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ggx2ac

Sales Heaven or Sales Hell?
Member
Oct 25, 2017
3,504
Note: M = Million (or rather 10^6)

2nd Quarter Earnings Release: https://www.nintendo.co.jp/ir/pdf/2019/191031e.pdf

Code:
+--------------------------------------------------------------------------+
|                 |  This Quarter | FY Cumulative          |  FY Forecast  |
+--------------------------------------------------------------------------+
| Net Sales       |   ¥271,856M   |  ¥443,967M    (~$4.09B)| ¥1,250,000M   |
| Operating Income|    ¥66,794M   |    ¥94,222M    (~$867M)|   ¥260,000M   |
| Net Profit      |    ¥45,414M   |    ¥62,018M    (~$571M)|   ¥180,000M   |
+--------------------------------------------------------------------------+



Capital Adequacy Ratio: 78.0%
Current Assets: ¥1,358,446 million
Current Liabilities: ¥358,165 million
Cash and deposits: ¥730,886 million
Shareholder's equity: ¥1,410,992 million
Inventories: ¥217,103 million


Hardware sales units: https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html
Code:
+---------------------------------------------------------------------------------+
| Switch (units)  |  This Quarter | FY Cumulative |      LTD      |  FY Forecast  |
+---------------------------------------------------------------------------------+
| Switch          |      2.85M    |     4.98M    |     39.72M    |          |
| Switch Lite     |      1.95M    |     1.95M    |     1.95M    |          |
| Hardware Total  |      4.8M    |     6.93M    |     41.67M    |      18.0M    |
| Software Total  |     35.87M    |     58.49M    |    246.01M    |     125.0M    |
+---------------------------------------------------------------------------------+
(Software sales units include both packaged and downloadable versions of software.)
###
+---------------------------------------------------------------------------------+
|       3DS       |  This Quarter | FY Cumulative |      LTD      |  FY Forecast  |
+---------------------------------------------------------------------------------+
| Hardware Total  |      0.17M    |      0.37M    |     75.28M    |       1.0M    |
| Software Total  |      1.12M    |     2.6M    |    379.6M    |      5.0M    |
+---------------------------------------------------------------------------------+
(Software sales units include both packaged and downloadable versions of software.)
###
+------------------------------------------------------------------------+
|                                       |  This Quarter  | FY Cumulative |
+------------------------------------------------------------------------+
| Smart devices, IP related income, etc.|    ¥9,959M    |   ¥19,964M    |
+------------------------------------------------------------------------+
(Includes income from smart-device content and royalty income.)






Supplemental information:

Code:
+--------------------------------------------------------------------------+
|                                          | This Quarter  | FY Cumulative |
+--------------------------------------------------------------------------+
| Proportion of overseas sales             |     76.9%     |     76.8%     |
+--------------------------------------------------------------------------+
(※ Proportion of overseas(outside of Japan) sales to total sales)
+--------------------------------------------------------------------------+
| Proportion of hardware sales             |     54.9%     |     53.2%     |
+--------------------------------------------------------------------------+
(※ Proportion of hardware(including accessories) sales to total
dedicated videogame platform sales)
+--------------------------------------------------------------------------+
| Proportion of first party software sales |     76.0%     |     75.2%     |
+--------------------------------------------------------------------------+
(※ Proportion of first-party software sales to total dedicated video
game software sales)
+--------------------------------------------------------------------------+
| Digital Sales                            |    ¥40.9B     |    ¥71.6B     |
+--------------------------------------------------------------------------+
(※ Digital sales include a) downloadable versions of packaged software,
b) download-only software,c) add-on content and d) Nintendo Switch Online, etc.
* "Downloadable versions of packaged software" indicates the
downloadable version of software that is offered both physically and digitally.)
+--------------------------------------------------------------------------+
| Proportion of Digital Sales              |     34.8%     |     36.2%     |
+--------------------------------------------------------------------------+
(※ Proportion of digital sales to total dedicated
video game software sales )
+--------------------------------------------------------------------------+
|Proportion of DL Ver. of Packaged SW Sales|     64.5%     |     61.0%     |
+--------------------------------------------------------------------------+
(※ Proportion of downloadable versions of packaged software sales
to total digital sales as indicated above: a/(a+b+c+d) )

