I'm pretty sure only us on this forum and maybe some others would get mad if retro did another DK game. So I dunno why they would hold it back just for that.
I'm pretty only us and maybe some others would get mad if retro did another DK game. So I dunno why they would hold it back just for that.
I'm pretty sure only us on this forum and maybe some others would get mad if retro did another DK game. So I dunno why they would hold it back just for that.
Just some things he says in SMO. Maybe it's not next year, but I feel like it's a hint he's getting another game.
I do think Retro is actually working on two projects, and that one of them is basically done but would generate negative press if unveiled by itself (DKC, most likely). Essentially, it's the Metroid strategy of E3.
This would also explain why they're taking so long to announce something. This second project probably started last year and is not yet ready to showncase, and with the first project almost completed, most of its developers could have been allocated to the second project to speed up production.
Miyamoto did state that Retro could probably work on two projects simultaneously, but I don't think he meant in perfect parallel.
So seeing how that Monolith Soft interview went from Game Informer, would it be possible that the director of the Xenoblade games is not working on the medieval action game? He doesn't talk as if he's intending a new IP, more like he's going to do another Xenoblade after 2. Would Monolith Soft have two development teams now With two game directors?
That's my hope. I want new stuff, not the billionth 2d platforms Mario, Kirby, Donkey Kong, etc. I want more Splatoon, ARMS, Octopath Traveler, No More Heroes. Stuff that is new or different experiences. Please NLG and Retro, pull through with something surprising, not another predictable sequelI've seen a lot of predictions of the Switch's first party lineup next year, and all of them seem to follow the same formula of it just being a big Nintendo fanboy wet-dream again. Nothing new, nothing exciting, just traditional IP and ports. Now I understand Nintendo is hard to predict with their yearly software output, but I don't think we should keep our predictions that conservative. Nintendo has alluded to multiple times already that there's going to be more than just the traditional Nintendo franchises next year. Plus, with the 3DS on it's way out, I think Nintendo will be releasing even more Switch games in 2018 than this year. Currently, they've been keeping the Switch healthy with mostly one first party game a month, but they can easily up that to 2 or 3 a month, with several of them being new IP. Of course, they'll have to schedule accordingly and carefully since third parties are in the picture as well.
I think 2018 will be another great year for the Switch, but if your going in expecting just a bunch of typical Nintendo IP, then you might be setting your expectations too low.
I don't think Nintendo will crowd every month. I don't think they will crowd attempts to bring out new IP. They are going to give their major titles and major new IP initiatives space.
Why stop there? Nintendo can easily release 2 or 3 Switch games a month. They've put out several 3DS games the same month as a big first party Switch game, so they can easily do it.They need a new game every month. With no more 3DS games, there is no excuse.
Why stop there? Nintendo can easily release 2 or 3 Switch games a month. They've put out several 3DS games the same month as a big first party Switch game, so they can easily do it.
Why stop there? Nintendo can easily release 2 or 3 Switch games a month. They've put out several 3DS games the same month as a big first party Switch game, so they can easily do it.
Nintendo games tend to have much shorter development cycles and budgets than games from most big publishers, so they can still put out quite a lot in a single year compared to a company like EA for example. Plus, with Nintendo embracing third party middleware like Unreal Engine 4 and Unity, they can potentially get games out even faster if they choose to. Besides, I'm not saying Nintendo should be putting out multiple AAA projects every month or so, that'd be ridiculous. But a AAA game every few months or so, with smaller scale/more experimental projects accompanying them or filling in gaps when needed would be a very likely scenario.You can't compare 3DS games to HD ones. Even if they are used to it by now and completely focused on the Switch, that doesn't mean they can pump dozens of games every six months or so like in the 90's.
I've been keeping one new IP in my rotation for 2018, but it has the caveat that the core Nintendo crowd is probably going to loathe it and call it a fall from grace. . .which will in turn be a massive overreaction.I've seen a lot of predictions of the Switch's first party lineup next year, and all of them seem to follow the same formula of it just being a big Nintendo fanboy wet-dream again. Nothing new, nothing exciting, just traditional IP and ports. Now I understand Nintendo is hard to predict with their yearly software output, but I don't think we should keep our predictions that conservative. Nintendo has alluded to multiple times already that there's going to be more than just the traditional Nintendo franchises next year. Plus, with the 3DS on it's way out, I think Nintendo will be releasing even more Switch games in 2018 than this year. Currently, they've been keeping the Switch healthy with mostly one first party game a month, but they can easily up that to 2 or 3 a month, with several of them being new IP. Of course, they'll have to schedule accordingly and carefully since third parties are in the picture as well.
