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Dracoonian

Member
Dec 6, 2017
210
"Brrpp - tssssss". That sound alone takes me back to many feelings, memories and places. Also, 1 hour and 47 minutes. Woo!
 

monmagman

Member
Dec 6, 2018
4,126
England,UK
AHHH.....Half-Life,I remember that series.They made a great second game and then promised three follow up episodes to round out the story......made two,the second of which was a massive cliff hanger.....................................and then didn't bother with the final one,lol.
 

Spider-Man

Banned
Oct 25, 2017
2,353
I anticipate heavy feels when I watch this.

Already did when watching the couple trailers and clips.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
Interesting documentary, largely limited obviously by the fact Valve once again refused to talk anything Half-Life. Sigh. Also a bit overly long and overexplained at times probably, but still, overall a very enjoyable ride that brings back a lot of memories, especially those incredible HL2 tech demos I must have watched a hundred times at the time. Cool to see them talk about Titanfall 2 which definitely felt like the spiritual successor to Half-Life 2 at times. Also especially appreciated the insight on the engine by modders. Overall, such a sad thing to see an iconic, legendary, revolutionary franchise that printed tons of money just... disappear.

Doom bounced back from a possibly even more unlikely situation, who knows if Half-Life can. But between Quake Champions not making an impact, Unreal Tournament 4 being a half-assed effort that is now effectively canned too, Duke Nukem as good as dead, an era certainly seems to be gone for good. But the memories remain, at least, and games like Half-Life 1 and 2 still hold up in many ways to this day, so kudos to (old) Valve for them. But in regards to Half-Life, it's so odd to see there are dedicated fans who gladly spend thousands of hours remaking these games for free and there's hundreds of thousands if not millions of people ready to play these versions, but Valve just doesn't care seemingly. Truly one of the biggest losses in gaming, imho.

And yeah, Noclip is a godsend. I hope they don't pull a Valve and stop releasing interesting stuff :P
 

Spode

Member
Oct 25, 2017
31
Been looking forward to this one! Half-Life is one of my favorite games, and I've owned several copies of it and it's expansions throughout the years. Hopefully the documentary has some substance even without Valve's input.
 
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Drey1082

Member
Oct 27, 2017
714
Just finished it. I felt this one was a bit slow. I got into Half life HL2 so maybe I don't have the nostalgia, and I'm really not that into the Mod scene, so it could just be me.

I give NoClip credit, because without being able to talk to Valve, they had to find a way to get content. I thought the highlight was Geoff's description of the early days of Valve. I think this would have made a great hour long documentary, but at it's current length it's a bit much.

But I love video game docs, so still happy this got made.
 
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FreDre

Member
Apr 10, 2018
275
Argentina
Saw it the other day via Patreon;

I like the idea of the Half Life 2: Episode 3 being basically open sourced.

Although it sucks that Valve didn't even replied regarding the doc.
It could have been nice to give some insight from the people who created it.

Also, I got the impression that Geoff Keighley downplayed the idea of a Half Life VR installment very quickly when he answered about the franchise status, with all the recent indications that Valve are working on it (although we don't know if its development is still active).

I would have liked to see more about Project Borealis, but it was fine as it was.

Overall good documentary with some new insight from Randy about Gearbox's old relationship with Valve.
 

Nezacant

Member
Oct 27, 2017
2,085
I think I found something at the 33:33 mark...

MCQ9JWO.jpg


EDIT: I'm at work and cant test these keys. Have at it era.
 

phant0m

Member
Oct 29, 2017
3,361
Amazing work by Danny. IMO, it's very telling that this thread hasn't even make a second page, yet there's 30 pages about SonicFox's line about republicans.

I reluctantly agree with most in the doc that it's better for them not to release an Ep3/HL3 at this point. Nearly everyone involved has left, it wouldn't have the same soul anymore.

But, I feel like that soul might live on in Project Borealis. Time will tell.

