Alright, thanks for that, if that is the point to take off XBC2's marketing a fanservicey blades, that it's targeted to a specific, mostly Japan-based audience, then I can sort of make peace with it. Not because I think it's the right thing to do, but because it's not something I can do anything about.
Yeah, I feel there's enough evidence to tell us what we need to know about what market segment Xenoblade 2 is being aimed at, why it's being developed, and what Nintendo hopes to gain from releasing it early on in the Switch's life. These are things people on both sides should keep in mind during discussions.