Noticing when an explanation that interrupts a presentation doesn't seem to make sense, and implies a problem people run into pretty regularly isn't a problem, isn't a shit storm.
And there are differences in how games deal with online play. People who play fighting games can be particularly tuned into how it's handled because it's a demanding genre, and yeah, sometimes the "netcode" itself is bad.
Acting like there's no difference in how well online modes work in different games because "slowdown can happen" is so simplistic it misses the mark.
You are reading too much into it, it's not a official statement, it's probably just an ad-lib from the host to make the show run smoothly after the stream was cut.
He probably was told there was a problem in the stream, not in the game itself.
Of course I can't be sure, but the probability is higher than him "defending its netcode lol".
Never tried to say it's not an issue, just that you guys are blowing it out of proportions.
And you indeed are, just reading at the reactions in this thread and in every Nintendo Online thread, where people regularly shit on it
for whatever reason. The issue happened only once.
There is no way of knowing it the "netcode" is bad as people proclaim, since most of the time slowdowns happens because of people slow connections. If you regularly have lag and slowdowns, sorry to say, it's probably you.