First of all, the launch year was an insane anomaly. You're all spoiled, your expectations are unrealistic. Second, why do people feel they need a new, big AAA $60 game every month or a system is trash? There's so many great indies releasing on Switch all the time, more than enough to have at least one new, great game every week. And for a fraction of the cost you get a game that's often just as fun. Some of my most anticipated games this year are indies. That's where most of the clever, interesting, inventive, risky stuff is. Also, people don't give indies the credit they deserve. These people give up their lives and work their asses off for what usually ends up being very little return. Many are lucky just to make enough money to keep making games. There's something to be said about a small group of people making a passion project and a shared vision come to reality vs a 100-300 person media factory churning out corporate-mandated commercial products for mass consumption.