https://sensortower.com/blog/dragalia-lost-revenue-50-million
that's an insane amount of money!
that's an insane amount of money!
Launched in five regions on September 26, Nintendo's fourth mobile game, Dragalia Lost, has summoned a sizable trove of player spending in the 70 days since. According to Sensor Tower Store Intelligence data, the title has just crossed $50 million in player spending on the App Store and Google Play in those regions with 60 percent of that coming from iOS users.