Nintendo Switch Lite announced at $199, launches September 20th, "dedicated handheld" (smaller, has D-Pad, has gyro, no HD Rumble, no dock/TV output)

Which colour Nintendo Switch Lite is your favourite?

  • Grey

    Votes: 647 19.6%
  • Yellow

    Votes: 731 22.2%
  • Turquoise

    Votes: 1,189 36.0%
  • Pokémon Sword and Shield Edition

    Votes: 733 22.2%

  • Total voters
    3,300

LegendofLex

Member
Nov 20, 2017
2,883
I haven’t actually tried but I think Play Anywhere is for digital purchases only. On the other hand I’m digital only on Switch so for me it would be the same scenario. That is if Nintendo use some kind of cloud syncing for saves and licenses. Do we know anything about that?
Yeah, they do; you can log in on any Switch and download your purchases and saves.
 

Dekuman

Member
Oct 27, 2017
8,007
Reading is too.much work
Hot takes gets more attention
Same poster also asked about the dimensions and screen resolution. /Shrug
 
Oct 26, 2017
5,895
DS games were 45 € max. That's handheld pricing.

Switch games cost up to 70.

I wonder if Nintendo will ever make dedicated handheld games again (i.e. smaller scope, smaller pricing). Even Link's Awakening, which is a classic handheld Zelda game, will cost the same as their classic home console titles. If Link's Awakening isn't a handheld game, then what is?
I was just pulling your leg there :P I know their handheld games were cheaper

Nintendo is essentially releasing the same sort of software for the Switch as they normally would for their home console and, thus, its games are priced like any other console. If it was just a handheld to go along with a console, it wouldn't be getting a lot these sort of games, at least not with the scope and budget they're receiving, and their games would be lower priced

I was hoping they'd price some of their lower budget releases at like a budget price but they haven't done like that, like they did with the Wii U. I'm guessing, since the Switch is actually successful and their games are selling well, they have no incentive to offer budget pricing, even for when they bring over their handheld-only series, like a potential Mario and Luigi game
 

Tunesmith

Member
Oct 25, 2017
786
So the notification light on the home button of the switch lite will work

I’m thinking this confirms a major update coming before the switch lite releases or the day it releases
Wouldn't call that confirming anything.

Nintendo has had that "Home button lights up when notifications are received" text in FAQs for the original joycons since before the console launched despite never actually making use of the feature to date.
 

Tunesmith

Member
Oct 25, 2017
786
My understanding is you need a Nintendo Online subscription to use cloud saves. Don’t need it to access your digital library
Correct.

The save transfer feature though, that can be done between two Switches that is on the same local network on a game by game basis, does not require NSO. You can also transfer saves that don't support Cloud (like Splatoon 2) this way between consoles.
 

60fps

Member
Dec 18, 2017
1,935
I was just pulling your leg there :P I know their handheld games were cheaper

Nintendo is essentially releasing the same sort of software for the Switch as they normally would for their home console and, thus, its games are priced like any other console. If it was just a handheld to go along with a console, it wouldn't be getting a lot these sort of games, at least not with the scope and budget they're receiving, and their games would be lower priced

I was hoping they'd price some of their lower budget releases at like a budget price but they haven't done like that, like they did with the Wii U. I'm guessing, since the Switch is actually successful and their games are selling well, they have no incentive to offer budget pricing, even for when they bring over their handheld-only series, like a potential Mario and Luigi game
I see :D

Yeah, I mean, the closest thing we have as a "handheld" game is Captain Toad, which costs like 10 or 20 bucks less than other first party Switch releases. Or The World Ends With You, which is 50 instead of 60 (still more expensive than the 11 years old handheld original - freaking ridiculous).

I feel if Link's Awakening Remake was released on 3DS (which it technically could), it would be 45 bucks. But it's for Switch, so it must be 60. Doesn't make sense.

Link's Awakening costs about the same as BotW. But the difference is, Link's Awakening is on the one end of the Zelda scale, the classic, smaller scaled handheld Zelda formula, while BotW is on the complete opposite of the spectrum - your massive full fledged 3D home console Zelda with 4 years of development.

If that doesn't justify a differentiation in price, then nothing does.

I think realistically, Nintendo will keep releasing their standard 60-70 €/$ games, and in between, on rare occasions, a title that is only 50.

But if the Switch is, as we all know, both handheld and home console - Why do games almost exclusively have home console prices?
 