I think 2018 will be another great year for the Switch, but if your going in expecting just a bunch of typical Nintendo IP, then you might be setting your expectations too low.
I'm not really so confident on that, HD development is going to slow a lot of teams down, especially ones only used to the 3DS. Considering Kirby Star Allies is April at the earliest and the only other game we know enough about to even be feasible for an earlier release is Yoshi, I don't think they're even capable of releasing twelve titles a year as it is even between all of their partners and subsidiaries. They've also stated they want to keep a steady pace on Switch titles, so I can't see them releasing all of them in a big pile.Why stop there? Nintendo can easily release 2 or 3 Switch games a month. They've put out several 3DS games the same month as a big first party Switch game, so they can easily do it.
I'm not really so confident on that, HD development is going to slow a lot of teams down, especially ones only used to the 3DS. Considering Kirby Star Allies is April at the earliest and the only other game we know enough about to even be feasible for an earlier release is Yoshi, I don't think they're even capable of releasing twelve titles a year as it is even between all of their partners and subsidiaries. They've also stated they want to keep a steady pace on Switch titles, so I can't see them releasing all of them in a big pile.
I'm concerned about Q1 potentially being a drought right now even with 2018 as a whole at least looking as though it will fare far better than an off year. Half the console teams are emptied out, and the other half and the handheld teams clearly haven't had enough time to finish what they're doing.
I do think it's almost certain to pick up later in the year, but we're at a point where both January and February titles should be out in the open and there's nothing.
They've outright stated they've got multiple, but in the midst of my casual evidence eyeing Nintendo implying they have something "un-gamelike" mixed into the middle of their pool of unannounced new IPs is the closest I can get to finding anything with a chance of showing next year any indication of an identity.
Thing is, there's not much to speculate about when it comes to new IP, since a new IP could be literally anything.I've seen a lot of predictions of the Switch's first party lineup next year, and all of them seem to follow the same formula of it just being a big Nintendo fanboy wet-dream again. Nothing new, nothing exciting, just traditional IP and ports. Now I understand Nintendo is hard to predict with their yearly software output, but I don't think we should keep our predictions that conservative. Nintendo has alluded to multiple times already that there's going to be more than just the traditional Nintendo franchises next year. Plus, with the 3DS on it's way out, I think Nintendo will be releasing even more Switch games in 2018 than this year. Currently, they've been keeping the Switch healthy with mostly one first party game a month, but they can easily up that to 2 or 3 a month, with several of them being new IP. Of course, they'll have to schedule accordingly and carefully since third parties are in the picture as well.
I think 2018 will be another great year for the Switch, but if your going in expecting just a bunch of typical Nintendo IP, then you might be setting your expectations too low.
Why stop there? Nintendo can easily release 2 or 3 Switch games a month. They've put out several 3DS games the same month as a big first party Switch game, so they can easily do it.
All Takahashi said about a future game was that if they do more story-driven Xenoblades, they'll likely be numbered titles... which we kinda already expected. He didn't really say that they're leaning towards doing that for their next game. In fact, Kojima's comments would imply they haven't quite chosen what to do next yet, and are just starting to think about it.So seeing how that Monolith Soft interview went from Game Informer, would it be possible that the director of the Xenoblade games is not working on the medieval action game? He doesn't talk as if he's intending a new IP, more like he's going to do another Xenoblade after 2. Would Monolith Soft have two development teams now With two game directors?
If Nintendo can't match their 2017 output they're doing something wrong tbh. They only have seven* new games for the Switch in 2017. And of those seven games, some were smaller titles like 1-2 Switch and Snipperclips, one was a sequel that was heavily based on the original in Splatoon 2, and another was a game that had been delayed since 2015 for the Wii U. We should get more games in 2018 imo.I'm not expecting 2018 to come close to 2017 on Switch. 2017 benefitted from a long build up while they wound down Wii U software. 2018 won't have that advantage.
Well as pessimistic as I am about their scenario, I wouldn't quite go that far in the other direction either.I appreciate your optimism, but what you're suggesting here does not seem realistic.
I'm not expecting 2018 to come close to 2017 on Switch. 2017 benefitted from a long build up while they wound down Wii U software. 2018 won't have that advantage.
Which is interesting if that's really the case, what does that make those concept art drawings for the action game?All Takahashi said about a future game was that if they do more story-driven Xenoblades, they'll likely be numbered titles... which we kinda already expected. He didn't really say that they're leaning towards doing that for their next game. In fact, Kojima's comments would imply they haven't quite chosen what to do next yet, and are just starting to think about it.
You know what's funny.
I completely forgot about Smash Bros until you all reminded me.
