These are the roles Monolith Soft is recruiting for on the Zelda page.
Technical Artists:
Modeling TA
Rigging Artist/Animation TA
Effects TA
Programmers:
Character Control Programmer (Action Part)
Tools/Dev Environment Programmer
System/Framework Programmer
Planners:
Action Part Planner
Level Design Planner
Quest Planner
Designers:
Main Character Designer
Concept Art Designer
Character Modeler
Map Modeler
In-Game Animator
Event Production Staff (Cutscenes)
Management Support:
Project Manager