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Funyarinpa

Avenger
Oct 26, 2017
7,161
But if the Switch is, as we all know, both handheld and home console - Why do games almost exclusively have home console prices?
Because their mainline games get a console game level focus and budget in development, I'd think. Why Nintendo doesn't release smaller scale games befitting a handheld (in scope and budget) might be a better question but they might just have no reason to put out lower budget titles out on their extremely successful console which is beefy enough to play stronger games
 
Jan 10, 2018
3,589
I see :D

Yeah, I mean, the closest thing we have as a "handheld" game is Captain Toad, which costs like 10 or 20 bucks less than other first party Switch releases. Or The World Ends With You, which is 50 instead of 60 (still more expensive than the 11 years old handheld original - freaking ridiculous).

I feel if Link's Awakening Remake was released on 3DS (which it technically could), it would be 45 bucks. But it's for Switch, so it must be 60. Doesn't make sense.

Link's Awakening costs about the same as BotW. But the difference is, Link's Awakening is on the one end of the Zelda scale, the classic, smaller scaled handheld Zelda formula, while BotW is on the complete opposite of the spectrum - your massive full fledged 3D home console Zelda with 4 years of development.

If that doesn't justify a differentiation in prize, then nothing does.

I think realistically, Nintendo will keep releasing their standard 60-70 €/$ games, and in between, on rare occasions, a title that is only 50.

But if the Switch is, as we all know, both handheld and home console - Why do games almost exclusively have home console prices?
Because almost exclusively home console game releases. As you said.
 

Fredrik

Member
Oct 27, 2017
3,590
My understanding is you need a Nintendo Online subscription to use cloud saves. Don’t need it to access your digital library
Sigh. And that makes the Lite unusable for me. I'm so tired of juggling multiple save files, always having to make the choice early on how I want to play through the whole game or otherwise being forced to start over. This goes for all platforms, including steam, it's just a tiny data file anyway, I don't get what's the problem. Xbox allows cloud saves for free on Play Anywhere titles but otherwise it's a no go there as well. Cloud saves should be a free basic feature, cloud licenses as well, it's all backwards that we have to double dip on game purchases and start over from scratch every time just because the digital stores can't figure out a way to share those tiny data files.
 
Nov 21, 2017
35
USA
Account sharing is already a thing. I share my account with my daughter's Switch, and we can both play the same game at the same time with separate saves (even multiplayer against each other, as long as it is online multiplayer, not local wireless).

If it's for personal use, it's generally quite seamless (if you have automatic cloud saves enabled), except for a few major games that don't have cloud saves - Splatoon 2, Animal Crossing and Pokemon. For these you would need to do a save transfer, so not entirely seamless (but not the end of the world either). But even for those it seems there may be a solution in the making, according to an interview with Bowser.
So I'm all digital (except my one BotW cart). Do we think it will be possible for me to do a one time transfer to the Lite without losing anything and then sell my OG Switch or gift it to someone?
 

Anteo

Member
Oct 25, 2017
1,998
So I'm all digital (except my one BotW cart). Do we think it will be possible for me to do a one time transfer to the Lite without losing anything and then sell my OG Switch or gift it to someone?
if you have a sub you can just do a cloud backup and authenticate on your new switch as the primary console, and download your games and saves.
Otherwise you will need both and do a save transfer
 

Polynaut

Member
Oct 27, 2017
92
I'm thinking about getting a Lite as a secondary console for my commute and travel. How ridiculous is it that I'd be annoyed at my activity log not being accurate because I'd be swapping between two consoles on occasion? lol

Really love the colors tho.

I saw this on reddit earlier:


I'd be all in on this version :D
 

Br3wnor

Avenger
Oct 27, 2017
2,081
Sigh. And that makes the Lite unusable for me. I'm so tired of juggling multiple save files, always having to make the choice early on how I want to play through the whole game or otherwise being forced to start over. This goes for all platforms, including steam, it's just a tiny data file anyway, I don't get what's the problem. Xbox allows cloud saves for free on Play Anywhere titles but otherwise it's a no go there as well. Cloud saves should be a free basic feature, cloud licenses as well, it's all backwards that we have to double dip on game purchases and start over from scratch every time just because the digital stores can't figure out a way to share those tiny data files.
I understand the frustration but Nintendo online is also only $20 for the entire year and w/ the NES and soon to be SNES games available, is a pretty great value.
 

AndrewGPK

Member
Oct 27, 2017
992
The thread title even says it has gyro...

