between August 30 and September 27 (less than 1 month), I don't see Nintendo releasing info during these days as they want the attention to be focused on the weekly big releases.
what? directs have 2 to 4 million views, and that's only on NoA's youtube channel. not everyone has to watch live, and not everyone even has to watch the whole thing. announcements get posted everywhere after the direct and get talked about for days or weeks, and games get individual trailers.Whose attention? Directs are not watched by 37 million people, only couple of ten thousands. A potential Direct won't hurt the sales of September games. Overly crowded release schedule will.
Whose attention? Directs are not watched by 37 million people, only couple of ten thousands. A potential Direct won't hurt the sales of September games. Overly crowded release schedule will.
There will definitely be a September direct. The winter months (dec-jan-feb) only have one dated release (Gods & Monsters) and they need to reveal some stuff asap.
what? directs have 2 to 4 million views, and that's only on NoA's youtube channel. not everyone has to watch live, and not everyone even has to watch the whole thing. announcements get posted everywhere after the direct and get talked about for days or weeks, and games get individual trailers.
and it has 1.1 million views on the japanese youtube channel, and 850k views on the uk channel, and then there's the twitch views.
and it has 1.1 million views on the japanese youtube channel, and 850k views on the uk channel, and then there's the twitch views.The February Direct has over 2 million views, so... not really sure where you're getting this idea?
Well, Luigi's Mansion 3 has a release date announced, as well as Pokemon, so they can easily wait until October to do a Direct about dec-jan-feb. I don't expect anything big to be released these months, all the games released during the summer and Pokémon seem enough to guarantee a good holiday season for the Switch. They will do a Direct this year, of course, but I think that the best they can do now is capitalize on the September games and wait until October to show new things. And I honestly expect some WiiU ports (3D World, Tokyo Mirage,...) and nothing big, remember that AC comes in March.There will definitely be a September direct. The winter months (dec-jan-feb) only have one dated release (Gods & Monsters) and they need to reveal some stuff asap.
The February Direct has over 2 million views, so... not really sure where you're getting this idea?
He's talking about the Direct happening live which is not that far off, not in the long run.and it has 1.1 million views on the japanese youtube channel, and 850k views on the uk channel, and then there's the twitch views.
Whose attention? Directs are not watched by 37 million people, only couple of ten thousands. A potential Direct won't hurt the sales of September games. Overly crowded release schedule will.
There will definitely be a September direct. The winter months (dec-jan-feb) only have one dated release (Gods & Monsters) and they need to reveal some stuff asap.
i'm not saying the direct happening takes attention away as in people literally stopping playing whatever they are to watch a live stream for 20 minutes. of course that won't have any negative effect on anything. i'm saying a direct is a big info dump about 20 or 30 games that gets watched by millions of people and all those news get posted everywhere online and talked about for days, and that negatively affects the buzz around games that are releasing around the time of that direct. as far as nintendo and a big chunk of their fanbase was concerned, for a month all online talk was about mario maker 2 and after that it was about fire emblem and [to a lesser degree] ultimate alliance 3. i think having a direct close to the release of those games would have negatively affected them.He's talking about the Direct happening live which is not that far off, not in the long run.
The post he quoted mentioned a Direct would take attention away from games releasing this and next month which is simply not the case.
Can someone explain to me why they would have a September Direct when Nintendo is publishing no less than three games that month? I don't see how it doesn't cause mixed messaging in their marketing. "You know those games coming out in 2-3 weeks? Well, forget about those and look at all these 2020 titles!" October feels like a more logical choice.
The only real smoking gun is SNES games due for the NSO anniversary, but honestly, they could just announce that on Twitter.
