End of 3rd Region you should have the 2 you didn't pick through Side Missions.Anyone know when you get the other starter Guardian Spirits? I want a Phantom form GS. :<
3 deaths so far to Gyuki, first boss that's been annoying (none of the other bosses killed me more than once, if at all). Any tips? Spear build, all melee and very little invested into magic or ninjutsu.
Beat the main game. It dragged a bit towards the regions 4 and 5 but after that it really picked itself up. The soundtrack too.
Question for those who beat the first games DLC; I never played it, is the section with William after or before that DLC ends? Like how did it show these nioh 2 events in that game?
If you mean the Mujina, who occasionally pop from chests, yes. They remain unchanged from Nioh 1. Literally only new thing about them is that you can get a Soul Core.Was the way you can see mimics and how to make them leave without combat present in Nioh 1 as well?!
yes it is.3 years is not a relatively short time. There are sequels that come out a year later with far less rehash. These decisions weren't based on dev time, these decisions were based on not rocking the boat.
Very, very low. You want to boost both luck and item drop chance quite a bit and even then RNG might just hate your guts.Jesus how low is the droprate for boss skills??
I've farmed Yoshitatsu and his bullshit grabs like 20+ times now.
Just completed it. Damn this game did overstay its welcome and the last battle was not very epic at all. What is wrong with Team Ninja? It seems they lost steam midway through game planning.Was cool to see William though. What about the flash backs after the final battle?
Just completed it. Damn this game did overstay its welcome and the last battle was not very epic at all. What is wrong with Team Ninja? It seems they lost steam midway through game planning.Was cool to see William though. What about the flash backs after the final battle?
No it isnt.
I'm in the latter portion of the game and my time with this game has been a nightmare almost. I call Nioh 2 "obnoxiously difficult" in that it just throws everything at you(gank squads, environmental hazards, snipers.etc) all at once with reckless abandon. It's that "spikes on top of spikes on top of spikes" type of difficulty that borders on comical due to the absurdity of it all. In the last few missions it has gotten repetitive and exhausting so I usually found myself just darting to the next shrine and/or boss. Also, I'm rocking nothing but level appropriate heavy armor but lessor enemies still 1-2 shot me easily.
I don't remember having this bad of a time with Nioh 1. I remember the early game being tough, but the latter half was smooth sailing for me. I guess my gaming skills have fallen off a cliff these past 2 years lol.
I don't know how, but I seem to have gotten worse the more I've played.
I'm almost at the end, but I think I'll take a break. I'm getting pretty bored at this point, despite loving it for a while.
I don't care about your criticism at all.No it isnt.
Derp.
I'm enjoying the game and I'm sorry my criticism bothers you.
Never touched online in Nioh, how do I help random people with bosses and such?
No it isnt.
Derp.
I'm enjoying the game and I'm sorry my criticism bothers you.
Cool it, dudes~I don't care about your criticism at all.
You lost any credibility in your first two sentences.
I actually wonder what the limit is.You can have a army of scampusses holy shit only just found out this on the Anegawa stage
No doubt. My experience has been very similar. But I'm still mid-game and expecting Yokai shift to get stronger and more customizable later on.I think my only big complaint is that I didn't find myself using Yokai shift that much besides using it to safely get the last few hits on a boss. I appreciate that it's not as broken as living weapon, which I found trivialized most fights, but it really feels like the meter should fill up faster and the shift should last longer. Even late game it didn't feel that useful, but I'm sure I could adjust my build a bit.
You can atually fight only the Onryudo. The Tengu only spawns if you kill both the ranged skeletons. Or at least that was the case for me but I did it back during release not sure if the update changed it.I think I'm at my limit. I've been running this "The Burning Sky" sidemission for five fucking hours and it's just impossible. Gank squad after gank squad after gank squad after gank squad after gank squad. And then the boss fight throws an Onryudo and a Karasu Tengu at you at the same time while ALSO having assholes pepper you with hand cannon shots AND two axe skeletons poise through everything you do.
Absolute trash-tier game design and it's actually making me kind of hate the rest of the game retroactively. These developers need to find a new gimmick because this one fucking sucks.
Thanks! Helped a few players with killing the snake. Got some nice soul cores out of it.On the map, go to the menu where you find the Blacksmith, Shrine, Hut, etc and choose "Torii Gate".
From there, you can choose to do Expeditions (full coop on which both players progress and you share a life bar that depletes each time one dies) or random encounters, in which another player summons you from a shrine, similar to the Souls series.
You can atually fight only the Onryudo. The Tengu only spawns if you kill both the ranged skeletons. Or at least that was the case for me but I did it back during release not sure if the update changed it.
I used feral for the whole game. I find it best to not touch the joystick if your going for the counter. If you don't do that you tend to miss.No doubt. My experience has been very similar. But I'm still mid-game and expecting Yokai shift to get stronger and more customizable later on.
I'm also struggling with the feral burst counter. It seems so inconsistent, and worse.
Just completed it. Damn this game did overstay its welcome and the last battle was not very epic at all. What is wrong with Team Ninja? It seems they lost steam midway through game planning.Was cool to see William though. What about the flash backs after the final battle?
You can atually fight only the Onryudo. The Tengu only spawns if you kill both the ranged skeletons. Or at least that was the case for me but I did it back during release not sure if the update changed it.
I think I'm at my limit. I've been running this "The Burning Sky" sidemission for five fucking hours and it's just impossible. Gank squad after gank squad after gank squad after gank squad after gank squad. And then the boss fight throws an Onryudo and a Karasu Tengu at you at the same time while ALSO having assholes pepper you with hand cannon shots AND two axe skeletons poise through everything you do.
Absolute trash-tier game design and it's actually making me kind of hate the rest of the game retroactively. These developers need to find a new gimmick because this one fucking sucks.
I think I'm at my limit. I've been running this "The Burning Sky" sidemission for five fucking hours and it's just impossible. Gank squad after gank squad after gank squad after gank squad after gank squad. And then the boss fight throws an Onryudo and a Karasu Tengu at you at the same time while ALSO having assholes pepper you with hand cannon shots AND two axe skeletons poise through everything you do.
Absolute trash-tier game design and it's actually making me kind of hate the rest of the game retroactively. These developers need to find a new gimmick because this one fucking sucks.
Yeah, I was a bit shocked to see one or two posters in this thread positively mention the music. I couldn't remember a single piece of it that wasn't also from the first game.this game is so light on music. Give me some good tracks. I think the blacksmith is quieter for this game, at least for my PS4.
At the final bit, you only have to kill the big dude to end the mission. You can run past the Tengu and shit on the cliffs and fight them where it's less bullshit.I think I'm at my limit. I've been running this "The Burning Sky" sidemission for five fucking hours and it's just impossible. Gank squad after gank squad after gank squad after gank squad after gank squad. And then the boss fight throws an Onryudo and a Karasu Tengu at you at the same time while ALSO having assholes pepper you with hand cannon shots AND two axe skeletons poise through everything you do.
Absolute trash-tier game design and it's actually making me kind of hate the rest of the game retroactively. These developers need to find a new gimmick because this one fucking sucks.