Code:
+---------------------------------------------------+
| NSW Lite Sell-In WW LTD |    Units   | Percentage |
+---------------------------------------------------+
| Japan                   |    0.39M   |     20.0%    |
| The Americas            |   0.8M   |     41.03%    |
| Other                   |    0.22M   |     11.28%    |
| Europe                  |     0.54M   |     27.69%    |
+---------------------------------------------------+
|All NSW HW Sell-In WW LTD |    Units   | Percentage |
+---------------------------------------------------+
| Japan                   |    10.0M   |     24.0%    |
| The Americas            |   16.64M   |     39.93%    |
| Other                   |    4.17M   |     10.01%    |
| Europe                  |     10.86M   |     26.06%    |
+---------------------------------------------------+
###
+---------------------------------------------------+
|Switch SW Sell-In WW LTD |    Units   | Percentage |
+---------------------------------------------------+
| Japan                   |   44.93M   |     18.26%    |
| The Americas            |   110.22M   |     44.8%    |
| Other                   |   16.43M   |      6.68%    |
| Europe                  |   74.43M   |     30.25%    |
+---------------------------------------------------+
###
+----------------------------------------------------------------+
| New Titles (Switch)     | This Quarter  | FY Cumulative|  LTD  |
+----------------------------------------------------------------+
| Japan                   |      66       |      114      |  412  |
| The Americas            |      93       |      158      |  543  |
| Other                   |      101       |      170      |  549  |
+----------------------------------------------------------------+

Million-Seller Titles of Nintendo Products (this fiscal year):

Code:
+-------------------------------------------------------------------------------------------------+
| Title                                   |  FY Japan   | FY Overseas |  FY Global  | Global LTD  |
+-------------------------------------------------------------------------------------------------+
| Super Mario Maker 2                     |    0.88M    |    3.05M    |    3.93M    |    3.93M    |
| The Legend of Zelda: Link's Awakening   |    0.35M    |     2.78M    |    3.13M    |    3.13M    |
| Mario Kart 8 Deluxe                     |    0.32M    |    1.99M    |     2.32M    |   19.01M    |
| The Legend of Zelda: Breath of the Wild |    0.22M    |    1.54M    |    1.76M    |   14.54M    |
| New Super Mario Bros. U Deluxe          |    0.17M    |    1.11M    |    1.28M    |   4.59M    |
| Super Mario Party                       |    0.18M    |    1.02M    |     1.2M    |     7.59M    |
| Super Smash Bros. Ultimate              |    0.37M    |    1.53M    |   1.9M    |   15.71M    |
| Fire Emblem: Three Houses               |    0.48M    |     1.82M    |    2.29M    |   2.29M    |
+---------------------------------------------------------------------------------------------------+

Top selling title sales units as of September 30th, 2019 in no particular order: (Go to the link to see it in order:
https://www.nintendo.co.jp/ir/en/finance/software/index.html )


Code:
+----------------------------------------------------------------------+
| Switch - Top Selling Titles (units)      | This Quarter|     LTD     |
+----------------------------------------------------------------------+
| Mario Kart 8 Deluxe                      |    1.12M    |   19.01M    |
| Super Mario Odyssey                      |    0.44M    |   15.38M    |
| Super Smash Bros. Ultimate               |   0.98M    |   15.71M    |
| The Legend of Zelda: Breath of the Wild  |     0.93M    |   14.54M    |
| Pokémon Let's Go Pikachu/Eevee           |    0.3M    |    11.28M    |
| Splatoon 2                               |     0.26M    |    9.28M    |
| Super Mario Party                        |     0.6M    |     7.59M    |
| New Super Mario Bros. U Deluxe             |    0.49M    |    4.59M    |
| Super Mario Maker 2                      |    1.51M    |    3.93M    |
| The Legend of Zelda: Link's Awakening    |    3.13M    |    3.13M    |
+----------------------------------------------------------------------+



