So Xenoblade sold 280k?
It is a good figure, but not that great. At least I don't think all the congratulatory celebration we are getting is justified by this figure taking into account that XCX sold 200k.
With that being said, it is fair to assume downloads would take the game's sales to 500k with just Japan and US.
We lack data from Germany and France but I am gonna say that it may be fair to assume a 650-700k worldwide tally for Xenoblade's first month.
If the game continues to be the evergreen JRPG for Switch I can see 1m before the end of summer and even 1.3-1.5m by this time next year.
1M , it's certain at the lastest for end of fiscal year. ( march 31, 2018 )
As i said earlier in this thread, around 800K ( shipment + digital ) it's the least , i see.
I mean, with moderate shipment and digital.
If shipment was upper as well digital and physical, we can have great surprise on next earning release. ( 31 january )
For 1M at the end of december, one example :
700K physical
150K shipment not sold yet , but on store stock
150K download
In US, 350K shipment for 280K sold physically.
So 70K ( if we add Canada shipment not yet sold ) on store stock.
It remains 80K for others territories, not crazy.
And 150K download WW, not crazy.
Everything is possible, but one thing is for sure, Xenoblade 2 at 1M, it's coming soon.