ZhugeEx is hinting at another Bandai Namco collaboration with Nintendo:
https://www.resetera.com/threads/3-namco-exclusives-coming-to-switch.4587/page-2#post-657358
Surprise surprise4ward? Is that suppose to be a hint using the #4? Made me think of Metroid Prime 4 lol
Why stop there? Nintendo can easily release 2 or 3 Switch games a month. They've put out several 3DS games the same month as a big first party Switch game, so they can easily do it.
We also have Feffe who said that Bandai Namco is working on MP4 in a new umbrella team, similar as to how Project M (Team Ninja x Nintendo) worked on Metroid Other M. Those comments were made a few months ago.
Also, this clears up what other teams like NLG might be doing in that MP4 isn't their game.
I still believe Luigi's Mansion 3 for sometime in 2019 makes the most sense for NLG. We'll see.
Edit: Also a thing to ponder related to new IP.
I feel we'll get something new next year that uses the IR motion camera. That had to be included for something specific I feel and a game with a mechanic built around it makes sense.
So what if... Retro was working on the next 2D Mario game?
It would look similar to Tropical Freeze, but with Mario. NSMB got stale, and Nintendo knows it. Who else but Retro to bring in some of that tropical freshness?
Probably not
Oh boy, I'm not sure if I want a Metroid Prime 4 from Namco. I mean, they could pull it off but this is not the kind of franchise I see them being good with.
I don't know why anyone thought NLG was developing MP4. They took 3-4 years to develop 3DS/Wii games. They are good at B-tier games. Not AAA big budget HD titles.I would've never guessed Bandai Namco was doing it. I wonder how far along they are on it. All Nintendo said it was a new development team.
Also, this clears up what other teams like NLG might be doing in that MP4 isn't their game.
Oh boy, I'm not sure if I want a Metroid Prime 4 from Namco. I mean, they could pull it off but this is not the kind of franchise I see them being good with.
Also unsure why everyone is jumping at Bamco making MP4. That hint is more likely pointing in the direction of Smash 4 port.
You know what's funny.
I completely forgot about Smash Bros until you all reminded me.
Developing six games in seven months in the HD era is extremely prolific (especially on the back of launching a new console) you're being unfair here.If Nintendo can't match their 2017 output they're doing something wrong tbh. They only have seven* new games for the Switch in 2017. And of those seven games, some were smaller titles like 1-2 Switch and Snipperclips, one was a sequel that was heavily based on the original in Splatoon 2, and another was a game that had been delayed since 2015 for the Wii U. We should get more games in 2018 imo.
*I'm not going to count ports of the 2013 Mario Kart or 2015 Pokken (which wasn't even developed by Nintendo anyway), while Mario+Rabbids and Fire Emblem Warriors were third party efforts.
I was responding to the idea of dropping 2-3 every month including possibly multiple new IP.They need a new game every month. With no more 3DS games, there is no excuse.
I don't know why anyone thought NLG was developing MP4. They took 3-4 years to develop 3DS/Wii games. They are good at B-tier games. Not AAA big budget HD titles.
Also unsure why everyone is jumping at Bamco making MP4. That hint is more likely pointing in the direction of Smash 4 port.
Yeah idk how I feel, but I'll trust Nintendo they'll get it right this time with Bandai unlike Team Ninja. It's more on Nintendo than Bandai of course.
I mean, to be fair, a new Metroid from fucking MercurySteam sounded like a wreck after how their Castlevania games turned out, but Samus Returns was pretty solid.
It just depends on good direction from the higher ups, in this case Tanabe. Let's hope he's learned a few things after how Federation Force went.
Other franchises that could work for Namco:
Pikmin - Pikmin 4 has been mentioned quite a bit by Miyamoto, so we know it exists. However, I see little reason for Namco to work on it instead of Nintendo themselves.
Kid Icarus - No 4 in the name but the next KI will be the 4th. Given that Sakurai did the last one and already worked with Namco on Smash, it could be a possibility.
Golden Sun - Kind of a dead franchise so I doubt it but there's a small chance they could be aiding Camelot with a GS game.
The one and only Dr. Serkan Toto :DAlso I think Dr. Toto? Soto? I forgot his name said Bandai was making smash for Switch a long time ago.
Well someone seemed to hint there's a reason Little Mac wasn't in ARMS. If that's the case they could be making a new Punch Out because the one they did on the Wii was very good and sold great. I'm hoping for Luigis Mansion 3 though.
No no no that was a troll. That post on the old forum stating those things and including the thing about Little Mac was completely made up. Remove it from you head.
Secondly, Luigi's Mansion 3 has sold 5.45 million copies where as Punch-Out!! On Wii sold 1.3 million.