Not really. Families and kids, those that'll mostly buy the Mini, are also those more likely to get games like Mario Party or Just Dance.Thats the trade off
And most people wont need to buy them anyways since so few games are Joy con only
Not really. Families and kids, those that'll mostly buy the Mini, are also those more likely to get games like Mario Party or Just Dance.Thats the trade off
And most people wont need to buy them anyways since so few games are Joy con only
Switch does work like that; the exact digital sharing model is the same as PSN, in fact.If the Switch Mini worked like iOS and I could just redownload my digital games so I can play them with my wife, I'd totally get a Switch Mini. But Nintendo doesn't work like that, last time I checked.
As for the price, if it's anything above $200, someone messed up.
I legit don't understand the need for a smaller Switch. If the current one is too big, what is the optimal size? It's not going to be "smartphone-small", so why would Nintendo do it and introduce compatibility issues with games that use joycons in the process?
Switch does work like that; the exact digital sharing model is the same as PSN, in fact.
Not really. Families and kids, those that'll mostly buy the Mini, are also those more likely to get games like Mario Party or Just Dance.
That's excellent. I don't remember it being like that for older eShop systems. I might indeed have to get a Switch Mini then.
But they won't cause they don't want to spend a lot. And what's more cheaper than selling a system with two controllers included? I don't think we'll see exclusive games again.Then they have to pay up to buy the extras
the point of the mini is a cheap entry point
All Nintendo has to do is be upfront about it or patch controller support into those games somehow
Not really. Families and kids, those that'll mostly buy the Mini, are also those more likely to get games like Mario Party or Just Dance.
Not its entire lifetime, the current sharing model was introduced last year alongside the NSO update; earlier you could only be logged in to one system at a time (but still log out and in at will).It's been like that for most of the Switch's lifetime. Not with their previous systems regretably, but they have done a pretty good job with digital ownership on Switch.
Not its entire lifetime, the current sharing model was introduced last year alongside the NSO update; earlier you could only be logged in to one system at a time (but still log out and in at will).
This could be similar to how accessories for iPhone are made prior to new iPhone announcement. These designers haven't actually seen the Switch Mini, just building their accessories based off of specs they received.
Has there ever been an accurate leak of Nintendo hardware? I can't recall any off the top of my head.
I mean, the Pro Controller has a d-pad.Switch mini ain't having no d-pad. You can quote me on that. It's gonna be the same 4 buttons.
He was talking about redownloading digital games on a second console, not game sharing. At least that's what I assumed.
That has been possible since the Switch launched IIRC.
Yeah, that's the pro controller, not the controller attached to the console. I'd be willing to bet that the Switch mini will keep the exact control scheme as the existing Switch with joycons attached.
Switch mini ain't having no d-pad. You can quote me on that. It's gonna be the same 4 buttons.
The main reason for the separate buttons is for split Joy-Con play. That reason would be completely nullified if you can't detach the controls from the Switch Mini.Yeah, that's the pro controller, not the controller attached to the console. I'd be willing to bet that the Switch mini will keep the exact control scheme as the existing Switch with joycons attached
The Switch itself was leaked before it announced. Both the concept and an image of the devkit were leaked before it was ever officially shown.
Importing saves from system to system was added later though no?
Maybe so, but I'm still betting it's just going to use the same internals (for the most part) as the existing joycons.The main reason for the separate buttons is for split Joy-Con play. That reason would be completely nullified if you can't detach the controls from the Switch Mini.
Why would putting an OLED screen on a mobile video game device ever be a bad idea? Burn-in/out isn't that much of a problem, as the Vita proved.nintendo has had their fair share of missteps but I doubt they'd be incompetent enough to put an oled screen on a video game device
Yes, the Switch itselfHas there ever been an accurate leak of Nintendo hardware? I can't recall any off the top of my head.
But they won't cause they don't want to spend a lot. And what's more cheaper than selling a system with two controllers included? I don't think we'll see exclusive games again.
i wonder if they will still sell some form of dock or tv cable separately.
there's no way that picture is the real. there's no reason for nintendo to not use the same DPad they've been using since forever in this.
exactly. if they want to have full compatibility with all switch games out there, they have to offer a solution to play on the TV, and the hardware and system already supports it. they just have to sell the dock/controllers separately to cut cost.I think so, because otherwise some games like Super Mario Party would not be available. But the Mini format will be perfect even without it, because it will be mainly targeted to the 3DS audience (e.g. Pokémon and Animal Crossing fans)
I believe it.
Mostly because the USB-C port is on the bottom again, and that's such a Nintendo move.
I believe it.
Mostly because the USB-C port is on the bottom again, and that's such a Nintendo move.
doesn't iphone acc. leak months and months before they are released?clearly just a mock up, but a sign that switch mini is close to being announced.
Switch mini ain't having no d-pad. You can quote me on that. It's gonna be the same 4 buttons.
With something that small, you could dock it upside down with no real drawback. And I mean if the point of the thing is to make it cheaper, they should just be using a cable anyway.
If you dock it upside down you're blocking the air intake vent. That's a no-no.
In this hypothetical I would assume they could move various things around. Is there any reason the air intake couldn't be on the bottom, while the charging port was on top? Which would allow the cartridge slot to still be on the top as well. And again, they should probably be using a cable anyway rather than a physical dock, which would solve all of these issues.If the game card is at the top docking it upside down would make no sense. I don't understand the issue with the USB being on the bottom anyway. It's on the bottom of my phone too.
With something that small, you could dock it upside down with no real downside. And I mean if the point of the thing is to make it cheaper, they should just be using a cable anyway.
With something that small, you could dock it upside down with no real downside. And I mean if the point of the thing is to make it cheaper, they should just be using a cable anyway.
The only purpose of button is for joy con detached. So bet, you will lose because it makes no sense.Yeah, that's the pro controller, not the controller attached to the console. I'd be willing to bet that the Switch mini will keep the exact control scheme as the existing Switch with joycons attached.
And calling that thing on the Pro Controller a d-pad is being generous. that shit is awful.