News:
During the six months ended September 30, 2019, for Nintendo Switch, a new model with extended battery life launched in August,
followed in September by Nintendo Switch Lite, a system dedicated to handheld gameplay, which is compact and lightweight, making it
easy to take on the go. On the software side, the period saw the release of Super Mario Maker 2 in June, which has sold 3.93 million
units, Fire Emblem: Three Houses in July, which has sold 2.29 million units, and The Legend of Zelda: Link's Awakening in September,
which has sold 3.13 million units. Sales of popular titles released during previous fiscal years and titles by other software publishers also
continued to grow, bringing the total number of million-seller titles during this fiscal year to 11, including the titles of other software
publishers. As a result, hardware sales reached 6.93 million units (36.7% increase on a year-on-year basis), and software sales reached
58.49 million units (38.8% increase on a year-on-year basis).
For Nintendo 3DS, hardware sales totaled 0.37 million units (62.9% decrease on a year-on-year basis), while software sales totaled
2.60 million units (58.5% decrease on a year-on-year basis).
Turning to our digital business for dedicated video game platforms, the steady growth in sales of downloadable versions of packaged
software and download-only software for Nintendo Switch, as well as the contributions of Nintendo Switch Online, helped to bring
overall digital sales to 71.6 billion yen (83.0% increase on a year-on-year basis).
In the mobile business, we released two new game applications: Dr. Mario World in July, and Mario Kart Tour in September. Many
consumers also continue to enjoy the titles that were released in previous fiscal years, bringing our mobile, IP related income to 19.9
billion yen (6.4% increase on a year-on-year basis).
In total, sales reached 443.9 billion yen (including overseas sales of 340.8 billion yen, or 76.8% of total sales), and operating profit
came to 94.2 billion yen. As a result of foreign exchange losses of 20.5 billion yen and other factors, ordinary profit came to 85.1 billion
yen, and profit attributable to owners of parent came to 62.0 billion yen.


Edit:

Very important note regarding the new data for Proportion of Downloadable Versions of Packaged Software:

Screenshot_20191031-1922272.png


a/(a+b+c+d)
a = Downloadable versions of packaged software
b = Download-only software
c = add-on content
d = Nintendo Switch Online, etc.

That means, the proportion of downloadable versions of packaged software sales is measured against the total digital sales = (a+b+c+d)

So 61% of a makes up a+b+c+d for the fiscal year.
 
Last edited:

AndreGX

GameXplain
Verified
Oct 24, 2017
1,815
San Francisco
Link's Awakening's nearly outsold Super Mario Maker 2 already? Surprising

(Edited for emphases)
 
Last edited:

Mekanos

▲ Legend ▲
Member
Oct 17, 2018
44,086
Switch numbers will be through the roof once Pokemon is out.

Smash is still kicking ass. Wonder when it will pass 20 million.
 

Dark Cloud

Banned
Oct 27, 2017
61,087
Super Mario Maker 2 has definitely dropped off. Word of mouth isn't as big on it compared to the Wii U version.
 

daripad

The Fallen
Oct 29, 2017
1,121
Nice HW thanks to Lite launch, hopefully Lite model keeps selling even more during the holidays, as it seems that the OG is still doing way better than it, at least in Japan.
 

Serebii

Serebii.net Webmaster
Verified
Oct 24, 2017
13,111
To put this in context, at the same point of its life, Omega Ruby & Alpha Sapphire had sold 10.69 million units. Pokémon Let's Go is still outpacing the previous remakes (which themselves are the best selling Pokémon remakes)

Based on the last bit of sales data we received for Black 2 & White 2, where it was at 8.52 million. USUM has now outsold it and is the best recorded selling enhanced version/sequel since Yellow.
 

Phendrift

Member
Oct 25, 2017
32,266
Kinda got the sense MM2 wasn't as big of a deal as the first

regardless should still see a massive boost during the holidays
 

Maxina

Banned
Oct 28, 2017
3,308
FE3H will definitely leg its way to 3 million. Great to see the franchise only growing as the years go by.
 

NintenDuvo08

Member
Oct 30, 2017
257
Oh yeah do they say how much the Switch Lite sold separately and did they reach their targets sales for Switch in general?
 

Deleted member 31092

User requested account closure
Banned
Nov 5, 2017
10,783
Splatoon 2 is almost there to 10 million sales, and BotW is coming for Odyssey's ass, the gap is less than 1 million sales now.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
FETH at 2.29M. Strong numbers of course, though my 5M prediction is more than likely dead lol. Still, it's placed itself as a massive Nintendo franchise, which is awesome! Game could maybe leg it out to 4M I think.