better than the Granblue suggestions at least
I like the ARPG aspect. The difference between Winning/Losing those Expert battles comes more to skill than stats.I pay just for wrymprints, I need all the Eldwaters to make my three star husbandos five stars.
Kind of enjoy this game a bit more than Granblue though maybe its the shiny Shiny new new factor.
You essentially never get to summon if you don't pay money, so it makes sense.
I hate this game. Sad to see it pulling good numbers, as it will only encourage more trash rates and triple gacha that pitybreaks you for trash 5-star wyrmprints.
I play the game every day, do all of the dailies, and counting the free voucher per banner, can probably pull a max of three times per banner before a new one pops up. And good luck getting anything 5* in that. I had to restart my game close to 10 times before I ever pulled a 5* unit, and I still haven't since then. Fire Emblem is much, much more generous in this regard.
Yeah I'd play this on Switch for sure. Like... Every damn day.I guess I dragged down the average. I paid $1 and felt that I got poor value for that dollar.
Game itself was nice though, would love a switch version.
Has the game released in Korea? Because if so, I'm all in on
I'm actually curious about the breakdown of spending- are people motivated to spend on the monthly packs/increased stamina/increased rewards, or the gacha itself w/ limited time banners, etc., or is it a bit of both?
Obviously the answer is a little more complex than that since the monthly uncap packs also give gacha currency, but are in turn fed by shitty rates increasing the chance you'll need an uncap or two to get the most out of a median amount of luck, and the abysmal rates + pricing to begin with probably also help in making those monthly packs look 'good' in comparison for absolute value.
That makes it even more confusing that Nintendo hasn't released this in Europe yet
Mario kart seems unappealing as a gacha game. Like how to balance 3* karts vs 5* karts? What about laaaaaag?Will be real interesting to see what Nintendo does with Mario Kart Tour. Depending on how it's monetized it could be huge.
I didn't bother with them much. I just use the free three skip tickets daily if there are no new content. I do try to play with all the new characters once so I did mostly got all the daily bonus till now even if it's the beginner or standard bonuses. Game is still OK so far, let's see if it will last me till S2 of the main story.I quit playing a few weeks ago despite enjoying the gameplay and having a lot of luck with 5* units with no money sunk into it (I think I had a 5* in every element). I'd never really played a gacha game before though and the daily commitments to the bonuses and stuff was becoming a drag and taking too much of my time, I felt... I did like the main story missions and the special events, but constantly doing Avenue of Power etc was such a drag.
Mario kart seems unappealing as a gacha game. Like how to balance 3* karts vs 5* karts? What about laaaaaag?
Trash rates? Just the other week ago I pulled both Mirabelle and Hildegarde in one Tenfold. I usually don't do the single summon as its a waste of wyrmite. Of course the game will sometimes give you the 5* wyrmprint every now and then with dupes, but then again I tend to also put importance on prints since some already put meter into your dragon transformation.I hate this game. Sad to see it pulling good numbers, as it will only encourage more trash rates and triple gacha that pitybreaks you for trash 5-star wyrmprints at twice the rate of the pitiful 0.5% rate for 5-star characters.
Play with a styuls. Learn focus attacks.Game is not that good. Gacha rates aside, the controls are bad for an action game, movement feels so weird like steering a car or something.
Always wanted it.
That's pretty impressive considering it's only available in JPN And NA. I wonder what the holdup is for Europe? I guess all the languages needed?
I'd imagine that the Mym unit will double that
Yes, trash rates. You getting lucky on a pull doesn't change the fact that the rates are trash. Hard numbers are not changed by your personal lucky anecdote: 0.5% featured character, 0.5% non-featured character. 1% chance. And your pity will not build much thanks to sharing the pool with stupid wyrmprints that get double the rate, as well as dragons with the same rate.Trash rates? Just the other week ago I pulled both Mirabelle and Hildegarde in one Tenfold. I usually don't do the single summon as its a waste of wyrmite. Of course the game will sometimes give you the 5* wyrmprint every now and then with dupes, but then again I tend to also put importance on prints since some already put meter into your dragon transformation.
Also people are really underselling the 4-star units by a lot. I actually prefer some of them to the 5-stars.
Pityrates in DL are still pretty high though? I think the rates have been adjusted since launch.Yes, trash rates. You getting lucky on a pull doesn't change the fact that the rates are trash. Hard numbers are not changed by your personal lucky anecdote: 0.5% featured character, 0.5% non-featured character. 1% chance. And your pity will not build much thanks to sharing the pool with stupid wyrmprints that get double the rate. Compare that to FE:H: 3% featured, 3% non-featured. And you'll only be pitybroken by a 5* character. You're 1/6th as likely in DL to get a 5* character. And at percentages that low, it's really easy to run into an insane unlucky streak.
So yes, trash rates.
After 10 summons, pity rates increase the odds of the featured 5-stars by 0.25% total, meaning that's split between featured characters, wyrmprints, and dragons, so divide that by 4 to get the increase to featured 5* characters: 0.0625% increase for every 10 summons. And there's a 75% chance of being pitybroken by a dragon or wyrmprint. The same pity rate is true for non-featured 5* characters.Pityrates in DL are still pretty high though? I think the rates have been adjusted since launch.
Bro, are you drunk? I have not spend a single dollar and yet between tickets given CyG and playing ive managed at worst 3 10 pull every single banner since releaseYou essentially never get to summon if you don't pay money, so it makes sense.
Guys is it actually a good game? I would try it but don't want to spend time on an average game that will eventually become a grind because its a gotcha.
You essentially never get to summon if you don't pay money, so it makes sense.
...so you're saying you got to summon without paying money.I play the game every day, do all of the dailies, and counting the free voucher per banner, can probably pull a max of three times per banner before a new one pops up. And good luck getting anything 5* in that. I had to restart my game close to 10 times before I ever pulled a 5* unit, and I still haven't since then. Fire Emblem is much, much more generous in this regard.
I think you're always gonna have people who go extremely hard on 10 pulls, but I think it's probably more the refresh and monthly packs that drives casual whaling, yeah?
Are you also including Platinum Summons into this? Platinum Summons guarantee 5 star characters on certain days.After 10 summons, pity rates increase the odds of the featured 5-stars by 0.25% total, meaning that's split between featured characters, wyrmprints, and dragons, so divide that by 4 to get the increase to featured 5* characters: 0.0625% increase for every 10 summons. And there's a 75% chance of being pitybroken by a dragon or wyrmprint. The same pity rate is true for non-featured 5* characters.
By comparison, FE:H increases pity after only 5 summons, and it increases it by 0.25%, but that is not split between characters and other stuff, it's all to characters.
So to answer your question, no, the pity rates are trash too.