NOOB QUESTION: How can I not use ALL of the carbon in my inventory on my biofuel reactor? Like can't I just choose to use a little bit of it instead of the whole lot? Seems super counterintuitive
I wish I knew as well. It's so incredibly annoying. You'd have to put some of your carbon in a container or refiner and then go back and put the rest in the reactor. I hope they fix it soon and let us change the stack when putting it in, as well as being able to turn it on or off. As soon as you put in carbon it just runs until it's empty, it sucks.
While we're on that topic, here's my updated bugs/gripes list (PS4 Pro):
-Getting lots of notifications with %ITEM% etc in the text. It seems they didn't do enough house cleaning when making some of the changes from Next to Beyond.
-Being told to craft something before getting the blueprint from the very same quest line later on is annoying. It wanted something requiring batteries, but I didn't yet have the blueprint, so why not just tell me to BUY it instead of telling me to CRAFT or BUY it?
-Sentinels are detecting me even if I'm underground. I now have to burrow even deeper down to lose them.
-Whispering egg monsters take longer to disappear now after stealing an egg, and half the time when it says they're going away, they still walk around and can be reactivated when I'm close. Does Hello Games just not want us to get those eggs? All of the barriers they put up in front of getting them and the glitches involved make it so incredibly painful and time consuming that the work isn't even worth it. Why not just remove them from the game?
-Every- and I mean EVERY time I push my touch pad it opens my starship inventory, no matter what I'm doing or how many miles away from my starship I am. I ALWAYS have to L1 over to get to my suit inventory.
-Multitool animations glitch out and stop working after X minutes of play time.
-My ship clips on something when exiting my freighter every single time. There's some invisible geometry or something that needs to be removed.
-Storage container cubes sometimes won't let me pull something out and says Inventory Full despite having plenty of slots. Only fix is to remove all the other items and put them back, then it lets me.
-Cartographer in my home system still refuses to speak to me. My only option is Leave. I can go to other systems and talk to those without issue. It can't be a faction issue either, as I have good standing with Vykeen.
-Please let us scan for what types of rare metals are in asteroid fields. It takes an ungodly amount of time to hover around pecking at them to find which of them have gold.
-When using my pulse drive it's STILL snapping to the wrong points, which has been an issue since Next. I can aim it right over what I want to pulse to, but it still moves and snaps over to something else instead.
-As others have said, submitting Navigation Data to cartographers is absolutely miserable. Let us speed up the process.
-ALSO: give us less Navigation data, or allow them to stack more. I'm constantly discarding them from my inventory due to how many I find.
-ALSO ALSO: make it easier to tell when we can expect Nanites or Navigation Data we interact with those small blue or orange cubes on desks in buildings and space stations.
-It would be cool if the broken machinery would disappear once we repair it and take the item. I have one in the middle of my base in the way. Hell, can we do that for all containers too?
-A special mode for the Terrain Manipulator to simply flatten it to whatever the current level of the surface we're standing on would be nice. Sometimes I need a wide flat area for construction.