Thank you for making this Danny, and thank you Marc for letting us at least see your vision for the next chapter.

———————
Sidenote, I strongly disagree with the person in the doc who said that "no one plays single player shooters anymore". That's nonsense. Doom, Wolfenstein II, Prey, Far Cry 5, TF2 were all excellent and well-received single-player experiences.
 

rakhir

Banned
Oct 28, 2017
104
Laidlaw publishing that blog finally settled for me that another HL game from Valve will never happen, so I'm glad the audience will pick up the franchise.

it's telling that modders needed the unreal engine to make something modern - its been so long since Valve made anything new, time has moved on and they are stuck making... skins and card games?
 

chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,634
I'm pretty interested in Project Borealis but it's hard to know if it'll manage to be transcendent in the way Valve's Half-Life games can be, or if it'll be hurt by trying to stick too close to the formula in a bid for authenticity. Or some completely different outcome I can't imagine, who knows?

Great doc. It's too bad Valve wasn't interested in participating (though honestly very predictable), but Noclip did the best they could and managed to talk to some pretty interesting people along the way. And to be honest, Valve would dominate the doc if they agreed to be a part of it; it was neat to get the outside perspective and let that breathe a little bit. Plus, the most interesting bits of the Valve story are the bits they probably won't ever be ready to share, as a corporation and probably not even individually: why did Episode 3 go off the rails?
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
Super interested in this. Will watch later.
 

FreezePeach

Banned
Oct 25, 2017
12,811
Amazing work by Danny. IMO, it's very telling that this thread hasn't even make a second page, yet there's 30 pages about SonicFox's line about republicans..

Is that really telling? Is it though? Is it really? I find it telling you post this comparison about a thread started on thursday when the game awards were hot, yet the last post in that thread was like 6 hours ago, and compare it to this thread somehow ( a completely unrelated topic i might add), something started basically 24 hours ago.

What a bizarre post.
 

Deleted member 3058

User requested account closure
Member
Oct 25, 2017
6,728
Damn, this will be perfect for the train tomorrow!

I love the noclip documentaries and this is for one of my favorite game series of all time.
 

finalflame

Product Management
Banned
Oct 27, 2017
8,538
Laidlaw publishing that blog finally settled for me that another HL game from Valve will never happen, so I'm glad the audience will pick up the franchise.

it's telling that modders needed the unreal engine to make something modern - its been so long since Valve made anything new, time has moved on and they are stuck making... skins and card games?
That just isn't true.
 
Oct 27, 2017
3,894
ATL
I really enjoyed the documentary. I'm saddened as well that noone from Valve was willing talk about HL, but at the same time...I completely understand. Most of the people who were behind HL are long gone from Valve. I'm surpised that I never heard of Project Borealis though. I'm thankful that this documentary raised awareness of it. I hope that the project gets seen through to completion and releases. I also hope that the project being on UE4 doesn't cause Valve to launch a cease and desist.

Overall though, I got the biggest nostalgia feels from everyone reminiscing about HL's modding scene. Some of the best times I've ever had as a gamer was playing various HL mods like: SvenCoop, The Specialists, They Hunger, Earth Special Forces, Day of Defeat, etc. Makes me wish we could see another modding renaissance that existed during the days of HL and UT. It sucks that the Source 2 engine and SDK were never publicly released. I'm guessing that Valve quitting development of Left 4 Dead 3, and a possible HL3, caused them to change their minds?
 

rakhir

Banned
Oct 28, 2017
104
That just isn't true.
Is it? Other than newly aquired Campo Santo people I dont see anyone in Valve interested in doing single player games, and even those guys were doing mainly entirely story driven stuff, not fps shooters.
Even Noclip pointed out that Laidlaw blog talked not only about Episode 3, but also about Valve internal changes. It's not the same company and the world moved on.
 

