Actually, the focus on the single location is part of what I like about it so much. Uncharted 2 and 3 often felt too fast-paced and confused and never managed to build up that same sense of mystery about their locations that the first one had. It just made the island's backstory feel a whole lot deeper and made things more atmospheric. I personally never quite got why everyone disliked the twist at the end so much. It went well with the rest of the story and the gameplay made you feel frantic and jumpy which is what it should feel like considering the circumstances. And yeah, the story is simple and cheesy but it's well-executed and I'd much rather have a good, simple story than an over-ambitious, half-baked one (*cough* Uncharted 3 *cough*). Not sure what exactly you mean by logistics, though. But yeah, at the end of the day, narrative quality is very much a subjective matter so it's kinda difficult to discuss it since things will always come down to personal opinion and preference.