I'm a dumb person and I have discovered that in 'Strikey Sisters' you can change the difficulty level in the menu.
In its default normal setting the ball is too slow, but if you change to the hard difficulty, the speed of the ball will increase, in the same way as the number of enemies.
And then, yeah. This is starting to feel like a true DYA Game.
Once you learn how to play well, it becomes frantic as hell since the first level, at least in the hard difficulty.
The enemies will be constantly throwing you projectiles, and with a charge attack you can reflect the projectiles.
So at the end, instead of destroying the blocks with the ball like in your normal 'Arkanoid' clone, you will be immersed in a chaotic mess reflecting projectiles, annihilating enemies and obtaining powerful magic attacks filling the screen with bombs, lightnings and energy balls in a pure 'Dragon Ball' fashion.
And then, the game escalates from an okay SNES game, to a game with the finesse of a Data East arcade from the 90s.
Packed with content, secret levels, collectibles, hard achievements and most importantly: a bloody brilliant local co-op mode.
So it's a game that at the end I'm enjoying A LOT, and that I can recommend. But people interested should seriously consider raising the difficulty level from normal to hard.
By the way, the trailer linked in the first page of the eShop thread, which is a boring segment of gameplay, don't reflect the game as well as this recent Switch trailer, played in normal difficulty. So imagine this with the double of chaos, bullets, enemies and a much more faster ball:
That pixel art is so SNES like, it's perfect! Looks really fun too. Do you hit the ball automatically or do you need to hit it actively with a button?