NPD April 2018: God of War #1 software, PS4 tops hardware charts

Oct 26, 2017
2,871
Interesting tidbit from Shinobi:

The Order 1886 was profitable.
Happy for Ready at Dawn.

Launching at the start of a generation has pros and cons. The install base is really low, but people are starving for games.

Also it makes marketing stick more, making the game to be rememberd all along the gen, so people ends up buying those games on a sale later on.
 
Oct 27, 2017
2,152
Well the Order went on to sell like six bazillion copies and is considered a treasure by many so that makes sense. It also has a 63 on Metacritic, but as you know all games that start with the word The and then the first letter of the next word is O get 30 points added to the Metascore (it is in the French constitution).
And The Order 1886 sold really well in the UK.
 
Well the Order went on to sell like six bazillion copies and is considered a treasure by many so that makes sense. It also has a 63 on Metacritic, but as you know all games that start with the word The and then the first letter of the next word is O get 30 points added to the Metascore (it is in the French constitution).
that's just a the-O-ry
 
Oct 27, 2017
1,411
From memory, something like 200k in the NPD.
I think it was closer to 230K but I know it registered here in the UK and the rest of Europe. The naysayers drowned out the game aided by the poor meta score. This news gives me hope that it'll get a sequel. the lore is simply too rich and inviting.
 
Oct 25, 2017
5,660
Where is the sequel then? The IP definitely had potential.
People get confused about this a lot, but they’re thinking about it the wrong way.

You don’t greenlight a sequel based on whether the first game was profitable. You greenlight it based on whether you think the sequel will be profitable.

You also don’t aim for breaking even or mild profits. If you’re putting up tens or even hundreds of millions in an investment where you could lose it all, you want a major return to make the risk worthwhile. Otherwise, you just loan out the money or put it in the stock market and get a much larger and safer return.

Games continually cost more as time goes on, and The Order had a very poor reception, so unless Sony thought Ready At Dawn would deliver a vastly better game that could sell notably more, they wouldn’t have greenlit a sequel.
 
Oct 25, 2017
686
I know it's anecdotal but I know 3 people who bought 1886 and don't frequent gaming forums, all bought the game week or day of release and have very negative impressions on 1886. It may have been a small profit because people bought it on the strength of first party but that will not be the case for the sequel I believe.
 
People get confused about this a lot, but they’re thinking about it the wrong way.

You don’t greenlight a sequel based on whether the first game was profitable. You greenlight it based on whether you think the sequel will be profitable.

You also don’t aim for breaking even or mild profits. If you’re putting up tens or even hundreds of millions in an investment where you could lose it all, you want a major return to make the risk worthwhile. Otherwise, you just loan out the money or put it in the stock market and get a much larger and safer return.

Games continually cost more as time goes on, and The Order had a very poor reception, so unless Sony thought Ready At Dawn would deliver a vastly better game that could sell notably more, they wouldn’t have greenlit a sequel.
not very romantic but true.
good reminder.
 
Oct 27, 2017
562
Best bet for Ready At Dawn is to keep the setting of The Order, but go with a different title and set of characters. They don't have to focus so much on optimizing their engine, so all that time can be put towards a more fleshed out story and deeper gameplay.
 

cw_sasuke

Banned
Member
Oct 27, 2017
6,625
People get confused about this a lot, but they’re thinking about it the wrong way.

You don’t greenlight a sequel based on whether the first game was profitable. You greenlight it based on whether you think the sequel will be profitable.

You also don’t aim for breaking even or mild profits. If you’re putting up tens or even hundreds of millions in an investment where you could lose it all, you want a major return to make the risk worthwhile. Otherwise, you just loan out the money or put it in the stock market and get a much larger and safer return.

Games continually cost more as time goes on, and The Order had a very poor reception, so unless Sony thought Ready At Dawn would deliver a vastly better game that could sell notably more, they wouldn’t have greenlit a sequel.
Pretty much this - no publisher wants to have +100 people work on a project for 3-4 years only to break even or be somewhat profitable a couple years in.
AAA gaming is a risk they are only willing to take if the result is a potential breakout hit or something that could help them sell more console/services or whatever is being pushed in that period.
 

John Harker

Knows things...
Member
Oct 27, 2017
715
Santa Destroy
I shared years ago plans for both order and drive club were iced after poor launches and brand perception.

Though that was so long ago, no idea any more if anything has changed again. Those things happen. I just haven’t heard anything on either brand in ages
 
Oct 25, 2017
1,850
Midwest
PlayStation..

“Games so fucking good, there’s no need to talk about em anymore. Instead, let’s talk about the bad ones”- ResetEra

Lol, but for real.. I just want to be able to skip the cutscenes in The Order. If I could skip that long ass beginning, I’d play it again.
 
