Nah. Forza has been declining ever since 4 in the UK is what I referred to. Someone also post number of users for F6 and F7 shortly after launch, which also showed the decline.
GT6 selling 5 million+ is on PD's website for sales.
How does this support your statement of FM selling at least 2.5 million per iteration. Like I said, you made some number up.
The decline in the UK you talk about is retail launch sales. The landscape is so much different today. Day one physical sales are not that imporant anymore. They don't necessarily make up the majority of sales anymore.
The leader board for the first race after one week? Was around 1.35 million for both Forza Motorsport 6 and 7. Very similar, basically identical.
http://m./showpost.php?p=251466179
The leader board for Forza Motorsport 6 is at 4.85 million now.
The leader board for Forza Motorsport 5 is at 7.95 million now.
And I'm aware those are just accounts and not sales, but a ratio of below 50% is seems unlikely, don't you think?
You made up the number, that numerous Forza Motorsport titels combined sold below 5 million. (By my math that has to be 2 games at least and below 2.5m on average)
I just said it's most likely they're all above 2.5 million except the first iteration on the original Xbox and 7 just not yet.
I know the 5 million sales for GT 6 are directly from Polyphony Digital and accurate.
I disagree with your implication, that GT is still selling more than 2 Forza Motorsport games combined today. That's the whole point of my "made up numbers".
When you sell over 1 million in the first 3 months and the lifetime of your product is 3 years. It's quite easy to more than double your 3 month sales for an ongoing service based game. Having a long tail is pretty common these days. The opposite is the rare case now.