But...it has gyro.
I was just pulling your leg there :P I know their handheld games were cheaperDS games were 45 € max. That's handheld pricing.
Switch games cost up to 70.
I wonder if Nintendo will ever make dedicated handheld games again (i.e. smaller scope, smaller pricing). Even Link's Awakening, which is a classic handheld Zelda game, will cost the same as their classic home console titles. If Link's Awakening isn't a handheld game, then what is?
Yeah, they do; you can log in on any Switch and download your purchases and saves.
Oh cool I didn't know that, Nintendo is slowly catching up. And all this is allowed even without Nintendo Online?For the majority of games. Some games do not support cloud saves (some high profile games sadly).
Wouldn't call that confirming anything.So the notification light on the home button of the switch lite will work
I'm thinking this confirms a major update coming before the switch lite releases or the day it releases
Gah now you've made me all hungry, that looks sooo tasty!
Oh cool I didn't know that, Nintendo is slowly catching up. And all this is allowed even without Nintendo Online?
Correct.My understanding is you need a Nintendo Online subscription to use cloud saves. Don't need it to access your digital library
I see :DI was just pulling your leg there :P I know their handheld games were cheaper
Nintendo is essentially releasing the same sort of software for the Switch as they normally would for their home console and, thus, its games are priced like any other console. If it was just a handheld to go along with a console, it wouldn't be getting a lot these sort of games, at least not with the scope and budget they're receiving, and their games would be lower priced
I was hoping they'd price some of their lower budget releases at like a budget price but they haven't done like that, like they did with the Wii U. I'm guessing, since the Switch is actually successful and their games are selling well, they have no incentive to offer budget pricing, even for when they bring over their handheld-only series, like a potential Mario and Luigi game
Because their mainline games get a console game level focus and budget in development, I'd think. Why Nintendo doesn't release smaller scale games befitting a handheld (in scope and budget) might be a better question but they might just have no reason to put out lower budget titles out on their extremely successful console which is beefy enough to play stronger gamesBut if the Switch is, as we all know, both handheld and home console - Why do games almost exclusively have home console prices?
I see :D
Yeah, I mean, the closest thing we have as a "handheld" game is Captain Toad, which costs like 10 or 20 bucks less than other first party Switch releases. Or The World Ends With You, which is 50 instead of 60 (still more expensive than the 11 years old handheld original - freaking ridiculous).
I feel if Link's Awakening Remake was released on 3DS (which it technically could), it would be 45 bucks. But it's for Switch, so it must be 60. Doesn't make sense.
Link's Awakening costs about the same as BotW. But the difference is, Link's Awakening is on the one end of the Zelda scale, the classic, smaller scaled handheld Zelda formula, while BotW is on the complete opposite of the spectrum - your massive full fledged 3D home console Zelda with 4 years of development.
If that doesn't justify a differentiation in prize, then nothing does.
I think realistically, Nintendo will keep releasing their standard 60-70 €/$ games, and in between, on rare occasions, a title that is only 50.
But if the Switch is, as we all know, both handheld and home console - Why do games almost exclusively have home console prices?
Sigh. And that makes the Lite unusable for me. I'm so tired of juggling multiple save files, always having to make the choice early on how I want to play through the whole game or otherwise being forced to start over. This goes for all platforms, including steam, it's just a tiny data file anyway, I don't get what's the problem. Xbox allows cloud saves for free on Play Anywhere titles but otherwise it's a no go there as well. Cloud saves should be a free basic feature, cloud licenses as well, it's all backwards that we have to double dip on game purchases and start over from scratch every time just because the digital stores can't figure out a way to share those tiny data files.My understanding is you need a Nintendo Online subscription to use cloud saves. Don't need it to access your digital library
Hold on. On the Switch, can you delete games without deleting save data?My understanding is you need a Nintendo Online subscription to use cloud saves. Don't need it to access your digital library
Of course.Hold on. On the Switch, can you delete games without deleting save data?
I should report your post for posting Porn openly.
Whew.
So I'm all digital (except my one BotW cart). Do we think it will be possible for me to do a one time transfer to the Lite without losing anything and then sell my OG Switch or gift it to someone?Account sharing is already a thing. I share my account with my daughter's Switch, and we can both play the same game at the same time with separate saves (even multiplayer against each other, as long as it is online multiplayer, not local wireless).
If it's for personal use, it's generally quite seamless (if you have automatic cloud saves enabled), except for a few major games that don't have cloud saves - Splatoon 2, Animal Crossing and Pokemon. For these you would need to do a save transfer, so not entirely seamless (but not the end of the world either). But even for those it seems there may be a solution in the making, according to an interview with Bowser.