Thread title should probably be updated to 'No rumble' - that 'No HD Rumble' stuff that Nintendo has been putting is misleading because it makes you think it has a basic rumble - and you do have to do some research to figure out it doesn't.

Gyro would have been a big deal for Splatoon and a few other games. I think people are just confusing the IR stuff and gyro.
 

skittzo0413

Member
Oct 25, 2017
17,211
Sigh. And that makes the Lite unusable for me. I'm so tired of juggling multiple save files, always having to make the choice early on how I want to play through the whole game or otherwise being forced to start over. This goes for all platforms, including steam, it's just a tiny data file anyway, I don't get what's the problem. Xbox allows cloud saves for free on Play Anywhere titles but otherwise it's a no go there as well. Cloud saves should be a free basic feature, cloud licenses as well, it's all backwards that we have to double dip on game purchases and start over from scratch every time just because the digital stores can't figure out a way to share those tiny data files.
Not that I'm excusing them charging for cloud saves but Nintendo Switch Online is a very good value program if you have interest in buying Nintendo games digitally. With an NSO subscription you can buy 2 game vouchers for $99 that are usable on $59 games, saving you a total of $20 which is what NSO costs for an entire year's subscription. If you buy 4 or more vouchers the NSO subscription has not only cost you nothing, but has saved you at least $20.

You can buy these vouchers until the voucher program ends, which is the end of July for now, but use them up to a year after buying them. Hopefully they extend it or make it permanent.
 

Fredrik

Member
Oct 27, 2017
3,590
Not that I'm excusing them charging for cloud saves but Nintendo Switch Online is a very good value program if you have interest in buying Nintendo games digitally. With an NSO subscription you can buy 2 game vouchers for $99 that are usable on $59 games, saving you a total of $20 which is what NSO costs for an entire year's subscription. If you buy 4 or more vouchers the NSO subscription has not only cost you nothing, but has saved you at least $20.

You can buy these vouchers until the voucher program ends, which is the end of July for now, but use them up to a year after buying them. Hopefully they extend it or make it permanent.
Yeah it’s alright I guess, but as a principle I feel like I should vote against it just as with Live and PS+. It’s really crappy that they’re putting something like that behind a paywall, especially now that many might have several consoles.

(I did jump in on Game Pass Ultimate though by using the prepaid Live conversion thingy, but only to get PC Game Pass not Live.)
 

skittzo0413

Member
Oct 25, 2017
17,211
Yeah it’s alright I guess, but as a principle I feel like I should vote against it just as with Live and PS+. It’s really crappy that they’re putting something like that behind a paywall, especially now that many might have several consoles.

(I did jump in on Game Pass Ultimate though by using the prepaid Live conversion thingy, but only to get PC Game Pass not Live.)
Fair enough, I respect that. Feature wise it's really terrible and inexcusable but the value is at least quite good.
 

hussien-11

Member
Oct 27, 2017
1,701
Jordan
DS games were 45 € max. That's handheld pricing.

Switch games cost up to 70.

I wonder if Nintendo will ever make dedicated handheld games again (i.e. smaller scope, smaller pricing). Even Link's Awakening, which is a classic handheld Zelda game, will cost the same as their classic home console titles. If Link's Awakening isn't a handheld game, then what is?
They don't need to do that themselves. Third parties/indies are doing that for them on the eShop.
Though they published Box Boy and Cadence of Huryle this year.
 
Feb 10, 2018
12,002
Was going to get one but I don't I can wait 10yrs

On amazon.Co.Uk

Product Details
  • Release date: 31 Dec 2030
  • Item Weight: 998 g
  • Shipping Weight: 1.36 kg
  • ASIN: B07SMRJVY7
  • Manufacturer reference: Nintendo201940
  • Amazon.co.uk Sales Rank: 47

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I hope its not an rrp if £199

I suppose $199 = 158 + 20% vat tax = 189

But the 1x was £449,
$499 = £400 + 20%vat is about £500, so ms + Sony are able to get uk price down. And even the OG switch got the UK price down about £10 comoart to the $ conversion + vat.
 
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HF2014

Member
Oct 25, 2017
2,101
Really, i dont get it. Sure its a more portable console, but the Switch main attraction is the ability to switch your system from tv to handheld, and now that thing is gone. I hope they release some sort of adaptor to hook it to the tv , cause its one key feature its missing. I am 80% handheld, 20% docked with mine, and not considering one second to trade mine cause when i would want to play on tv, well, i wont be able.

And hoping these joycon drifting issue have been fixed with this new release, or i see lots of return , repairs incoming!