CommodoreKong

Member
Oct 25, 2017
7,710
Laidlaw publishing that blog finally settled for me that another HL game from Valve will never happen, so I'm glad the audience will pick up the franchise.

it's telling that modders needed the unreal engine to make something modern - its been so long since Valve made anything new, time has moved on and they are stuck making... skins and card games?

They're making a VR Half Life game. People visited Valve have played tech demos and when Source 2 gets engine updates (as recently as the Dota 2 update released a few days ago) new strings of code are found related to Half Life VR.
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
Thats the funniest part. Using Sega's money to fund Borderlands 2 instead of the game you were contracted to make.
Broadly speaking, Gearbox's behavior was not exactly out of line. Sega gave them funding in exchange for a particular product. So long as the product is delivered, how the money is spent isn't particularly relevant. If you're a company working on multiple projects at the same time, it's not unusual to use money received to keep the lights on.

Colonial Marines has always bugged me because while it's a flawed game, the controversy around it reflects a lot of the blind GAMER RAGE nonsense that has come to dominate internet discourse. As an example, when Colonial Marines is discussed online, the fact the game's graphics were overhauled in a post-release patch is almost never mentioned. There's this mentality that Gearbox were "lazy" and "incompetent" that both ignores their body of work and the fact that although Colonial Marines was a bit of a train wreck, they did try to deliver a quality product to the point of giving it above-average (particularly for 2013) levels of post-release support, on PC at least.
 

Deleted member 16136

User requested account closure
Banned
Oct 27, 2017
4,196
Miss those modding days, full blown total conversions, we dont get them anymore do we (understandably) ? At least not the amount of them.
 
Dec 31, 2017
1,396
Half Life would have had the darkest ending in the history of video game franchises if Laidlaw's blogpost was true. In retrospect, I am happy not to have played through it.
 

finalflame

Product Management
Banned
Oct 27, 2017
8,538
Is it? Other than newly aquired Campo Santo people I dont see anyone in Valve interested in doing single player games, and even those guys were doing mainly entirely story driven stuff, not fps shooters.
Even Noclip pointed out that Laidlaw blog talked not only about Episode 3, but also about Valve internal changes. It's not the same company and the world moved on.
It's not the same company that started work on HL3 many moons ago, and they are definitely not a company currently interested in continuing that work, but to say there is no internal work being done at Valve on the Half-Life franchise is incorrect.
 
Oct 26, 2017
2,780
It's funny to me the contrast between the hardcore fans, and Valve itself. I always suspect that for the creators themselves, Valve, Half Life wasn't that special of a product.
 

EndlessNever

Member
Oct 25, 2017
6,890
Despite disliking him greatly, Randy was easily the best part of this documentary and had fantastic insight.
 

SeanMN

Member
Oct 28, 2017
2,187
Interesting documentary, largely limited obviously by the fact Valve once again refused to talk anything Half-Life. Sigh. Also a bit overly long and overexplained at times probably, but still, overall a very enjoyable ride that brings back a lot of memories, especially those incredible HL2 tech demos I must have watched a hundred times at the time. Cool to see them talk about Titanfall 2 which definitely felt like the spiritual successor to Half-Life 2 at times. Also especially appreciated the insight on the engine by modders. Overall, such a sad thing to see an iconic, legendary, revolutionary franchise that printed tons of money just... disappear.

Doom bounced back from a possibly even more unlikely situation, who knows if Half-Life can. But between Quake Champions not making an impact, Unreal Tournament 4 being a half-assed effort that is now effectively canned too, Duke Nukem as good as dead, an era certainly seems to be gone for good. But the memories remain, at least, and games like Half-Life 1 and 2 still hold up in many ways to this day, so kudos to (old) Valve for them. But in regards to Half-Life, it's so odd to see there are dedicated fans who gladly spend thousands of hours remaking these games for free and there's hundreds of thousands if not millions of people ready to play these versions, but Valve just doesn't care seemingly. Truly one of the biggest losses in gaming, imho.