Well, Luigi's Mansion 3 has a release date announced, as well as Pokemon, so they can easily wait until October to do a Direct about dec-jan-feb. I don't expect anything big to be released these months, all the games released during the summer and Pokémon seem enough to guarantee a good holiday season for the Switch. They will do a Direct this year, of course, but I think that the best they can do now is capitalize on the September games and wait until October to show new things. And I honestly expect some WiiU ports (3D World, Tokyo Mirage,...) and nothing big, remember that AC comes in March.
i'm not saying the direct happening takes attention away as in people literally stopping playing whatever they are to watch a live stream for 20 minutes. of course that won't have any negative effect on anything. i'm saying a direct is a big info dump about 20 or 30 games that gets watched by millions of people and all those news get posted everywhere online and talked about for days, and that negatively affects the buzz around games that are releasing around the time of that direct. as far as nintendo and a big chunk of their fanbase was concerned, for a month all online talk was about mario maker 2 and after that it was about fire emblem and [to a lesser degree] ultimate alliance 3. i think having a direct close to the release of those games would have negatively affected them.
But how likely is to have anything big for the holiday period? I think that Nintendo trusts Pokemon + Switch lite to sell a lot of units this holidays, this and Luigi's Mansion 3. To me it's confusing enough that they decided to share September between Daemon, Zelda and DQ XI S. September will be the Zelda month for most people, and even if the 3 games are totally different, and Daemon/DQ XI are not big enough to sell well during the busy months (november-december), it's surprising that they didn't space the releases better, as this is something Nintendo does really well all the time.An October direct would give any bigger announcements for the holiday period very short time to promote, think of Doom 2016 for instance which was released november 10 - imagine if the direct that year was in October, imagine if Civ VI had less than a month to promote itself. It's not just about Nintendo's own titles it's about promoting tons of stuff on their system.
Do you expect them to improve the service for the 1st anniversary?I have strong reasons to belive that e we'll have a direct before the 1 year NSO anniversary.
Do you expect them to improve the service for the 1st anniversary?
Clearly the mass takedowns of Nintendo music on YouTube recently is leading up to Nintendo announcing their own music service, free for Switch Online subscribers.
Mario & Sonic was given a November 2019 window in the E3 Direct.
But how likely is to have anything big for the holiday period? I think that Nintendo trusts Pokemon + Switch lite to sell a lot of units this holidays, this and Luigi's Mansion 3. To me it's confusing enough that they decided to share September between Daemon, Zelda and DQ XI S. September will be the Zelda month for most people, and even if the 3 games are totally different, and Daemon/DQ XI are not big enough to sell well during the busy months (november-december), it's surprising that they didn't space the releases better, as this is something Nintendo does really well all the time.
I fully expect bigger third party announcement in the lines of DOOM, CIV VI for the holiday season yes. I dont expect a big first party announcement that much I agree with - possibly a Wii U port or similar but nothing as big as the games we already know about.
its a port of a pretty unspectacular game (i personally think its great but thats the perception ). if NSMB Switch would come out it would probably sell comparably to Mario Odyssey or even more.I really don't think most people think like that when buying a game.
Guys, guys, guys relax, I'm with you my point was that a 2D platformers game at this point can't reach the really big numbers.
NSMB Wii sold more than 20 millions if I'm not mistaken, look also at Mario Kart and Mario Odyssey numbers, clearly NSMBUD can't perform comparably.
DKC TF and Crafted World will probably end up around 4 millions.
SMM2 is a totally different thing, not a typical 2d platformer.
I'm saying that a new DKC games targets 5 millions, not 10. It's still not bad of course. And as I said it can do better if the package offers some extra stuff like online play.
In Europe most Nintendo Wii games sold for 50€ back then, maybe it had to do the euro being much stronger at that point.
If Nintendo decides to release a Wii/WiiU port during the holiday season or January, which ones makes more sense?
-Metroid Prime Trilogy will de released closer to MP4 IMO
-Tokyo Mirage is a niche game that it's not even dubbed in English, I can see them releasing it during the slow months (Jan/Feb) to have something new for JRPG fans
-Mario 3D World should be the best one for this December, NSMBU Deluxe performed well during this period, and as Mario Maker 2 has been there for a few months by then, it seems a good launch before announcing the next big Mario game during next year's E3
-XcX should be released during the slow period too, but Takahashi said that is was not in the works
-Pikmin 3 is also a good option for the holiday period, Pikmin is a popular franchise and the game will sell well enough