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Dec 14, 2019
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From RaveofRavendale on Twitter.

So when the game came out on Steam (https://store.steampowered.com/app/733790/Not_Tonight/…) and made $350k at launch, we were all ecstatic, but also not entirely surprised. But now Not Tonight is coming to Nintendo Switch this Friday, and in comparison, I just have zero clue whether it's going to sell or not.

This is because on Switch, you're provided with none of the statistics that Steam has: - I don't know if people are looking at our store page - I don't know if people are wishlisting the game I know nothing. And to a person who sells video games, that is incredibly frustrating.

I've done everything I'd usually do to sell a video game: - The announcement trailer (https://twitter.com/RaveofRavendale/status/1217476907295485953…) has had more than 50,000 views - We've sent out tons of review codes - loads more stuff But I have not even a slight clue how the game will do, which is... not great?
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The game might come out this Friday and sell amazingly! Or it might come out and sell nothing. So when people say that Valve are greedy for taking 30%, I always think... really? Have you seen the tools they provide? Have you seen the traffic they guarantee to your store page?
 
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