Oct 27, 2017
4,259
Mexicali, Mexico
I shared years ago plans for both order and drive club were iced after poor launches and brand perception.

Though that was so long ago, no idea any more if anything has changed again. Those things happen. I just haven’t heard anything on either brand in ages
Shame, but understable. Driveclub is an excellent game but had severe launch issues, and The Order had a lot of potential, but was letdown by poor design choices and reception.
 
Oct 25, 2017
1,083
I may be asking for a flaming, but: Knack is overrated swill. It's got a 54 metacritic. Maybe the sales lit the world on fire, maybe they didn't It still got a sequel.

The order isn't much better, but still better, and sales were fine, then I will keep hope.
 
Oct 25, 2017
686
Do you folks think Detroit marks the end of the partnership with QD? The game hasn't been as well received as people thought, may also effect sales.
 
Oct 27, 2017
7,464
I may be asking for a flaming, but: Knack is overrated swill. It's got a 54 metacritic. Maybe the sales lit the world on fire, maybe they didn't It still got a sequel.

The order isn't much better, but still better, and sales were fine, then I will keep hope.
I have to think the budgets of the two games are far different. Plus Knack is a family game, The Order was a single player cinematic narrative based game. Sony has plenty of the latter and not many of the former.
 
Oct 28, 2017
456
Do you folks think Detroit marks the end of the partnership with QD? The game hasn't been as well received as people thought, may also effect sales.
I think the relationship will continue, Their games add value to Sony's portfolio even if they don't make a lot of money. For example, their games appeal strongly to female gamers as well as male gamers. Having a diverse community is part of what makes PlayStation the biggest gaming brand worldwide. I can't imagine that Detroit won't break even. It'll probably make a tidy profit.

They are also fantastic at leveraging Sony's technology.
 
Oct 25, 2017
1,554
Do you folks think Detroit marks the end of the partnership with QD? The game hasn't been as well received as people thought, may also effect sales.
We have no sales data whatsoever. The faintest hint we have is some amazon rankings for May:
#1 https://www.amazon.fr/gp/bestsellers/2018-05/videogames/
#6 https://www.amazon.de/gp/bestsellers/2018-05/videogames/
#2 https://www.amazon.co.uk/gp/bestsellers/2018-05/videogames/

I think QD will at least get to make a new prototype for Sony.
 
Oct 27, 2017
1,018
Do you folks think Detroit marks the end of the partnership with QD? The game hasn't been as well received as people thought, may also effect sales.
If Beyond: Two Souls didn't end their partnership, Detroit won't. I've seen much more positive general/critical impressions then with Beyond.
 
Oct 30, 2017
3,439
Do you folks think Detroit marks the end of the partnership with QD? The game hasn't been as well received as people thought, may also effect sales.
80 of detorit will end their relation and 69 of beyond didn't ? What ? How does that make sense ?

What is it with any game scoring below 90 means it's bad ? It's in top 20% of ps4 games review wise .
 

ethomaz

Banned
Member
Oct 25, 2017
4,852
Santa Albertina
I may be asking for a flaming, but: Knack is overrated swill. It's got a 54 metacritic. Maybe the sales lit the world on fire, maybe they didn't It still got a sequel.

The order isn't much better, but still better, and sales were fine, then I will keep hope.
Knack is underrated.

It is a fun game that is nowhere bad like people here try to pass... of course it was flaws but it was a good experience.

Now in The Order case I was like why should somebody should pay to play this Demo with serious flaws.

Knack >>>> The Order.
 
Oct 27, 2017
4,403
Chicago
Do you folks think Detroit marks the end of the partnership with QD? The game hasn't been as well received as people thought, may also effect sales.
"Tales from your ass" doesn't count as "not well received". We have no sales figures yet.

"Affect" is a verb, "effect" is a noun.
 
Nov 8, 2017
1,899
Do you folks think Detroit marks the end of the partnership with QD? The game hasn't been as well received as people thought, may also effect sales.
Quantic Dream is not a studio that one can judge based on opinions found in this or similar forums. Their titles continually sell well and have a fan base that likes them. People can rave all they want about how shit David Cage is but he has an audience. That audience is not found on forums like this.
 
May 15, 2018
683
I shared years ago plans for both order and drive club were iced after poor launches and brand perception.

Though that was so long ago, no idea any more if anything has changed again. Those things happen. I just haven’t heard anything on either brand in ages
The only thing I regret from the Driveclub fiasco is that Evolution Studios didn't survive long enough to make a new Motorstorm for this gen.
 
Oct 26, 2017
1,394
Sales Era historians, I have a question for you as a curious new Xbox one owner who's been through the exclusives this past month:

Just how bad did sunset over drive and quantum break do? I remember things being pretty dark at the time.