So I'm all digital (except my one BotW cart). Do we think it will be possible for me to do a one time transfer to the Lite without losing anything and then sell my OG Switch or gift it to someone?
So I'm all digital (except my one BotW cart). Do we think it will be possible for me to do a one time transfer to the Lite without losing anything and then sell my OG Switch or gift it to someone?
For all those people like me who thought Nintendo should just commit to one style of console back when the Switch was announced, time just proved us right: it should've been mobile all along.
So I'm all digital (except my one BotW cart). Do we think it will be possible for me to do a one time transfer to the Lite without losing anything and then sell my OG Switch or gift it to someone?
Sigh. And that makes the Lite unusable for me. I'm so tired of juggling multiple save files, always having to make the choice early on how I want to play through the whole game or otherwise being forced to start over. This goes for all platforms, including steam, it's just a tiny data file anyway, I don't get what's the problem. Xbox allows cloud saves for free on Play Anywhere titles but otherwise it's a no go there as well. Cloud saves should be a free basic feature, cloud licenses as well, it's all backwards that we have to double dip on game purchases and start over from scratch every time just because the digital stores can't figure out a way to share those tiny data files.
They did it with the 2DS after a year, there's still hope!They really need to stop fucking around and bring back transparent covers. That shit was so 90s and amazing.
Sigh. And that makes the Lite unusable for me. I'm so tired of juggling multiple save files, always having to make the choice early on how I want to play through the whole game or otherwise being forced to start over. This goes for all platforms, including steam, it's just a tiny data file anyway, I don't get what's the problem. Xbox allows cloud saves for free on Play Anywhere titles but otherwise it's a no go there as well. Cloud saves should be a free basic feature, cloud licenses as well, it's all backwards that we have to double dip on game purchases and start over from scratch every time just because the digital stores can't figure out a way to share those tiny data files.
You need the paid service for cloud saves; without the paid service, you can still download your games and transfer saves, but without cloud save sync.Oh cool I didn't know that, Nintendo is slowly catching up. And all this is allowed even without Nintendo Online?
Yeah it's alright I guess, but as a principle I feel like I should vote against it just as with Live and PS+. It's really crappy that they're putting something like that behind a paywall, especially now that many might have several consoles.Not that I'm excusing them charging for cloud saves but Nintendo Switch Online is a very good value program if you have interest in buying Nintendo games digitally. With an NSO subscription you can buy 2 game vouchers for $99 that are usable on $59 games, saving you a total of $20 which is what NSO costs for an entire year's subscription. If you buy 4 or more vouchers the NSO subscription has not only cost you nothing, but has saved you at least $20.
You can buy these vouchers until the voucher program ends, which is the end of July for now, but use them up to a year after buying them. Hopefully they extend it or make it permanent.
Yeah it's alright I guess, but as a principle I feel like I should vote against it just as with Live and PS+. It's really crappy that they're putting something like that behind a paywall, especially now that many might have several consoles.
(I did jump in on Game Pass Ultimate though by using the prepaid Live conversion thingy, but only to get PC Game Pass not Live.)
They don't need to do that themselves. Third parties/indies are doing that for them on the eShop.DS games were 45 € max. That's handheld pricing.
Switch games cost up to 70.
I wonder if Nintendo will ever make dedicated handheld games again (i.e. smaller scope, smaller pricing). Even Link's Awakening, which is a classic handheld Zelda game, will cost the same as their classic home console titles. If Link's Awakening isn't a handheld game, then what is?
On PS4 you can put saves on a USB stick everytime you want, Nintendo really need to stop with their obsolete mentality.Of course.
EDIT: I say of course, but is this not a thing on PS4/Xbox One? Anyway, yes you can.
Really, i dont get it. Sure its a more portable console, but the Switch main attraction is the ability to switch your system from tv to handheld, and now that thing is gone. I hope they release some sort of adaptor to hook it to the tv , cause its one key feature its missing. I am 80% handheld, 20% docked with mine, and not considering one second to trade mine cause when i would want to play on tv, well, i wont be able.
And hoping these joycon drifting issue have been fixed with this new release, or i see lots of return , repairs incoming!
Really, i dont get it. Sure its a more portable console, but the Switch main attraction is the ability to switch your system from tv to handheld, and now that thing is gone.
Really, i dont get it. Sure its a more portable console, but the Switch main attraction is the ability to switch your system from tv to handheld, and now that thing is gone.
How people think about the "main attraction" of a system differs tremendously between people.Sure its a more portable console, but the Switch main attraction is the ability to switch your system from tv to handheld