Nintendo has updated their job recruitment site with a big number of new sections for hiring new graduates, showing some neat details about how they develop their games.
Above you can see how they are using motion capture and Maya for Breath of the Wild sequel cutscenes.
There are lots of other interesting details and pictures in the website.
Nintendo uses Slack!
Switch heatflow simulation
Prototypes for the Switch Pro Controller
Initial concept art for ARMS
Tools used to record footsteps sounds for Link in Breath of the Wild.
ARMS prototype.
You can check them all and much more in the following pages:
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