Alongside inflating development cost, it explains a lot of the recent moves by companies towards live service games.
You're misreading the tweet. It's grown by much more than 10%.How. Surprising.
Duh lol.
If anything, I'm more surprised that this only grew ~10% since 2016. The proliferation of GAAS games and more effective monetization has only expanded since then. I'd have expected it to explode, actually. But, perhaps the market is surprisingly mature already. I'd be interested in the full breakdown, though. I bet we see a relatively small set of games dominate the vast majority of MTX sales.
Am I? I guess "Well under half" is a bit ambiguous. Was this well under half as in it was 46%? Was this well under half as in 35%? Was this well under half (of 60%) as in 25%?You're misreading the tweet. It's grown by much more than 10%.
Am I? I guess "Well under half" is a bit ambiguous. Was this well under half as in it was 46%? Was this well under half as in 35%? Was this well under half (of 60%) as in 25%?
Eh not really. MS and others have been doing this for a number of years. Those investments were made a decade ago (remember MAU being their defining metric of success in 2014?), that's why they're well positioned for this shift without having invest in consultancy or require guidance. The way games are consumed has shifted though, GaaS is generating money in a way traditional games cannot.I figured the number was high, but that is an incredible number.
Above all other companies, Sony is 100% leading the charge with their recent news and investments. You best enjoy MTX/ GaaS/ DLC because that is where a large chunk of the market is headed.
Yea, I realized that's what he probably meant when Matt said that. But, ideally he would have said "this figure was well under half that". Without something to signify the relationship, it's a big ol confusing meh. lolI took it to mean "this figure was well under half [the 2021 figure]", so less than 30%.
I figured the number was high, but that is an incredible number.
Above all other companies, Sony is 100% leading the charge, you can point to their earnings, with their recent news and investments. You best enjoy MTX/ GaaS/ DLC because that is where a large chunk of the market is headed.
I think Sony is leading the charge in terms of getting a ton of GAAS revenue out of the big three platforms. But they're certainly not leading the charge in any other way. They're not making more GAAS revenue than Tencent (though, it's possible they're making more than Tencent specifically in non-mobile). That's not because Sony has fielded industry leading GAAS games, but rather that they were the default platform that all of these games were supporting - like FF14 and Genshin Impact, which both skipped both console rivals' platforms.Eh not really. MS and others have been doing this for a number of years. Those investments were made a decade ago, that's why they're well positioned for this shift without having react to it.
Eh not really. MS and others have been doing this for a number of years. Those investments were made a decade ago, that's why they're well positioned for this shift without having invest in consultancy or require guidance.
So you mean contributing to net sales? That's contributing largest chunk in terms of revenue for consoles. Yes, most likely true. If you mean number of game investments, that not leading the charge as others have more when you factor in current and planned GaaS platforms (PC + consoles).As I've stated, Sony is leading the charge here, that doesn't mean other companies aren't also invested.
As per Sony's FY 2021/22 Q3 earnings report, add-on content/ MTX/ DLC represented the largest net sales (CY 2021) of PlayStation @ 32%. Factoring in the news where Sony stated PlayStation to launch 'more than 10' live service games By 2026, we see where this is going. No need to sugar coat it.
So you dont have PS+, EA Play, Xbox Live Gold, GamePass or anything else like that?
Lol what. How in the world is Sony "leading the charge" when they just decided to jump on this???I figured the number was high, but that is an incredible number.
Above all other companies, Sony is 100% leading the charge, you can point to their earnings, with their recent news and investments. You best enjoy MTX/ GaaS/ DLC because that is where a large chunk of the market is headed.
Lol what. How in the world is Sony "leading the charge" when they just decided to jump on this???
As per Sony's FY 2021/22 Q3 earnings report, add-on content/ MTX/ DLC represented the largest net sales (CY 2021) of PlayStation @ 32%.
Yeah I was thinking that I must be one of their worst customers. I only do game pass and cheap/oldish base games, and that's it. Only DLC of games that are really worth it, no cosmetics (save once which I regret), and premium currency only once in a f2p game. There are high/mid/low engagement users, and then cheap ass me :D
So you dont have PS+, EA Play, Xbox Live Gold, GamePass or anything else like that?
I don't have a problem paying for dlc or event supporting GAAS games if it's worth it, I truly believe some are) but some GAAS just feel really predatory and I'm expecting much bigger failures when one of these flops if that's the direction the industry is going in. Of course all games are completing for time but sometimes it seems they're built in a way where they only want THAT game to be the thing you play, due to grind, event schedules, and or file size.
So you dont have PS+, EA Play, Xbox Live Gold, GamePass or anything else like that?
To the cheap GP trick, you needed first to buy XBL Gold. So you are a part of it.Well I got gamepass, but I did pay the dirt cheap price on it, and haven't bought an MS game since. So I don't think they made any money of me personally.
Keep reading.Is that really surprising to you? A lot of people on Era strictly play single-player offline games.
To the cheap GP trick, you needed first to buy XBL Gold. So you are a part of it.
Keep reading.
Subscribtions was also a part of it.Well yeah but those are hardly paid add one micro transactions etc. Even then MS is probably loss leading with people like me. I paid like 30 quid a year for the service over like 3 years