And yeah, Noclip is a godsend. I hope they don't pull a Valve and stop releasing interesting stuff :P

Couldn't have said it better myself!

Overall very good, with some slow bits (didn't need the story about being stoned). It was nice to see the diversity of people who were featured, but there was still a void left by not being able to have any current/former Valve employees in it.
 

phant0m

Member
Oct 29, 2017
3,361
Is that really telling? Is it though? Is it really? I find it telling you post this comparison about a thread started on thursday when the game awards were hot, yet the last post in that thread was like 6 hours ago, and compare it to this thread somehow ( a completely unrelated topic i might add), something started basically 24 hours ago.

What a bizarre post.

Yeah it is, really. Don't be asinine, of course a thread 5 days old will have more posts than a 12 hour one. I'm talking about the velocity here, the first 24 hours of each. The other thread blew through 10 pages, this one has still yet to reach it's second. For one of gaming's most "beloved" franchises, this really is indicative that the gaming world has indeed moved on. It affirms the unspoken question of if valve dropped Episode 3 tomorrow, would anyone care?
 

Vintage

Member
Oct 27, 2017
1,294
Europe
What a great documentary. These 2 hours just flew by.

I really loved this quote from Randy:
"... when Valve stumbled upon a fun thing, their instinct was to give it to the player, whereas id was afraid that the player would break the integrity of their technology"

I miss old Valve, but even though I gave up on waiting for HL3 a few years ago, I believe it can still happen. All it needs is a team that's passionate about making a HL game.
Looking at past Valve games, I believe that they are still works of passion. Portal 2 gathered whole Valve to work on creative new gameplay ideas, Dota 2 was made by players of original Dota and LoL, Artifact is a child of people who are fans of MtG and Hearthstone. Some may say that Valve made these games just to cash in, but I don't think any of them would have happened without actual passion and initiative by the developers.
Same with HL3, I think all it would take is a dedicated and passionate team. Too bad it would hard to find people who would take such a massive responsibility to make a game that would probably not meet the expectations of the fans. HL3 is not more of a legend than a game now and maybe it should stay that way.
 

FreezePeach

Banned
Oct 25, 2017
12,811
Yeah it is, really. Don't be asinine, of course a thread 5 days old will have more posts than a 12 hour one. I'm talking about the velocity here, the first 24 hours of each. The other thread blew through 10 pages, this one has still yet to reach it's second. For one of gaming's most "beloved" franchises, this really is indicative that the gaming world has indeed moved on. It affirms the unspoken question of if valve dropped Episode 3 tomorrow, would anyone care?
Yes well this may be a shocking revelation but there are different topics that get different attention. Not sure a documentary about Half Life not even featuring any Valve members is worth a lot of attention. Maybe you would have a point, minus the bizarre comparison if the thread title was name 'Half Life 3 Announced!'. So yeah, nothing about this thread not getting a lot of post affirms anything about how people no longer care about a HL 3.
 
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Elandyll

Avenger
Oct 25, 2017
8,819
Has there ever been the beginning of an explanation as to why Gabe seemingly hates even talking about this beloved franchise now?
Did he possibly turn sour on it due to fan obsession and possible non stop questions?

I admit that from both an artistic (integrity of vision) and financial (a follow up, whether ep 3 or HL3 would sell gangbuster) point of view, I don't get it.
 

Bluelote

Member
Oct 27, 2017
2,024
I can understand Vavle not talking about any future half lifes, but not wanting to talk about Hl1 is a real shame...
 

Valcrist

Tic-Tac-Toe Champion
Member
Oct 25, 2017
9,705
The title of this documentary reminds me of the legendary "Full Life Consequences" fanfic.
 

Strafer

The Flagpole is Wider
Member
Oct 25, 2017
29,374
Sweden
Also, had no idea that the Titanfall 2 singleplayer was so liked, maybe I should give it a shot.