Looks good, but what about a Switch Lite like this:
I'm not entirely happy with how it turned out, but here you go:
"Terribly battery life" man the trolls are really out in full force today lol.
Yes, an HD handheld device that plays console games for 3-6 hours on a charge (probably closer to 4.5 hours on average) that is easily charged by a small battery pack for another 3+ hours is terrible. I guess most every handheld device is terrible then.
Officially, demanding games like
Breath of the Wild get ~3 hours on a full charge. My experience is that it was closer to 2. They don't specify, but it was probably tested at something like 25% brightness to get those numbers.
It's a significant drop compared to previous handheld systems like the n3DS XL which regularly exceeded its "3.5 to 6.5 hours" rating for me.
[…] As for game saves, you can either transfer your saves to the new device, or use Nintendo Switch Online cloud saves to sync the saves between different devices.
*except for the games which don't permit this.
The Switch is not really set up for people to own multiple consoles - and certainly not for people to seamlessly continue progress across multiple devices.
It was designed around taking your home Switch on-the-go with you, instead of owning a Switch/Pro that stays at home and a Lite that you carry around.
They really should have kept TV-out as an option if people wanted to buy a dock (or cable) for the Lite.
I don't think thermal constraints are the issue at all -I'm sure it was a cost-reducing measure- but if they were, they should have supported TV-out with the games running in handheld mode instead.
Pretty sure Bluetooth will be one of the features the new hybrid model will have, it'll be one of those features aimed at 'avid gamers'.
I would be surprised if that was the case. I think if they were going to license a Bluetooth audio codec, they'd probably update all systems to support it.
But people are going to be in for a shock if they do add Bluetooth support, as Bluetooth audio latency is very noticeable in games.
You're sticking up for a 720p screen right now. Even the bargain basement tablets are 800p.
Display quality is more important than resolution.
But the Switch doesn't even render most games natively at 720p in handheld mode, so I don't see the need for a higher resolution display.
I would have preferred it if the Switch had a 480p3D display rather than a 720p2D one.
At least then every game would be rendered natively, and look sharp instead of blurry. And I'm not going to get over how much I miss 3D. The original 3DS was bad, but the Super-Stable 3D on the new 3DS models -at least the ones with IPS display panels- looks amazing.