Sort of how Sony was forced to focus on one platform (and an online service) after the bomb of the Vita.
Sony will never realize the halcyon days of selling ~165 million consoles across two systems like they did last gen with PS3/psp
:)
Everyone is dealing with contraction in the dedicated gaming market.
They are making more money than they ever did, so I don't think they're worried about that 'contraction'.
I put it in quotations because I never got the point to combine handheld and console numbers.
Well, many people are arguing gaming hardware units sold as a barometer for success/failure...and how Nintendo was combatting the "failure" of increasingly lower home console sales...and possibly declining portable console sales...by getting rid of their traditional home console platform and focusing on a very powerful handheld device that can function as a way to play both their handheld gaming and tv gaming.
People saw Nintendo going from ~255 million Wii/Ds sold and going to ~85 million Wii U/3ds as a wake up sign to Nintendo to deal with contraction with a new business model (hybrid)
That's why I brought up Sony also having to deal with the fact that their days of selling ~165 million pieces of gaming hardware a gen is over too. Like Nintendo, they are dealing with market contraction by focusing on one platform, making mid-gen refreshes of said platform, and relying on a paid online gaming service for majority of their revenue going forward.
And I didn't say Sony was worried about contraction. Just like Nintendo was never "worried" about their hardware contraction.
Sony simply addressed it by changing their hardware priorities and design and moving towards an online gaming service business model.
I mean, what would Sony's "success" (profit) with the ps4 this gen be without PsN?
I agree, the focus shouldn't be raw hardware sales units...which is kind of what I was trying to address with my earlier post lol